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Add notes to game_do_command. Explode magic number into parts

This commit is contained in:
Duncan Frost
2014-09-09 20:07:35 +01:00
parent e8251daad5
commit 463fe459aa
2 changed files with 3 additions and 3 deletions

View File

@@ -925,7 +925,7 @@ static uint32 game_do_command_table[58] = {
0x006A67C0,
0x00663CCD, // 20
0x006B53E9,
0x00698D6C,
0x00698D6C, // text input
0x0068C542,
0x0068C6D1,
0x0068BC01,

View File

@@ -1044,8 +1044,8 @@ void window_peep_overview_update(rct_window* w){
w->var_494 |= var_496 << 16;
window_invalidate_by_id( 0x497, w->number);
window_invalidate_by_id( 0x597, w->number);
window_invalidate_by_id((WIDX_TAB_1 << 8) | 0x80 | WC_PEEP, w->number);
window_invalidate_by_id((WIDX_TAB_2 << 8) | 0x80 | WC_PEEP, w->number);
w->list_information_type += 2;