Ted John
535b075310
Reduce button text further and add tooltips
2019-02-07 22:00:30 +00:00
Ted John
b74a21bf54
Fix no network builds
2019-02-07 21:59:15 +00:00
Ted John
0d138c96cf
Fix signed / unsigned comparison
2019-02-07 21:59:15 +00:00
Ted John
3aa55ff875
Refactor and improve download of objects
2019-02-07 21:59:15 +00:00
Ted John
5fb3c10c3a
Make download objects async with progress
2019-02-07 21:59:15 +00:00
Ted John
27f70e3656
Get basic object downloading working
2019-02-07 21:58:34 +00:00
ζeh Matt
f5e24bd973
Merge pull request #8652 from ZehMatt/network-window
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Network window
2019-02-07 21:10:03 +01:00
Duncan
d03bd95598
Register the ride set appearance action to prevent server crash ( #8691 )
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* Register the ride set appearance action to prevent server crash
* Bump network version
* Copy the type back when deserialising
This should really be fixed by adding RideSetAppearanceType to the dataserialiser
* Switch the types to prevent possible serialiser issues
2019-02-07 19:53:09 +00:00
Matt
598ea08529
Update copyright.
2019-02-07 18:50:58 +01:00
Matt
0d1c8b8d31
Fix CircularBuffer push_back method.
2019-02-07 18:50:58 +01:00
Matt
57eccef347
Move format_readable_size and format_readable_speed into Localisation
2019-02-07 18:50:58 +01:00
Matt
f310fd2e07
Start graph with emptied window.
2019-02-07 18:50:58 +01:00
Matt
16bf190f7a
Use localisation for speed and size information.
2019-02-07 18:50:58 +01:00
Matt
a26e9231cf
Simplify CircularBuffer
2019-02-07 18:50:58 +01:00
Matt
ecd4f61115
Add Network window
2019-02-07 18:50:58 +01:00
Matt
2931ac6e31
Track bytes sent and received in Network.
2019-02-07 18:50:58 +01:00
Matt
e4f1b12fa4
Add CircularBuffer.
2019-02-07 18:50:58 +01:00
Matt
1553cf8c58
Bump up network version.
2019-02-07 18:36:44 +01:00
Matt
b071be49bd
Add checks for unregistered game actions and report errors.
2019-02-07 18:35:03 +01:00
Matt
ee00143f3a
Throw assert only in debug builds for missing game actions.
2019-02-07 18:23:58 +01:00
Aaron van Geffen
3be6137fde
Rename event_07 to periodic_update. ( #8684 )
2019-02-07 17:46:52 +01:00
duncanspumpkin
bca79da193
Check for null id
2019-02-07 11:41:54 +00:00
duncanspumpkin
5e319a4a37
Increment network version
2019-02-07 10:16:20 +00:00
duncanspumpkin
892d6dc5f7
Be explicit about nullptr checks.
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Keep travis happy
2019-02-07 10:16:01 +00:00
Tom Lankhorst
8f9c8f38ff
Clean-up CMakeLists openrct2-cli
2019-02-07 11:04:36 +01:00
duncanspumpkin
11c16955c5
Small refactor to use enum class
2019-02-07 08:14:45 +00:00
duncanspumpkin
201db19d0a
Move Ride Set Appearance into action framework
2019-02-07 08:14:45 +00:00
Aaron van Geffen
2a416dce81
Set more maze error messages in MazeSetTrackAction. ( #8683 )
2019-02-07 00:29:50 +01:00
Hielke Morsink
27a64f71c8
Fix #8682 : Autosave settings don't react to user input
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Regression from #8648 .
2019-02-06 23:18:45 +01:00
Duncan
b27923093c
Fix #7987 : Broken track designs increase money by MONEY32_UNDEFINED
2019-02-06 22:20:42 +01:00
Michał Janiszewski
c42ded66b2
Fix #8674 : Negative values not displaying correctly
2019-02-06 22:18:58 +01:00
Michał Janiszewski
ad888fbf9d
Require at least 1.4 version of benchmark ( #8681 )
2019-02-06 21:30:33 +01:00
Tom Lankhorst
ddfbaac13f
Fix MSVC type conversion warning
2019-02-06 12:13:59 +01:00
Tom Lankhorst
72519d8bb8
do not use designated initializer
2019-02-06 11:28:39 +01:00
Tom Lankhorst
e24314bb5a
Fix syntax error and add <memory>
2019-02-06 11:06:16 +01:00
Tom Lankhorst
706d1be865
Avoid illegal ptr conversions
2019-02-06 10:38:25 +01:00
Tom Lankhorst
f48f347798
Internally compress (zlib lvl.9) replay files
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This effort reduces the size of replays by a factor 2 to 10 depending on
the park complexity. ZLIB is used as the compression backend.
- The replay file version is bumped to 2.
- An `sv6r` file still starts with a magic number and a version.
- If version = 1, the file stream is consumed by the ReplayRecordData
serializer.
- If version > 1, the file stream is decompressed and the resulting
stream is consumed by the ReplayRecordData serializer.
- Introduced `Compatible` that indicates whether a file with a version
mismatch is compatible. E.g.: v1 is compatible with this `ReplayManager`
2019-02-06 10:12:21 +01:00
Duncan
57471edc47
Merge pull request #8672 from Xkeeper0/i/8662
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Fix for #8662 paint_haunted_house_structure crash
2019-02-06 07:46:57 +00:00
duncanspumpkin
752df2607a
Increment network version
2019-02-05 20:39:53 +00:00
duncanspumpkin
8a69b89df6
Move Staff Set Orders into game action framework.
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Split up costume and order game commands
2019-02-05 20:38:18 +00:00
Duncan
c436a656ad
Merge pull request #8666 from cgdolan/develop
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Implement game action for sign set style
2019-02-05 20:35:11 +00:00
duncanspumpkin
50b241d20d
Add missing include and rework to use Coords
2019-02-05 19:27:30 +00:00
Tom Lankhorst
94758bccf6
Link with platform libraries
2019-02-05 20:17:14 +01:00
Xkeeper
2828cbb2fc
Fix crash in FerrisWheel paint
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[OpenRCT2/OpenRCT2#8662 ]
2019-02-05 11:14:17 -08:00
Xkeeper
a22260b56a
Fix crash in MapAnimation re: small scenery
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[OpenRCT2/OpenRCT2#8662 ]
2019-02-05 11:02:22 -08:00
Xkeeper
2bb8813c41
Fix crash in paint_haunted_house_structure
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[OpenRCT2/OpenRCT2#8662 ]
2019-02-05 11:01:23 -08:00
Michał Janiszewski
4192ffe57e
Improve cmake for MSVC ( #8581 )
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* Improve cmake for MSVC
* Fix mingw builds
2019-02-05 16:12:58 +01:00
Christopher G. Dolan
19a58fa5fe
Fix format, move validation logic to query, update network version
2019-02-04 17:30:45 -08:00
Michał Janiszewski
8a395e3706
Fix misaligned access ( #8665 )
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Platforms like ARM are very sensitive to unaligned access. This change
makes sure the addresses obey the C++ standard and are properly aligned.
2019-02-04 23:15:14 +01:00
Christopher G. Dolan
a8864092c0
fix format and serialize all ivars
2019-02-03 23:02:00 -08:00