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https://github.com/OpenRCT2/OpenRCT2
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Fix comments typo
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@@ -4503,8 +4503,8 @@ void map_extend_boundary_surface()
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}
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/**
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* Clears the provided element properly from a certain tile, and updates the pointer passed
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* to this function to point to the next element.
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* Clears the provided element properly from a certain tile, and updates
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* the pointer (when needed) passed to this function to point to the next element.
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*/
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void clear_element_at(int x, int y, rct_map_element **elementPtr)
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{
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@@ -4572,7 +4572,7 @@ void clear_element_at(int x, int y, rct_map_element **elementPtr)
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*/
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static void clear_elements_at(int x, int y)
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{
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// Remove the spawn point (if there is one in the current tile
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// Remove the spawn point (if there is one in the current tile)
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for (int i = 0; i < 2; i++) {
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rct2_peep_spawn *peepSpawn = &gPeepSpawns[i];
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if (floor2(peepSpawn->x, 32) == x && floor2(peepSpawn->y, 32) == y) {
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