From 463fe459aa12f68b2a73a49c744288460dfc1543 Mon Sep 17 00:00:00 2001 From: Duncan Frost Date: Tue, 9 Sep 2014 20:07:35 +0100 Subject: [PATCH] Add notes to game_do_command. Explode magic number into parts --- src/game.c | 2 +- src/window_peep.c | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/game.c b/src/game.c index 621ba79b3c..00ec7cf776 100644 --- a/src/game.c +++ b/src/game.c @@ -925,7 +925,7 @@ static uint32 game_do_command_table[58] = { 0x006A67C0, 0x00663CCD, // 20 0x006B53E9, - 0x00698D6C, + 0x00698D6C, // text input 0x0068C542, 0x0068C6D1, 0x0068BC01, diff --git a/src/window_peep.c b/src/window_peep.c index 90c9378124..deae643ba7 100644 --- a/src/window_peep.c +++ b/src/window_peep.c @@ -1044,8 +1044,8 @@ void window_peep_overview_update(rct_window* w){ w->var_494 |= var_496 << 16; - window_invalidate_by_id( 0x497, w->number); - window_invalidate_by_id( 0x597, w->number); + window_invalidate_by_id((WIDX_TAB_1 << 8) | 0x80 | WC_PEEP, w->number); + window_invalidate_by_id((WIDX_TAB_2 << 8) | 0x80 | WC_PEEP, w->number); w->list_information_type += 2;