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Changelog: fix entry about game speeds

[ci skip]

There is no such thing as ‘developer mode’.
This commit is contained in:
Michael Steenbeek
2025-09-05 08:58:06 +02:00
committed by GitHub
parent 08fb007c33
commit 837b241b79

View File

@@ -19,7 +19,7 @@
- Fix: [#23440] Quarter loops do not block metal supports correctly (original bug).
- Fix: [#24001] Sloped diagonal metal supports that are offset with a crossbeam draw incorrectly.
- Fix: [#24151] Sprites are cut off by 1 row of pixels when using OpenGL on Intel Macs.
- Fix: [#24173] Allow all game speeds between 1 and 8 if developer mode is on.
- Fix: [#24173] Allow all game speeds between 1 and 8 when debugging tools are enabled.
- Fix: [#24745] Potential crash when lighting effects are enabled and loading a save or a new scenario.
- Fix: [#24835] Dive loop track pieces do not have tunnels.
- Fix: [#24884] Smooth map and add beaches functions use incorrect map size with height map image files.