Fixes a consistent assertion when displaying "Cannot start construction"
in Japanese, but it has potential fix countless other crashes
related to string wrapping/display.
* WIP: scenery searching
* refactor snake case
* actually start filtering scenery
* prepare for merge from develop
* use ObjectManager to get scenery info
* clear selected scenery when it is filtered out
* Clear tool when no scenery is selected
* updating changelog
* fix clang formatting issues
* add fields to track segment api
* add getTrackSegments to API
* change element to segment for continuity
* improve documentation
* continue tweaking documentation
* implement segment suggestions
* clarify purpose of isSteepUp flag
* add rest of track element flags
* remove extraneous information from comment
* continue tweaking API
* implement basssiiie suggestion
* rename angle to slope
* reorder items in the documentation
* bump plugin api
* Add filter text box to new ride selection window
* update after snake_case refactor
* Change _filter to an instance variable, move textbox data assignment to OnPrepareDraw
* replace std::string_view with u8string_view
* Change lift speed range of Classic Wooden RC
As this ride is meant to reflect both old-school wooden roller coasters, as well as RCT1’s wooden RC, it makes no sense the lift can be set to speeds up to 11 km/h. Limit this to 4-8 km/h.
* Bump network version
* Add changelog entry
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
* Use PeepDirection instead of sprite_direction to update queue position
* Align guests to the centre of the first queue tile.
* Bump network version
* Update changelog
* Update replays
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
* Wrap custom game action arguments in event args object
* Update Typescript declaration, documentation and changelog
* Pass custom game action by value and remove log messages
* Fix#18911: Update mini golf fencing to draw on all four angles
SW and SE facing fences were not being drawn correctly due to (seemingly) a typo that caused the game to only check for NW and NE facing fencing when setting up fences for drawing. Ensuring PaintMiniGolfStation checks all four angles resolves the issue.
Shift closes all but current window.
Control closes all windows of the same window class/type.
Co-authored-by: Chris Higgins <chrissywissywoo@hotmail.com>
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>