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Make drawing loop only depend on loop counter (#5954)
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committed by
Ted John
parent
2eb9657781
commit
8c9da63aa5
@@ -713,13 +713,11 @@ void X8DrawingContext::FilterRect(FILTER_PALETTE_ID palette, sint32 left, sint32
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// Fill the rectangle with the colours from the colour table
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for (sint32 i = 0; i < height >> dpi->zoom_level; i++)
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{
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uint8 * nextdst = dst + (dpi->width >> dpi->zoom_level) + dpi->pitch;
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uint8 * nextdst = dst + ((dpi->width >> dpi->zoom_level) + dpi->pitch) * i;
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for (sint32 j = 0; j < (width >> dpi->zoom_level); j++)
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{
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*dst = g1Bits[*dst];
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dst++;
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*(nextdst + j) = g1Bits[*(nextdst + j)];
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}
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dst = nextdst;
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}
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}
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