mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2025-12-10 09:32:29 +01:00
Rename lightfx guard
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@@ -144,6 +144,4 @@ assert_struct_size(registers, 7 * 4);
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#define UNUSED(x) ((void)(x))
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// #define STOUT_EXPANDED_RENDERING_LIGHT
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#endif
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@@ -195,7 +195,7 @@ private:
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SDL_Texture * _screenTexture = nullptr;
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SDL_PixelFormat * _screenTextureFormat = nullptr;
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uint32 _paletteHWMapped[256] = { 0 };
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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uint32 _lightPaletteHWMapped[256] = { 0 };
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#endif
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@@ -310,13 +310,13 @@ public:
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{
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if (_screenTextureFormat != nullptr)
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{
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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const SDL_Color * lightPalette = lightfx_get_palette();
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#endif
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for (int i = 0; i < 256; i++)
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{
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_paletteHWMapped[i] = SDL_MapRGB(_screenTextureFormat, palette[i].r, palette[i].g, palette[i].b);
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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_lightPaletteHWMapped[i] = SDL_MapRGBA(_screenTextureFormat, lightPalette[i].r, lightPalette[i].g, lightPalette[i].b, lightPalette[i].a);
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#endif
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}
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@@ -533,7 +533,7 @@ private:
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ConfigureDirtyGrid();
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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lightfx_update_buffers(dpi);
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#endif
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}
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@@ -695,7 +695,7 @@ private:
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void DisplayViaTexture()
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{
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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lightfx_render_to_texture(_screenTexture, _bits, _width, _height, _paletteHWMapped, _lightPaletteHWMapped);
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#else
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CopyBitsToTexture(_screenTexture, _bits, (sint32)_width, (sint32)_height, _paletteHWMapped);
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@@ -14,7 +14,7 @@
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*****************************************************************************/
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#pragma endregion
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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#include "../common.h"
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#include <SDL.h>
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@@ -1026,4 +1026,4 @@ void lightfx_render_to_texture(
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}
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}
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#endif // STOUT_EXPANDED_RENDERING_LIGHT
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#endif // __ENABLE_LIGHTFX__
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@@ -17,7 +17,7 @@
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#ifndef _LIGHTFX_H
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#define _LIGHTFX_H
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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#include "../common.h"
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#include "drawing.h"
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@@ -75,6 +75,6 @@ void lightfx_render_to_texture(
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uint32 * palette,
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uint32 * lightPalette);
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#endif // STOUT_EXPANDED_RENDERING_LIGHT
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#endif // __ENABLE_LIGHTFX__
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#endif
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@@ -42,7 +42,7 @@ static void ride_entrance_exit_paint(uint8 direction, int height, rct_map_elemen
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return;
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}
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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if (!is_exit) {
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lightfx_add_3d_light_magic_from_drawing_tile(0, 0, height + 45, LIGHTFX_LIGHT_TYPE_LANTERN_3);
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@@ -189,7 +189,7 @@ static void park_entrance_paint(uint8 direction, int height, rct_map_element* ma
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if (gTrackDesignSaveMode)
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return;
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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lightfx_add_3d_light_magic_from_drawing_tile(0, 0, 155, LIGHTFX_LIGHT_TYPE_LANTERN_3);
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@@ -764,7 +764,7 @@ void path_paint(uint8 direction, uint16 height, rct_map_element * map_element)
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loc_6A3B57(map_element, height, footpathEntry, word_F3F038, imageFlags, sceneryImageFlags);
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}
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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if (footpath_element_has_path_scenery(map_element) && !(map_element->flags & MAP_ELEMENT_FLAG_BROKEN)) {
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rct_scenery_entry *sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(map_element));
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if (sceneryEntry->path_bit.flags & PATH_BIT_FLAG_LAMP) {
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@@ -27,7 +27,7 @@
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*/
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void peep_paint(rct_peep * peep, int imageDirection)
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{
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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if (peep->type == PEEP_TYPE_STAFF){
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sint16 peep_x, peep_y, peep_z;
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@@ -259,7 +259,7 @@ void platform_update_palette(const uint8* colours, int start_index, int num_colo
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uint8 g = colours[1];
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uint8 b = colours[0];
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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lightfx_apply_palette_filter(i, &r, &g, &b);
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#else
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float night = gDayNightCycle;
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@@ -51,7 +51,7 @@
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#include "world/scenery.h"
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#include "world/sprite.h"
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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#include "drawing/lightfx.h"
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@@ -199,7 +199,7 @@ bool rct2_init()
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window_staff_list_init_vars();
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#ifdef STOUT_EXPANDED_RENDERING_LIGHT
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#ifdef __ENABLE_LIGHTFX__
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lightfx_init();
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