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Commit Graph

12203 Commits

Author SHA1 Message Date
Ted John
354a26a9d2 Use std::string for player name
Removes memory leak.
2017-07-22 09:48:34 +01:00
Keatzee
ea87e87750 Fix #4301: Remove leading/trailing space from playername 2017-07-22 09:43:24 +01:00
Ted John
3b12ab7795 Fix #5880: Leaving bumper cars without building causes assertion
Protect vehicle_update_sound against invalid ride type.
2017-07-22 09:40:26 +01:00
Ted John
4852633a1b Fix #5966: Issue with Ride Time 2017-07-22 09:24:51 +01:00
Christian F. Coors
9b7e943fab Fix newline for sprite command (#5965) 2017-07-21 16:45:26 +01:00
Gymnasiast
4d23845d4b Fix rides not breaking down 2017-07-20 21:55:29 +02:00
Gymnasiast
636cd5468a Fix RIDE_INITIAL_RELIABILITY 2017-07-20 21:35:11 +02:00
Michael Steenbeek
367efa2020 Use remap flags, SPRITE_ID_PALETTE_COLOUR_1 and _2 in many more places 2017-07-20 20:56:29 +02:00
Michał Janiszewski
ee07695cce Manually hoist consts before the loop
It is optimised in release builds, but it will help in debug mode
2017-07-20 19:36:37 +02:00
Michał Janiszewski
8c9da63aa5 Make drawing loop only depend on loop counter (#5954) 2017-07-20 18:09:22 +01:00
Ted John
2eb9657781 Fix premature deletion of dependencies (#5952)
In particular, the object repository can potentially be deleted before the object manager is deleted. This causes a crash when the object manager is deleted because it requires the object repository within the destructor.
2017-07-20 17:44:31 +01:00
Gymnasiast
260f342d73 Fix typos in (unused) defines and comment 2017-07-20 16:18:36 +02:00
Matthias Mailänder
3ac5a6897c Add $LIB_SUFFIX to install into right directory (#5915) 2017-07-20 15:41:13 +02:00
Michael Steenbeek
bb09019d9b Name and fix vehicle entry and tertiary colour flags 2017-07-20 12:57:37 +02:00
Michael Steenbeek
343e436e45 Import rides in SV6 files per ride and per field 2017-07-19 22:00:48 +02:00
Gymnasiast
fc28c0c014 Fix incorrect use of defines 2017-07-19 21:56:11 +02:00
Ted John
957c8b6d2b Merge pull request #5925 from jansegre/develop
Fix: don't show " (DEBUG)" if DEBUG is set but is 0.
2017-07-19 20:41:25 +01:00
Ted John
d90b29d1de Define NDEBUG on Windows 2017-07-19 18:19:13 +01:00
Michael Steenbeek
70f1e94ce9 Fix #5946: assertion hit when building new ride 2017-07-19 13:41:24 +02:00
Richard Jenkins
fab8efbe2a Implement #5855: Display source game in missing obj window 2017-07-19 11:04:00 +02:00
Gymnasiast
f5923dbe99 Create find_first_non_null_station_index() 2017-07-19 08:52:33 +02:00
OpenRCT2 git bot
0702402af4 Merge Localisation/master into OpenRCT2/develop. 2017-07-19 04:00:18 +00:00
Michael Steenbeek
72d2c58931 Clean up some rct_xy8 usage; formatting (#5941) 2017-07-18 23:18:19 +01:00
Michał Janiszewski
fc59fc7573 Cache last visited node in paint_arrange_structs
This commit caches the last visited node in paint_arrange_structs and
in paint_arrange_structs_helper, which allows skipping iterating over
long linked lists that don't work well with modern CPU caches.

This is especially useful, if the list is walked just to be discarded in
the end.

This improves performance across the board, the busier the park, the
higher performance improvement.

I have verified this producing pixel-perfect results with ones before
this change by dumping giant screenshot on various parks in all zooms,
all rotations.

Results collected running before and after this change with `benchgfx`
command (https://github.com/OpenRCT2/OpenRCT2/pull/5655) on current
title sequence, YMMV.

**Park**|**Before**|**After**|**Delta**
:-----:|:-----:|:-----:|:-----:
Maian\_SOSDragon.sv6|2.80|2.43|-13.2%
Maian\_SOSFrosty.sv6|3.53|3.02|-14.4%
Maian\_SOSParabola.sv6|4.16|3.45|-17.1%
MrB.sv6|5.52|4.52|-18.1%
SpacekKing.sv6|8.53|6.52|-23.6%
SpacekMaple.sv6|7.18|5.75|-19.9%
SpacekMission.sv6|4.41|3.43|-22.2%
SpacekParadise.sv6|9.01|6.36|-29.4%
SpacekSwimmers.sv6|4.11|2.97|-27.7%
Stosky.sv6|3.34|2.36|-29.3%
 | | | 
**Average**|**5.26**|**4.08**|**-21.5%**
2017-07-18 23:01:00 +02:00
Ted John
eeeebe5525 Fix #5939: Crash when importing 'Six Flags Santa Fe'
Protect fix_invalid_vehicle_sprite_sizes from invalid vehicle chains.
2017-07-18 17:34:05 +01:00
Gymnasiast
6dddd5b76c Clean up enabledPieces usage 2017-07-18 18:13:00 +02:00
Michael Steenbeek
7a4e7e17a1 Fix incorrect terminology 2017-07-18 18:07:43 +02:00
ZehM4tt
ad4eaff323 Fix game not allowing to catch up if rendering is slow.
Refactored game_update to use the given parameters from context.
2017-07-18 15:14:21 +02:00
wolfreak99
c11e925f40 Change CHEATS_MONEY_DEFAULT, CHEATS_MONEY_INCREMENT 2017-07-18 14:57:53 +02:00
wolfreak99
5d1ffd76b5 Move windows/cheats.c/MONEY_DIGITS to localisation.h/MONEY_STRING_MAXLENGTH 2017-07-18 14:57:53 +02:00
wolfreak99
adeaaa8560 Remove extra CHEATS_MONEY_INCREMENT, prefix MONEY_DEFAULT/etc with CHEATS_ 2017-07-18 14:57:53 +02:00
Gymnasiast
d51dad91c5 Make ride_entrance_exit_is_reachable() accept an rct_xy8 2017-07-18 13:12:34 +02:00
Gymnasiast
50b993386a Change station_starts to an rct_xy8 2017-07-18 13:12:34 +02:00
Michael Steenbeek
ec55224f38 Change ride->overallview to an rct_xy8 2017-07-18 12:22:39 +02:00
Ted John
d5732fdf38 Merge pull request #5906 from IntelOrca/refactor/rct2
Move functions out of rct2.c
2017-07-18 09:55:02 +01:00
Michael Steenbeek
c0d06498b3 Increase network version because of reliability fixes 2017-07-18 10:51:30 +02:00
Gymnasiast
c96ef96edb Clean up rct_ride and rct1_ride structs and usage 2017-07-18 10:50:28 +02:00
OpenRCT2 git bot
ca1aaec59c Merge Localisation/master into OpenRCT2/develop. 2017-07-18 04:00:26 +00:00
Jan Segre
9a2ba06da3 Fix #5924: don't show " (DEBUG)" if DEBUG is set but is 0.
Signed-off-by: Jan Segre <jan@segre.in>
2017-07-17 23:18:20 -03:00
Richard Jenkins
2cfe2e323c Fix #5849: Missing object window cannot be closed with KB shortcut (#5929) 2017-07-17 22:29:28 +01:00
Gymnasiast
7b8248cca7 Change ride->exit into an rct_xy8, cleanup 2017-07-17 20:41:03 +02:00
Gymnasiast
c12113475b Turn ride->entrances into an rct_xy8 2017-07-17 19:27:38 +02:00
Hielke Morsink
489c74518c Fix #5920: set correct next peep spawn index 2017-07-17 15:15:31 +02:00
Gymnasiast
7222318de3 Add Painter.cpp and Painter.h to Xcode project 2017-07-16 23:25:11 +01:00
Ted John
01b0047675 Invert Painter dependency
Make painter call into the drawing engine, rather than the drawing engine create and call the painter.
2017-07-16 23:25:11 +01:00
Ted John
ac6da51dbb Use IPlatformEnvironment for loading g1.dat 2017-07-16 23:25:11 +01:00
Ted John
33fd31d802 Remove path char arrays which are no longer used 2017-07-16 23:25:11 +01:00
Ted John
c33a9f06d9 Remove subsitute_path and refactor gScenarioFilename 2017-07-16 23:25:11 +01:00
Ted John
cb884dad11 Refactor rct2_draw to a new Painter class
Right now this is created for each drawing engine, but should eventually be a dependency into them.
2017-07-16 23:25:11 +01:00
Ted John
5614e55f84 Remove more redundant platform functions 2017-07-16 23:25:11 +01:00