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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-17 03:53:07 +01:00
Commit Graph

39 Commits

Author SHA1 Message Date
Ted John
1c91404707 Add more network guards 2020-09-03 22:38:42 +01:00
Ted John
dce547af99 Start implementing TCP API 2020-09-03 22:38:35 +01:00
Matt
0dc43d66e4 Remove the use of INTERFACE macro and macro its self 2020-08-05 16:30:44 +02:00
Matt
30376085cf Include missing headers 2020-08-05 16:29:29 +02:00
Aaron van Geffen
7b5087f057 Update copyright year to 2020 2020-07-21 15:04:34 +02:00
Ted John
7c0da8a32d Add peep flags and destination 2020-05-14 18:34:25 +01:00
Ted John
65a9c7a1b1 Implement expenditureType on GameActionResult plugin API (#11514)
* Implement expenditureType on GameActionResult plugin API

* Update src/openrct2/scripting/ScriptEngine.cpp

Co-Authored-By: Michael Steenbeek <m.o.steenbeek@gmail.com>

* Improve formatting of ExpenditureTypes

* Apply code review comments

Co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2020-05-01 17:50:11 +01:00
Ted John
bbe7ff0d80 Refactor game action binding for plugins (#11528)
* Refactor game action binding for plugins

Adds parameter visiting for game actions to reduce code needed for binding game actions to JavaScript objects

* Apply suggestions from code review

Co-Authored-By: Tulio Leao <tupaschoal@gmail.com>

Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2020-04-30 06:56:57 -03:00
Ted John
c67962577a Rename __ENABLE_SCRIPTING__ to ENABLE_SCRIPTING 2020-04-26 14:35:08 +01:00
Ted John
4e1fa6a944 Update src/openrct2/scripting/ScriptEngine.h
Co-Authored-By: Breno Rodrigues Guimarães <brenorg@gmail.com>
2020-04-26 14:35:08 +01:00
Ted John
ea8890aaaa Improve shared storage read / write 2020-04-26 14:35:06 +01:00
Ted John
0c71886941 Implement shared storage 2020-04-26 14:35:06 +01:00
Ted John
efcf9fd22a Implement hooking game actions 2020-04-26 14:35:05 +01:00
Ted John
49b155d178 Fix Linux build 2020-04-26 14:35:05 +01:00
Ted John
2ad37db817 Implement registering game actions 2020-04-26 14:35:05 +01:00
Ted John
4e4379e6ef Start work on custom game actions 2020-04-26 14:35:05 +01:00
Ted John
4d5e7f19ca Implement surface style API and improve plugin calling 2020-04-26 14:35:04 +01:00
Ted John
e6ca727b4b Improve dumping of expressions 2020-04-26 14:35:04 +01:00
Ted John
dfd45651dc Improve stringify of expressions 2020-04-26 14:35:04 +01:00
Ted John
bac91cd563 Allow scripting to be compile-disabled 2020-04-26 14:35:03 +01:00
Ted John
a5c8ff920f Add game mutable protection 2020-04-26 14:35:03 +01:00
Ted John
dc64d3541d Transfer server-client scripts over network 2020-04-26 14:35:03 +01:00
Ted John
4b95a3a9d0 Implement custom menu items 2020-04-26 14:35:01 +01:00
Ted John
0e8c627324 Add config option for hot reload and refactor 2020-04-26 14:35:01 +01:00
Ted John
e6915e8799 Do not load plugins on title screen 2020-04-26 14:35:01 +01:00
Ted John
2e62078c30 Exclude node_modules directory 2020-04-26 14:35:01 +01:00
Hielke Morsink
e8bdb95f13 format new files
Since many of the changes were made before the clang-format changes went live, the new source files used a different format still. This PR applies the new style to all the new source files.
2020-04-26 14:35:00 +01:00
Hielke Morsink
c37d7d859e Use C++ types 2020-04-26 14:35:00 +01:00
Ted John
1fd33dd86a Use new FileWatcher class 2020-04-26 14:35:00 +01:00
Ted John
291143c3cd Add opening of a custom window 2020-04-26 14:34:59 +01:00
Ted John
b47bcabaf1 Move ui scripting API to libopenrct2ui 2020-04-26 14:34:59 +01:00
Ted John
c340c2abec Fix segfault on exit
By ensuring duk_context is disposed last in ScriptEngine
2020-04-26 14:34:59 +01:00
Ted John
d445cfc125 Refactor plugin scope 2020-04-26 14:34:59 +01:00
Ted John
f54b3efe9e Use shared_ptr for Plugin 2020-04-26 14:34:59 +01:00
Ted John
4a575975f6 Add hook system 2020-04-26 14:34:59 +01:00
Ted John
3556dead74 Add hot reloading support 2020-04-26 14:34:59 +01:00
Ted John
de527b3ff7 Add load and start plugin scripts 2020-04-26 14:34:59 +01:00
Ted John
839dd6842b Add console API using dukglue 2020-04-26 14:34:59 +01:00
Ted John
43508e0402 Add script engine and connect to std console 2020-04-26 14:34:58 +01:00