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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-23 07:43:01 +01:00

Move ui scripting API to libopenrct2ui

This commit is contained in:
Ted John
2018-03-24 19:30:10 +00:00
parent 237e0be7ef
commit b47bcabaf1
11 changed files with 104 additions and 58 deletions

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@@ -64,7 +64,8 @@ endif ()
# Includes
target_include_directories(${PROJECT} PRIVATE "${CMAKE_CURRENT_LIST_DIR}/.."
${SPEEX_INCLUDE_DIRS})
target_include_directories(${PROJECT} SYSTEM PRIVATE ${SDL2_INCLUDE_DIRS})
target_include_directories(${PROJECT} SYSTEM PRIVATE ${SDL2_INCLUDE_DIRS}
"${CMAKE_CURRENT_LIST_DIR}/../openrct2/thirdparty")
# Compiler flags
if (WIN32)

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@@ -17,6 +17,7 @@
#include "input/KeyboardShortcuts.h"
#include "interface/InGameConsole.h"
#include "interface/Theme.h"
#include "scripting/UiExtensions.h"
#include "title/TitleSequencePlayer.h"
#include <SDL.h>
@@ -38,6 +39,7 @@
#include <openrct2/interface/InteractiveConsole.h>
#include <openrct2/localisation/StringIds.h>
#include <openrct2/platform/Platform2.h>
#include <openrct2/scripting/ScriptEngine.h>
#include <openrct2/title/TitleSequencePlayer.h>
#include <openrct2/ui/UiContext.h>
#include <openrct2/ui/WindowManager.h>
@@ -46,6 +48,7 @@
using namespace OpenRCT2;
using namespace OpenRCT2::Drawing;
using namespace OpenRCT2::Input;
using namespace OpenRCT2::Scripting;
using namespace OpenRCT2::Ui;
#ifdef __MACOSX__
@@ -115,6 +118,12 @@ public:
delete _platformUiContext;
}
void Initialise() override
{
auto& scriptEngine = GetContext()->GetScriptEngine();
UiScriptExtensions::Extend(scriptEngine);
}
void Update() override
{
_inGameConsole.Update();

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@@ -5,62 +5,10 @@
#include <string>
#include "../common.h"
#include "../Context.h"
#include "../interface/Window.h"
#include "../interface/Window_internal.h"
#include "../ui/UiContext.h"
#include "../ui/WindowManager.h"
#include "ScWindow.hpp"
namespace OpenRCT2::Scripting
{
class ScWindow
{
private:
rct_windowclass _class;
rct_windownumber _number;
public:
ScWindow(rct_windowclass c, rct_windownumber n)
: _class(c),
_number(n)
{
}
sint32 x_get() { return GetWindow()->x; }
void x_set(sint32 value)
{
auto w = GetWindow();
window_set_position(w, value, w->y);
}
sint32 y_get() { return GetWindow()->y; }
void y_set(sint32 value)
{
auto w = GetWindow();
window_set_position(w, w->x, value);
}
sint32 width_get() { return GetWindow()->width; }
sint32 height_get() { return GetWindow()->height; }
bool isSticky_get()
{
auto flags = GetWindow()->flags;
return (flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT)) != 0;
}
static void Register(duk_context * ctx)
{
dukglue_register_property(ctx, &ScWindow::x_get, &ScWindow::x_set, "x");
dukglue_register_property(ctx, &ScWindow::y_get, &ScWindow::y_set, "y");
dukglue_register_property(ctx, &ScWindow::width_get, nullptr, "width");
dukglue_register_property(ctx, &ScWindow::height_get, nullptr, "height");
dukglue_register_property(ctx, &ScWindow::isSticky_get, nullptr, "isSticky");
}
private:
rct_window * GetWindow() const
{
return window_find_by_number(_class, _number);
}
};
class ScUi
{
public:

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@@ -0,0 +1,58 @@
#pragma once
#include <dukglue/dukglue.h>
#include "../common.h"
#include "../interface/Window.h"
#include "../interface/Window_internal.h"
namespace OpenRCT2::Scripting
{
class ScWindow
{
private:
rct_windowclass _class;
rct_windownumber _number;
public:
ScWindow(rct_windowclass c, rct_windownumber n)
: _class(c),
_number(n)
{
}
sint32 x_get() { return GetWindow()->x; }
void x_set(sint32 value)
{
auto w = GetWindow();
window_set_position(w, value, w->y);
}
sint32 y_get() { return GetWindow()->y; }
void y_set(sint32 value)
{
auto w = GetWindow();
window_set_position(w, w->x, value);
}
sint32 width_get() { return GetWindow()->width; }
sint32 height_get() { return GetWindow()->height; }
bool isSticky_get()
{
auto flags = GetWindow()->flags;
return (flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT)) != 0;
}
static void Register(duk_context * ctx)
{
dukglue_register_property(ctx, &ScWindow::x_get, &ScWindow::x_set, "x");
dukglue_register_property(ctx, &ScWindow::y_get, &ScWindow::y_set, "y");
dukglue_register_property(ctx, &ScWindow::width_get, nullptr, "width");
dukglue_register_property(ctx, &ScWindow::height_get, nullptr, "height");
dukglue_register_property(ctx, &ScWindow::isSticky_get, nullptr, "isSticky");
}
private:
rct_window * GetWindow() const
{
return window_find_by_number(_class, _number);
}
};
}

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@@ -0,0 +1,16 @@
#include <openrct2/scripting/ScriptEngine.h>
#include "UiExtensions.h"
#include "ScUi.hpp"
#include "ScWindow.hpp"
using namespace OpenRCT2::Scripting;
void UiScriptExtensions::Extend(ScriptEngine& scriptEngine)
{
auto ctx = scriptEngine.GetContext();
dukglue_register_global(ctx, std::make_shared<ScUi>(), "ui");
ScUi::Register(ctx);
ScWindow::Register(ctx);
}

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@@ -0,0 +1,12 @@
#pragma once
namespace OpenRCT2::Scripting
{
class ScriptEngine;
class UiScriptExtensions
{
public:
static void Extend(ScriptEngine& scriptEngine);
};
}

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@@ -464,6 +464,7 @@ namespace OpenRCT2
_gameState->InitAll(150);
_titleScreen = std::make_unique<TitleScreen>(*_gameState);
_uiContext->Initialise();
return true;
}

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@@ -25,7 +25,6 @@
#include "ScPark.hpp"
#include "ScTile.hpp"
#include "ScThing.hpp"
#include "ScUi.hpp"
using namespace OpenRCT2;
using namespace OpenRCT2::Scripting;
@@ -64,14 +63,11 @@ void ScriptEngine::Initialise()
ScTile::Register(ctx);
ScTileElement::Register(ctx);
ScThing::Register(ctx);
ScUi::Register(ctx);
ScWindow::Register(ctx);
dukglue_register_global(ctx, std::make_shared<ScConsole>(_console), "console");
dukglue_register_global(ctx, std::make_shared<ScContext>(_execInfo, _hookEngine), "context");
dukglue_register_global(ctx, std::make_shared<ScMap>(ctx), "map");
dukglue_register_global(ctx, std::make_shared<ScPark>(), "park");
dukglue_register_global(ctx, std::make_shared<ScUi>(), "ui");
LoadPlugins();
StartPlugins();

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@@ -92,6 +92,7 @@ namespace OpenRCT2::Scripting
ScriptEngine(InteractiveConsole& console, IPlatformEnvironment& env);
ScriptEngine(ScriptEngine&) = delete;
duk_context * GetContext() { return _context; }
HookEngine& GetHookEngine() { return _hookEngine; }
void Update();

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@@ -24,6 +24,9 @@ namespace OpenRCT2::Ui
IWindowManager* const _windowManager = CreateDummyWindowManager();
public:
void Initialise() override
{
}
void Update() override
{
}

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@@ -91,6 +91,7 @@ namespace OpenRCT2
{
virtual ~IUiContext() = default;
virtual void Initialise() abstract;
virtual void Update() abstract;
virtual void Draw(rct_drawpixelinfo * dpi) abstract;