Ted John
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ebe4ca4df4
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Rename lightfx guard
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2016-10-24 13:06:44 +01:00 |
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Ted John
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ca47770825
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Move rendering to lightfx.c and protect all areas with guard
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2016-10-24 13:05:44 +01:00 |
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Ted John
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1ddb95874a
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Add lightfx_get_palette
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2016-10-17 22:54:25 +01:00 |
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Ted John
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c4f67e9d95
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Use lightfx palette transform
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2016-10-17 20:34:53 +01:00 |
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Jeroen D Stout
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b196893603
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Added 'magic' function for adding all vehicles to light list
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2016-06-04 15:31:56 +02:00 |
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Jeroen D Stout
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91b97f7b7a
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Added sprite source identifier
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2016-06-04 15:31:46 +02:00 |
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Jeroen D Stout
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b60cb19939
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Renamed qualifier from vehicle to sprite (all sprites share a qualifier)
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2016-06-04 00:56:15 +02:00 |
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Jeroen D Stout
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8ad7ed3ad0
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Major updates to lightfx, enabling light consistency (non-duplication) and culling
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2016-06-04 00:40:25 +02:00 |
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Jeroen D Stout
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d038576427
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Correctly updating viewport settings - no more lag or light-ahead
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2016-06-02 02:26:39 +02:00 |
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Jeroen D Stout
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892daffbf6
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Included lightfx files
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2016-06-02 01:30:24 +02:00 |
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