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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-25 07:44:38 +01:00
Commit Graph

81 Commits

Author SHA1 Message Date
zsilencer
56f8954e27 fix clear scenery for network 2015-08-14 09:13:39 -06:00
IntelOrca
2419c6629e improve clear scenery tool 2015-08-04 16:01:31 +01:00
Duncan Frost
bf59c164f8 Start implementing main path find function. 2015-07-28 18:34:33 +01:00
Duncan Frost
812010001d Implement guest surface path finding 2015-07-25 11:16:59 +01:00
IntelOrca
cde0cece16 implement rct1_fix_walls 2015-07-14 23:15:21 +01:00
IntelOrca
345b71f8a4 implement rct1_clear_extra_sprite_entries and rct1_clear_extra_tile_entries 2015-07-13 23:49:39 +01:00
IntelOrca
3ffffc699c clean up and remove various callprocs 2015-07-12 01:46:52 +01:00
IntelOrca
fbd402eb67 implement remaining screen_get_map_xy... functions 2015-07-11 18:23:59 +01:00
IntelOrca
0ab33d67e8 implement footpath_connect_edges 2015-07-07 19:09:48 +01:00
IntelOrca
8113c9562b implement footpath_chain_ride_queue 2015-07-07 02:35:53 +01:00
IntelOrca
f859eefc4b implement footpath_remove_edges_at 2015-07-06 22:13:04 +01:00
IntelOrca
181a2e6209 implement map_remove_walls_at 2015-07-06 20:30:03 +01:00
IntelOrca
0def7c0883 refactor invalidation of map tiles and viewports 2015-07-06 18:57:36 +01:00
IntelOrca
9e26a6149f implement sign_set_colour and fix gfx_invalidate_viewport_tile 2015-07-06 17:59:55 +01:00
IntelOrca
6de7a38f53 implement finish-map-window part 4 2015-07-02 00:37:55 +01:00
IntelOrca
c441ee2d1b implement finish-map-window part 2 2015-07-01 15:17:25 +01:00
zsilencer
9578606251 implement game_command_set_water_height 2015-06-29 11:49:17 -06:00
IntelOrca
e2a694b96e implement format_string_toupper and litter_create 2015-06-28 17:45:19 +01:00
IntelOrca
57fd914a52 implement ride construction 2015-06-27 15:17:54 +01:00
IntelOrca
9701b1e0f6 fix warnings 2015-06-23 02:58:14 +01:00
Duncan Frost
d5c19437ac Make generic version of 98197C rotations. Refactor.
I've added a new function coordinate 3d to 2d. There are still quite a few different versions of this same code throughout the project that should be changed to use this function.
2015-06-21 16:23:25 +01:00
Duncan Frost
f36d17651d Implemented game_command_place_fence.
There are a couple of bugs involveing signs.
2015-06-21 11:43:52 +01:00
IntelOrca
32046c3c0a improve saving of S6 data and remove ghost banners / user strings 2015-06-15 22:08:03 +01:00
IntelOrca
b206a31cae fix #1145 by removing ghost map elements and trackless rides when saving 2015-06-15 17:27:11 +01:00
zsilencer
d2b565b283 game_command_place_large_scenery 2015-06-14 05:56:41 -06:00
IntelOrca
eb654a220d implement sub_6A7594 2015-06-09 02:36:02 +01:00
Robert Jordan
83fda8fc56 Clear scenery tool now as options
Can now choose to clear small scenery, large scenery, and/or footpaths.
2015-06-05 12:38:52 -04:00
Duncan Frost
e04f649d2a Added scenery_large_update
From quick test seems to be working
2015-05-30 06:27:55 +01:00
Duncan Frost
a59fd26b3d Added update_water
Refactored up/down water commands so that it used more standard layout.
Not tested.
2015-05-30 06:27:51 +01:00
Duncan Frost
54a37edb44 Implemented clear scenery update
Not tested.
2015-05-30 06:27:47 +01:00
zsilencer
9ee4b64fa1 game_command_place_scenery 2015-05-20 19:21:13 -06:00
IntelOrca
f7972f0d48 Merge branch 'land-rights-tool' of https://github.com/trigger-death/OpenRCT2 into trigger-death-land-rights-tool
Conflicts:
	data/language/english_uk.txt
2015-05-15 22:10:13 +01:00
Robert Jordan
09cc46c1e6 Almost finished land rights tool 2015-05-15 11:28:27 -04:00
Duncan Frost
ed685688e2 More scenery_place.
There is a bug in the path code
2015-05-13 19:19:43 +01:00
Robert Jordan
ceaa97c321 Land tool paint mode, and text input sizes 2015-05-12 11:37:16 -04:00
zsilencer
a8a434e261 game_command_place_banner 2015-04-25 09:21:35 -06:00
zsilencer
c40a6f4789 game_command_remove_banner 2015-04-25 09:21:11 -06:00
zsilencer
b8657da99f game_command_set_banner_colour 2015-04-25 09:21:11 -06:00
zsilencer
4379df67c4 game_command_set_large_scenery_colour 2015-04-25 09:21:11 -06:00
zsilencer
1782a62055 game_command_set_fence_colour 2015-04-25 09:21:11 -06:00
zsilencer
e7d3d8b19d game_command_set_scenery_colour 2015-04-25 09:21:11 -06:00
zsilencer
ed709b8353 game_command_remove_large_scenery 2015-04-25 09:21:11 -06:00
zsilencer
16cb732533 game_command_remove_scenery 2015-04-25 09:20:46 -06:00
zsilencer
e2d386edbc game_command_remove_fence 2015-04-25 09:20:15 -06:00
zsilencer
9bd620cd99 game_command_raise_water, game_command_lower_water, suggested changes 2015-04-25 09:20:15 -06:00
zsilencer
af46537667 game_command_raise_land, game_command_lower_land 2015-04-25 09:20:15 -06:00
Duncan Frost
e8d27b0424 Finished scenery repaint tool down
Renamed map_element variables that were badly named
Changed scenerymultiple(large) to use the correct size for type. This will cause merge issues with anyone working on large scenery.
2015-04-17 17:36:28 +01:00
Duncan Frost
f252a8c8ac Added sub_state_17 2015-03-25 18:36:24 +00:00
IntelOrca
74fd9dc5a2 fix queue banners not invalidating properly 2015-03-22 17:43:44 +00:00
IntelOrca
7d383a586e implement map_update_tiles, grass growing and scenery aging 2015-03-22 17:04:50 +00:00