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Fix Object Load Error and Scenery Scatter windows looking weird

These two windows (and only these two) inherited from WindowBase, rather than Window, and as such regressed because of #21572.
This commit is contained in:
Michael Steenbeek
2024-03-22 02:51:41 +01:00
committed by GitHub
parent 74364e2afc
commit 1470507d8e
2 changed files with 2 additions and 2 deletions

View File

@@ -325,7 +325,7 @@ static Widget window_object_load_error_widgets[] = {
}
}
class ObjectLoadErrorWindow final : public WindowBase
class ObjectLoadErrorWindow final : public Window
{
private:
std::vector<ObjectEntryDescriptor> _invalidEntries;

View File

@@ -53,7 +53,7 @@ static Widget _sceneryScatterWidgets[] = {
};
// clang-format on
class SceneryScatterWindow final : public WindowBase
class SceneryScatterWindow final : public Window
{
public:
void OnOpen() override