Ted John
16a7e21ffa
Implement game action for park set loan
2018-03-20 09:31:39 +01:00
Hielke Morsink
087519ca62
Fix #5261 Deleting the sign after copy/pasting it will crash the game
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Prior to the previous commit, signs could be duplicated by pasting them using the tile inspector, which results in some funky behaviour. A duplicated sign refers to the same banner index (which in turn refers to the same user string ID), making the player unable to modify it. Deleting it would previously even crash the game.
This commit looks for such signs when loading a scenario, and attempts to fix them, by creating a new banner entry (and user string if one is used).
2018-03-13 19:45:48 +01:00
duncanspumpkin
33a6a5a994
Fix #7209 : Reset spatial index before removeing peeps on fix save.
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If the spatial index is corrupted such as in IndianaJones then deleting multiple peeps from the same spatial index will cause an infinite loop. Therefore this will now reset and remake the spatial index if there are peeps that require removing. Note it doesn't reset the spatial index for all saves as it is not required
2018-03-12 11:27:43 +00:00
Michael Steenbeek
1fa2fa8f80
Refactor ride->entrances and ride->exits
2018-03-07 19:10:50 +01:00
Michael Steenbeek
c86dfe5f1b
Replace hard coded max map size
2018-02-22 10:22:47 +01:00
wolfreak99
2d8c473f75
Sync Peep Spawn over network
2018-02-19 21:11:14 +01:00
Michael Steenbeek
d481cca2ed
Remove some redundant casts and fix rct_sprite::AsDuck()
2018-02-15 13:04:25 +01:00
Ted John
4d8fe051e8
Remove most usages of object_entry_groups
2018-02-12 12:48:41 +00:00
Michał Janiszewski
a9afe3253c
Fix #7160 : Crash when trying to play the Dynamite Dunes scenario
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The fix shouldn't modify guests that don't have any ride set.
This also fixes how peeps get removed and adds name of the offending
guest in the warning message.
2018-02-11 09:47:52 +01:00
Michał Janiszewski
73c861ab59
Improve selecting destination station when fixing imported sprites
2018-02-10 13:07:52 +01:00
Michał Janiszewski
61770b1dd7
Fix possibly invalid values of sprite fields on import
2018-02-10 13:07:52 +01:00
Michał Janiszewski
282553f0c5
Upgrade some char arrays to strings
2018-02-07 23:14:29 +01:00
Michał Janiszewski
4c7053f581
Fix remaining usages of strings used in intents
2018-02-07 23:14:29 +01:00
Michał Janiszewski
04ea015302
Fix #7135 : Pass save path as std::string, not a pointer ( #7141 )
2018-02-07 12:11:37 +00:00
Gymnasiast
cc4f7e144a
Remove most usages of 'new Intent'
2018-02-05 23:23:26 +01:00
Gymnasiast
e3c0f6606d
Clean up Intent.{cpp,h}
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This gets rid of the C transfer functions, add licence and does some alignment fixes
2018-02-05 23:23:26 +01:00
Ted John
aa0d7645da
Refactor ride_ratings.c to C++
2018-01-18 22:33:06 +00:00
Marijn van der Werf
7d0417a366
Import private headers in remaining files
2018-01-18 22:57:55 +01:00
Marijn van der Werf
430bf482f2
Add viewport getter
2018-01-18 22:57:55 +01:00
Ted John
6fd56d140d
Remove remaining uses of platform_enumerate_files_begin
2018-01-18 11:38:52 +01:00
Ted John
ca7f9dec8e
Move function out of C extern
2018-01-14 01:06:47 +00:00
Ted John
68202db51c
Make ClimateWeatherData and ClimateWeatherGloomColours internal to Climate.cpp
2018-01-14 01:06:47 +00:00
Ted John
83cdd56825
Unify current and next climate state into common struct
2018-01-14 01:06:47 +00:00
Michael Steenbeek
cd5a1ba888
Compile files in world folder as C++
2018-01-11 13:25:09 +01:00
Michał Janiszewski
6a65f791b6
Add const to arguments
2018-01-10 23:58:57 +01:00
Michael Steenbeek
6a88d6e04d
Move and rename RCT{1,2,12}.h
2018-01-09 13:36:41 +01:00
Ted John
c3eab7ead6
Refactor window.c to C++
2018-01-07 12:39:58 +01:00
Ted John
83d1b6eb8f
Refactor widget.c to C++
2018-01-07 12:39:58 +01:00
Ted John
f18595a1c1
Refactor viewport.c to C++
2018-01-07 12:39:58 +01:00
Michael Steenbeek
755add6c9a
Compile localisation folder as C++
2018-01-06 18:32:25 +01:00
Michael Steenbeek
91589f57c6
Compile map.c as C++
2018-01-03 20:40:51 +01:00
Ted John
49f5611bd1
Rename scenario.c|h to cpp
2018-01-03 15:07:17 +01:00
Michael Steenbeek
347ff702d0
Refactor objects
2018-01-03 10:16:51 +01:00
Michael Steenbeek
1bc711e266
Fix #5761 : Mini coaster doesn't appear despite being selected ( #6909 )
2018-01-02 19:40:08 +01:00
Gymnasiast
1626f86acc
Compile park.c as C++
2018-01-01 01:18:12 +01:00
Gymnasiast
23d70a4ac9
Compile ride.c as C++
2017-12-31 20:43:17 +01:00
Robert Jordan
298420fd1e
Finalize follow sprite command
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Added new smart follow variable to window to more intuitively follow
sprites that may not be directly followable at all times.
Follow sprite is now canceled when dragging the screen but not
scrolling. This is only relevant when testing title sequences in game.
Select sprite button is now disabled in the title menu.
Sprites are now identified based on their name. Excess identification
information is not given as it'd clutter up the screen and is not
necissary with the viewbox in the command editor.
2017-12-31 20:03:09 +01:00
Hielke Morsink
bcfd66cbc6
Use nullptr instead of 0
2017-12-21 23:47:30 +01:00
Hielke Morsink
628039dd8a
Use range-based for loops in libopenrct2
2017-12-21 23:47:30 +01:00
Michael Steenbeek
c4f44e5e7a
Compile files in paint folder as C++
2017-12-17 17:24:36 +01:00
Marijn van der Werf
0193ea4fdc
Move tooltip to UI project
2017-12-16 15:47:38 +02:00
Marijn van der Werf
e9ef843619
Move majority of input.c to UI
2017-12-16 15:47:38 +02:00
Michael Steenbeek
1a9975d683
Compile util and cheats as C++
2017-12-14 10:03:21 +01:00
Michael Steenbeek
6dc49d643a
Compile files in base dir as C++
2017-12-13 08:03:48 +01:00
Michael Steenbeek
3868b100df
Stop encrypting money
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It serves no purpose any more. Of course, we still need the ENCRYPT_MONEY() and DECRYPT_MONEY() functions for importing and exporting S6 files.
2017-12-07 23:22:24 +01:00
Michael Steenbeek
fb3b9ccdd2
Clean up for loop
2017-12-05 09:10:28 +01:00
Michael Steenbeek
e1eadff208
Formatting fixes
2017-12-05 09:10:28 +01:00
Michael Steenbeek
c9354a2c83
Fix alignment and loop variable declaration
2017-12-05 09:10:28 +01:00
Michael Steenbeek
ce0147b536
Fix signed/unsigned comparisons
2017-12-05 09:10:28 +01:00
Michael Steenbeek
00eb9bb949
Remove unused functions and undefined symbols from Game.cpp/h
2017-12-05 09:10:27 +01:00