From 1470507d8e5f3073b26bbb37576de71dbce61292 Mon Sep 17 00:00:00 2001 From: Michael Steenbeek Date: Fri, 22 Mar 2024 02:51:41 +0100 Subject: [PATCH] Fix Object Load Error and Scenery Scatter windows looking weird These two windows (and only these two) inherited from WindowBase, rather than Window, and as such regressed because of #21572. --- src/openrct2-ui/windows/ObjectLoadError.cpp | 2 +- src/openrct2-ui/windows/SceneryScatter.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/openrct2-ui/windows/ObjectLoadError.cpp b/src/openrct2-ui/windows/ObjectLoadError.cpp index ad141cf333..3eca21d95e 100644 --- a/src/openrct2-ui/windows/ObjectLoadError.cpp +++ b/src/openrct2-ui/windows/ObjectLoadError.cpp @@ -325,7 +325,7 @@ static Widget window_object_load_error_widgets[] = { } } - class ObjectLoadErrorWindow final : public WindowBase + class ObjectLoadErrorWindow final : public Window { private: std::vector _invalidEntries; diff --git a/src/openrct2-ui/windows/SceneryScatter.cpp b/src/openrct2-ui/windows/SceneryScatter.cpp index 2293b5810d..6da6ae4f27 100644 --- a/src/openrct2-ui/windows/SceneryScatter.cpp +++ b/src/openrct2-ui/windows/SceneryScatter.cpp @@ -53,7 +53,7 @@ static Widget _sceneryScatterWidgets[] = { }; // clang-format on - class SceneryScatterWindow final : public WindowBase + class SceneryScatterWindow final : public Window { public: void OnOpen() override