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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-22 22:34:33 +01:00

Implement wall set colour action

This commit is contained in:
duncanspumpkin
2019-04-06 19:36:44 +01:00
parent 8fc1d70239
commit 8ef5afe2ce
7 changed files with 173 additions and 67 deletions

View File

@@ -644,8 +644,8 @@ void game_log_multiplayer_command(int command, const int* eax, const int* ebx, c
network_append_server_log(log_msg);
}
else if (
command == GAME_COMMAND_SET_WALL_COLOUR || command == GAME_COMMAND_SET_LARGE_SCENERY_COLOUR
|| command == GAME_COMMAND_SET_BANNER_COLOUR || command == GAME_COMMAND_SET_BANNER_STYLE)
command == GAME_COMMAND_SET_LARGE_SCENERY_COLOUR || command == GAME_COMMAND_SET_BANNER_COLOUR
|| command == GAME_COMMAND_SET_BANNER_STYLE)
{
// Log editing scenery
char* args[1] = {
@@ -1292,7 +1292,7 @@ GAME_COMMAND_POINTER* new_game_command_table[GAME_COMMAND_COUNT] = {
game_command_place_banner,
game_command_remove_banner,
nullptr,
game_command_set_wall_colour,
nullptr,
game_command_set_large_scenery_colour,
game_command_set_banner_colour,
game_command_set_land_ownership,