duncanspumpkin
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31812a08a5
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Remove hooks. All string code now implemented
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2016-06-15 19:11:51 +01:00 |
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Ted John
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19cd56b9c2
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Add Shader Palette Lookup
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2016-06-15 17:53:26 +01:00 |
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Ted John
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d0dead085a
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Merge pull request #3873 from marijnvdwerf/macos
Clean up Xcode project
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2016-06-15 12:17:05 +01:00 |
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Duncan
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f339bd6e7a
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Merge pull request #3465 from marijnvdwerf/paint-setup/path
Path paint
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2016-06-15 07:10:55 +01:00 |
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duncanspumpkin
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0bdff0af63
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Refactor
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2016-06-14 20:33:56 +01:00 |
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Yaroslav Tretyakov
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a5bf11ce86
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Fix #3859: Scenery bounding box incorrect (#3874)
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2016-06-14 08:02:59 +01:00 |
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Ted John
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3d76480808
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fix #1433: Peep spawn point does not get set using sandbox mode
Now show peep spawns if in editor OR in sandbox mode.
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2016-06-13 21:23:30 +01:00 |
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Ted John
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602d84156c
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fix #3856: Save Game causes Crash
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2016-06-13 19:39:11 +01:00 |
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Ted John
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4b2f0b4119
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fix #3825: Multiplayer crashes with UI buttons
Window was measuring number of lines of user's config server description rather than the connected server's description
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2016-06-13 19:02:37 +01:00 |
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Marijn van der Werf
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42ee299f65
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Replace references to OS X
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2016-06-13 19:49:06 +02:00 |
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Ted John
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79c8455cad
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Merge pull request #3862 from OpenRCT2/feature/opengl3
Implement OpenGL 3 drawing
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2016-06-13 00:13:13 +01:00 |
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LRFLEW
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0311fdd35c
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Fixed Depricated Enum Drawing Errors
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2016-06-12 17:55:48 -05:00 |
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Michał Janiszewski
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e0bb89d1d6
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Explicitly request OpenGL 3.3 context
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2016-06-12 17:45:18 -05:00 |
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Ted John
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f5604c6b69
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add missing GetUniformLocation
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2016-06-12 22:37:44 +01:00 |
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Michał Janiszewski
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0503b88071
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Cast shader program
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2016-06-12 19:22:50 +02:00 |
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Marijn van der Werf
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b13f499d5b
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Fix typo in enum value
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2016-06-12 19:01:16 +02:00 |
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Marijn van der Werf
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b0d08d6e42
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Make two branches match better
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2016-06-12 19:00:30 +02:00 |
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Ted John
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fa4662be42
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add missing include
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2016-06-12 17:44:58 +01:00 |
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Matte A
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9872ae03be
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Remove green background under the version string
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2016-06-12 17:23:57 +01:00 |
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Ted John
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bd6986cd3f
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fix #3858: Tooltip showed when hovering over title logo
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2016-06-12 17:19:31 +01:00 |
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Ted John
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f6665a188a
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add missing DISABLE_OPENGL guards
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2016-06-12 15:47:51 +01:00 |
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Ted John
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3c96171801
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reduce redundant state changes
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2016-06-12 00:07:01 +01:00 |
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Ted John
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e771834b87
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fix offset of FillRect and DrawLine
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2016-06-11 23:24:19 +01:00 |
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Ted John
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f796ef5122
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fix drawing of text
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2016-06-11 23:14:22 +01:00 |
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Ted John
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4896d14940
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extract texture generation code to new class
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2016-06-11 19:13:18 +01:00 |
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Ted John
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8185a88e47
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implement drawing solid coloured sprites
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2016-06-11 18:28:03 +01:00 |
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Ted John
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33799d2ab9
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remove deprecated OpenGL functions
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2016-06-11 17:46:54 +01:00 |
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Ted John
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e3ecb91b91
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implement DrawLine with shader
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2016-06-11 17:43:53 +01:00 |
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Ted John
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e34ee15738
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implement overlay transparency for FillRect
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2016-06-11 16:46:24 +01:00 |
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Ted John
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2a569dc062
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implement a ping-pong framebuffer
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2016-06-11 15:18:31 +01:00 |
|
Goddesen
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956828e007
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Removed magic number in staff color clamping
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2016-06-11 13:09:27 +02:00 |
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Marijn van der Werf
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3edcadcbec
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Clean up function to use less globals
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2016-06-11 11:47:44 +02:00 |
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Marijn van der Werf
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8e962c9157
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Restore original path support drawing
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2016-06-11 11:35:18 +02:00 |
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duncanspumpkin
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4131396844
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Fix bugs
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2016-06-11 11:24:45 +02:00 |
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duncanspumpkin
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a36a6c3ef9
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Small refactor
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2016-06-11 11:24:45 +02:00 |
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duncanspumpkin
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63f42c6d47
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Fix support issue
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2016-06-11 11:10:11 +02:00 |
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duncanspumpkin
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27eab3b0ec
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Finish implementing path bit drawings
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2016-06-11 11:10:11 +02:00 |
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duncanspumpkin
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9f46773961
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Start adding path bits paints
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2016-06-11 11:10:11 +02:00 |
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duncanspumpkin
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1099a17686
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Fix minor issue with declaration
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2016-06-11 11:10:11 +02:00 |
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duncanspumpkin
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fc296428fd
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Finish function. Readd path additions. Fix scrolling text
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2016-06-11 11:10:11 +02:00 |
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duncanspumpkin
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980e6ca30a
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Start last part
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2016-06-11 11:07:41 +02:00 |
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duncanspumpkin
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a37d5e7382
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Finish var_0A paths
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2016-06-11 11:06:53 +02:00 |
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Marijn van der Werf
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9de7492121
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Start decompilation of 0x6A3590
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2016-06-11 11:06:53 +02:00 |
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Ted John
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db01547ae6
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implement OpenGL screenshot
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2016-06-11 03:06:30 +01:00 |
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Ted John
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b0b0b82fd1
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implement scaling for OpenGL
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2016-06-11 02:24:39 +01:00 |
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Goddesen
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a555038af0
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Cleanup and minor style/consistency fixes
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2016-06-11 01:59:53 +02:00 |
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Goddesen
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a35909af31
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Refactored, cleaned, and wrapped game_command_hire_new_staff_member
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2016-06-11 01:44:58 +02:00 |
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Ted John
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36c71c1398
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implement FillRect transparancy
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2016-06-11 00:04:13 +01:00 |
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Ted John
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84ca31a240
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implement masked image shader
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2016-06-10 20:17:00 +01:00 |
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Goddesen
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1ba9827a49
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Minor reformat of game_command_hire_new_staff_member for readability.
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2016-06-10 18:59:06 +02:00 |
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