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Commit Graph

5984 Commits

Author SHA1 Message Date
duncanspumpkin
31812a08a5 Remove hooks. All string code now implemented 2016-06-15 19:11:51 +01:00
Ted John
19cd56b9c2 Add Shader Palette Lookup 2016-06-15 17:53:26 +01:00
Ted John
d0dead085a Merge pull request #3873 from marijnvdwerf/macos
Clean up Xcode project
2016-06-15 12:17:05 +01:00
Duncan
f339bd6e7a Merge pull request #3465 from marijnvdwerf/paint-setup/path
Path paint
2016-06-15 07:10:55 +01:00
duncanspumpkin
0bdff0af63 Refactor 2016-06-14 20:33:56 +01:00
Yaroslav Tretyakov
a5bf11ce86 Fix #3859: Scenery bounding box incorrect (#3874) 2016-06-14 08:02:59 +01:00
Ted John
3d76480808 fix #1433: Peep spawn point does not get set using sandbox mode
Now show peep spawns if in editor OR in sandbox mode.
2016-06-13 21:23:30 +01:00
Ted John
602d84156c fix #3856: Save Game causes Crash 2016-06-13 19:39:11 +01:00
Ted John
4b2f0b4119 fix #3825: Multiplayer crashes with UI buttons
Window was measuring number of lines of user's config server description rather than the connected server's description
2016-06-13 19:02:37 +01:00
Marijn van der Werf
42ee299f65 Replace references to OS X 2016-06-13 19:49:06 +02:00
Ted John
79c8455cad Merge pull request #3862 from OpenRCT2/feature/opengl3
Implement OpenGL 3 drawing
2016-06-13 00:13:13 +01:00
LRFLEW
0311fdd35c Fixed Depricated Enum Drawing Errors 2016-06-12 17:55:48 -05:00
Michał Janiszewski
e0bb89d1d6 Explicitly request OpenGL 3.3 context 2016-06-12 17:45:18 -05:00
Ted John
f5604c6b69 add missing GetUniformLocation 2016-06-12 22:37:44 +01:00
Michał Janiszewski
0503b88071 Cast shader program 2016-06-12 19:22:50 +02:00
Marijn van der Werf
b13f499d5b Fix typo in enum value 2016-06-12 19:01:16 +02:00
Marijn van der Werf
b0d08d6e42 Make two branches match better 2016-06-12 19:00:30 +02:00
Ted John
fa4662be42 add missing include 2016-06-12 17:44:58 +01:00
Matte A
9872ae03be Remove green background under the version string 2016-06-12 17:23:57 +01:00
Ted John
bd6986cd3f fix #3858: Tooltip showed when hovering over title logo 2016-06-12 17:19:31 +01:00
Ted John
f6665a188a add missing DISABLE_OPENGL guards 2016-06-12 15:47:51 +01:00
Ted John
3c96171801 reduce redundant state changes 2016-06-12 00:07:01 +01:00
Ted John
e771834b87 fix offset of FillRect and DrawLine 2016-06-11 23:24:19 +01:00
Ted John
f796ef5122 fix drawing of text 2016-06-11 23:14:22 +01:00
Ted John
4896d14940 extract texture generation code to new class 2016-06-11 19:13:18 +01:00
Ted John
8185a88e47 implement drawing solid coloured sprites 2016-06-11 18:28:03 +01:00
Ted John
33799d2ab9 remove deprecated OpenGL functions 2016-06-11 17:46:54 +01:00
Ted John
e3ecb91b91 implement DrawLine with shader 2016-06-11 17:43:53 +01:00
Ted John
e34ee15738 implement overlay transparency for FillRect 2016-06-11 16:46:24 +01:00
Ted John
2a569dc062 implement a ping-pong framebuffer 2016-06-11 15:18:31 +01:00
Goddesen
956828e007 Removed magic number in staff color clamping 2016-06-11 13:09:27 +02:00
Marijn van der Werf
3edcadcbec Clean up function to use less globals 2016-06-11 11:47:44 +02:00
Marijn van der Werf
8e962c9157 Restore original path support drawing 2016-06-11 11:35:18 +02:00
duncanspumpkin
4131396844 Fix bugs 2016-06-11 11:24:45 +02:00
duncanspumpkin
a36a6c3ef9 Small refactor 2016-06-11 11:24:45 +02:00
duncanspumpkin
63f42c6d47 Fix support issue 2016-06-11 11:10:11 +02:00
duncanspumpkin
27eab3b0ec Finish implementing path bit drawings 2016-06-11 11:10:11 +02:00
duncanspumpkin
9f46773961 Start adding path bits paints 2016-06-11 11:10:11 +02:00
duncanspumpkin
1099a17686 Fix minor issue with declaration 2016-06-11 11:10:11 +02:00
duncanspumpkin
fc296428fd Finish function. Readd path additions. Fix scrolling text 2016-06-11 11:10:11 +02:00
duncanspumpkin
980e6ca30a Start last part 2016-06-11 11:07:41 +02:00
duncanspumpkin
a37d5e7382 Finish var_0A paths 2016-06-11 11:06:53 +02:00
Marijn van der Werf
9de7492121 Start decompilation of 0x6A3590 2016-06-11 11:06:53 +02:00
Ted John
db01547ae6 implement OpenGL screenshot 2016-06-11 03:06:30 +01:00
Ted John
b0b0b82fd1 implement scaling for OpenGL 2016-06-11 02:24:39 +01:00
Goddesen
a555038af0 Cleanup and minor style/consistency fixes 2016-06-11 01:59:53 +02:00
Goddesen
a35909af31 Refactored, cleaned, and wrapped game_command_hire_new_staff_member 2016-06-11 01:44:58 +02:00
Ted John
36c71c1398 implement FillRect transparancy 2016-06-11 00:04:13 +01:00
Ted John
84ca31a240 implement masked image shader 2016-06-10 20:17:00 +01:00
Goddesen
1ba9827a49 Minor reformat of game_command_hire_new_staff_member for readability. 2016-06-10 18:59:06 +02:00