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@@ -185,6 +185,9 @@ static bool map_animation_invalidate_small_scenery(int32_t x, int32_t y, int32_t
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continue;
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sceneryEntry = tileElement->AsSmallScenery()->GetEntry();
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if (sceneryEntry == nullptr)
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continue;
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if (scenery_small_entry_has_flag(
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sceneryEntry,
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SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_1 | SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_4 | SMALL_SCENERY_FLAG_SWAMP_GOO
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