mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2025-12-27 19:32:31 +01:00
Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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81c9052847 | ||
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9367e3c35d | ||
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52cf141874 | ||
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8a352df3c6 | ||
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c545c59851 |
@@ -6,10 +6,11 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Runtime.Versioning;
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namespace ARMeilleure.Translation.Cache
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{
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static class JitCache
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static partial class JitCache
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{
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private const int PageSize = 4 * 1024;
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private const int PageMask = PageSize - 1;
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@@ -27,6 +28,10 @@ namespace ARMeilleure.Translation.Cache
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private static readonly object _lock = new object();
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private static bool _initialized;
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[SupportedOSPlatform("windows")]
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[LibraryImport("kernel32.dll", SetLastError = true)]
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public static partial IntPtr FlushInstructionCache(IntPtr hProcess, IntPtr lpAddress, UIntPtr dwSize);
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public static void Initialize(IJitMemoryAllocator allocator)
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{
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if (_initialized) return;
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@@ -36,7 +41,11 @@ namespace ARMeilleure.Translation.Cache
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if (_initialized) return;
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_jitRegion = new ReservedRegion(allocator, CacheSize);
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_jitCacheInvalidator = new JitCacheInvalidation(allocator);
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if (!OperatingSystem.IsWindows() && !OperatingSystem.IsMacOS())
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{
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_jitCacheInvalidator = new JitCacheInvalidation(allocator);
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}
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_cacheAllocator = new CacheMemoryAllocator(CacheSize);
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@@ -77,7 +86,14 @@ namespace ARMeilleure.Translation.Cache
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Marshal.Copy(code, 0, funcPtr, code.Length);
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ReprotectAsExecutable(funcOffset, code.Length);
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_jitCacheInvalidator.Invalidate(funcPtr, (ulong)code.Length);
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if (OperatingSystem.IsWindows() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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FlushInstructionCache(Process.GetCurrentProcess().Handle, funcPtr, (UIntPtr)code.Length);
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}
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else
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{
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_jitCacheInvalidator?.Invalidate(funcPtr, (ulong)code.Length);
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}
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}
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Add(funcOffset, code.Length, func.UnwindInfo);
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@@ -47,8 +47,8 @@ namespace ARMeilleure.Translation.Cache
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public JitCacheInvalidation(IJitMemoryAllocator allocator)
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{
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// On macOS, a different path is used to write to the JIT cache, which does the invalidation.
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if (!OperatingSystem.IsMacOS() && RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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// On macOS and Windows, a different path is used to write to the JIT cache, which does the invalidation.
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if (RuntimeInformation.ProcessArchitecture == Architecture.Arm64)
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{
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ulong size = (ulong)_invalidationCode.Length * sizeof(int);
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ulong mask = (ulong)ReservedRegion.DefaultGranularity - 1;
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@@ -1,7 +1,6 @@
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Input;
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using FluentAvalonia.Core;
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using Ryujinx.Input;
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using System;
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using System.Numerics;
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@@ -30,14 +29,14 @@ namespace Ryujinx.Ava.Input
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_window = window;
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_widget.PointerMoved += Parent_PointerMovedEvent;
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_widget.PointerPressed += Parent_PointerPressEvent;
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_widget.PointerReleased += Parent_PointerReleaseEvent;
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_widget.PointerWheelChanged += Parent_ScrollEvent;
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_widget.PointerPressed += Parent_PointerPressedEvent;
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_widget.PointerReleased += Parent_PointerReleasedEvent;
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_widget.PointerWheelChanged += Parent_PointerWheelChanged;
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_window.PointerMoved += Parent_PointerMovedEvent;
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_window.PointerPressed += Parent_PointerPressEvent;
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_window.PointerReleased += Parent_PointerReleaseEvent;
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_window.PointerWheelChanged += Parent_ScrollEvent;
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_window.PointerPressed += Parent_PointerPressedEvent;
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_window.PointerReleased += Parent_PointerReleasedEvent;
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_window.PointerWheelChanged += Parent_PointerWheelChanged;
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PressedButtons = new bool[(int)MouseButton.Count];
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@@ -63,29 +62,25 @@ namespace Ryujinx.Ava.Input
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_size = new Size((int)rect.Width, (int)rect.Height);
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}
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private void Parent_ScrollEvent(object o, PointerWheelEventArgs args)
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private void Parent_PointerWheelChanged(object o, PointerWheelEventArgs args)
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{
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Scroll = new Vector2((float)args.Delta.X, (float)args.Delta.Y);
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}
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private void Parent_PointerReleaseEvent(object o, PointerReleasedEventArgs args)
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private void Parent_PointerReleasedEvent(object o, PointerReleasedEventArgs args)
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{
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if (args.InitialPressMouseButton != Avalonia.Input.MouseButton.None)
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{
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int button = (int)args.InitialPressMouseButton;
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uint button = (uint)args.InitialPressMouseButton - 1;
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if (PressedButtons.Count() >= button)
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{
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PressedButtons[button] = false;
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}
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if ((uint)PressedButtons.Length > button)
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{
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PressedButtons[button] = false;
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}
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}
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private void Parent_PointerPressEvent(object o, PointerPressedEventArgs args)
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private void Parent_PointerPressedEvent(object o, PointerPressedEventArgs args)
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{
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int button = (int)args.GetCurrentPoint(_widget).Properties.PointerUpdateKind;
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uint button = (uint)args.GetCurrentPoint(_widget).Properties.PointerUpdateKind;
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if (PressedButtons.Count() >= button)
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if ((uint)PressedButtons.Length > button)
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{
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PressedButtons[button] = true;
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}
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@@ -100,17 +95,17 @@ namespace Ryujinx.Ava.Input
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public void SetMousePressed(MouseButton button)
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{
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if (PressedButtons.Count() >= (int)button)
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if ((uint)PressedButtons.Length > (uint)button)
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{
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PressedButtons[(int)button] = true;
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PressedButtons[(uint)button] = true;
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}
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}
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public void SetMouseReleased(MouseButton button)
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{
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if (PressedButtons.Count() >= (int)button)
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if ((uint)PressedButtons.Length > (uint)button)
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{
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PressedButtons[(int)button] = false;
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PressedButtons[(uint)button] = false;
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}
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}
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@@ -121,9 +116,9 @@ namespace Ryujinx.Ava.Input
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public bool IsButtonPressed(MouseButton button)
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{
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if (PressedButtons.Count() >= (int)button)
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if ((uint)PressedButtons.Length > (uint)button)
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{
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return PressedButtons[(int)button];
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return PressedButtons[(uint)button];
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}
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return false;
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@@ -149,14 +144,14 @@ namespace Ryujinx.Ava.Input
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_isDisposed = true;
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_widget.PointerMoved -= Parent_PointerMovedEvent;
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_widget.PointerPressed -= Parent_PointerPressEvent;
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_widget.PointerReleased -= Parent_PointerReleaseEvent;
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_widget.PointerWheelChanged -= Parent_ScrollEvent;
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_widget.PointerPressed -= Parent_PointerPressedEvent;
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_widget.PointerReleased -= Parent_PointerReleasedEvent;
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_widget.PointerWheelChanged -= Parent_PointerWheelChanged;
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_window.PointerMoved -= Parent_PointerMovedEvent;
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_window.PointerPressed -= Parent_PointerPressEvent;
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_window.PointerReleased -= Parent_PointerReleaseEvent;
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_window.PointerWheelChanged -= Parent_ScrollEvent;
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_window.PointerPressed -= Parent_PointerPressedEvent;
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_window.PointerReleased -= Parent_PointerReleasedEvent;
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_window.PointerWheelChanged -= Parent_PointerWheelChanged;
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_widget = null;
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}
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@@ -318,7 +318,7 @@ namespace Ryujinx.Ava.UI.Helpers
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Window parent = GetMainWindow();
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if (parent is { IsActive: true } and MainWindow window && window.ViewModel.IsGameRunning)
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if (parent != null && parent.IsActive && (parent as MainWindow).ViewModel.IsGameRunning)
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{
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contentDialogOverlayWindow = new()
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{
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@@ -257,6 +257,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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OnPropertyChanged();
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OnPropertyChanged(nameof(EnableNonGameRunningControls));
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OnPropertyChanged(nameof(IsAppletMenuActive));
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OnPropertyChanged(nameof(StatusBarVisible));
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OnPropertyChanged(nameof(ShowFirmwareStatus));
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}
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@@ -519,14 +519,14 @@ namespace Ryujinx.Ava.UI.Windows
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private void ConfirmExit()
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{
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Dispatcher.UIThread.InvokeAsync(async () =>
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{
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ViewModel.IsClosing = await ContentDialogHelper.CreateExitDialog();
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{
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ViewModel.IsClosing = await ContentDialogHelper.CreateExitDialog();
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if (ViewModel.IsClosing)
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{
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Close();
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}
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});
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if (ViewModel.IsClosing)
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{
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Close();
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}
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});
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}
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public async void LoadApplications()
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@@ -383,6 +383,7 @@ namespace Ryujinx.Graphics.GAL
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case Format.R10G10B10A2Unorm:
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case Format.R10G10B10A2Uint:
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case Format.R11G11B10Float:
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case Format.B8G8R8A8Unorm:
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return true;
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}
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@@ -96,8 +96,6 @@ namespace Ryujinx.Graphics.Vulkan.Effects
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{
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var originalInfo = view.Info;
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var swapRB = originalInfo.Format.IsBgr() && originalInfo.SwizzleR == SwizzleComponent.Red;
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var info = new TextureCreateInfo(
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width,
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height,
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@@ -110,9 +108,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
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originalInfo.Format,
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originalInfo.DepthStencilMode,
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originalInfo.Target,
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swapRB ? originalInfo.SwizzleB : originalInfo.SwizzleR,
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originalInfo.SwizzleR,
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originalInfo.SwizzleG,
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swapRB ? originalInfo.SwizzleR : originalInfo.SwizzleB,
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originalInfo.SwizzleB,
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originalInfo.SwizzleA);
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_intermediaryTexture?.Dispose();
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_intermediaryTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
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@@ -155,7 +153,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
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var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
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_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
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_pipeline.SetImage(0, _intermediaryTexture, GAL.Format.R8G8B8A8Unorm);
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_pipeline.SetImage(0, _intermediaryTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
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_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
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_pipeline.ComputeBarrier();
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@@ -56,28 +56,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
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if (_texture == null || _texture.Width != view.Width || _texture.Height != view.Height)
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{
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_texture?.Dispose();
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var info = view.Info;
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if (view.Info.Format.IsBgr())
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{
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info = new TextureCreateInfo(info.Width,
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info.Height,
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info.Depth,
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info.Levels,
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info.Samples,
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info.BlockWidth,
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info.BlockHeight,
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info.BytesPerPixel,
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info.Format,
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info.DepthStencilMode,
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info.Target,
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info.SwizzleB,
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info.SwizzleG,
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info.SwizzleR,
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info.SwizzleA);
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}
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_texture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
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_texture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
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}
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_pipeline.SetCommandBuffer(cbs);
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@@ -96,7 +75,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
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var dispatchX = BitUtils.DivRoundUp(view.Width, IPostProcessingEffect.LocalGroupSize);
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var dispatchY = BitUtils.DivRoundUp(view.Height, IPostProcessingEffect.LocalGroupSize);
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_pipeline.SetImage(0, _texture, GAL.Format.R8G8B8A8Unorm);
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_pipeline.SetImage(0, _texture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
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_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
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_renderer.BufferManager.Delete(bufferHandle);
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|
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@@ -4,7 +4,6 @@ using Ryujinx.Graphics.Shader;
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using Ryujinx.Graphics.Shader.Translation;
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using Silk.NET.Vulkan;
|
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using System;
|
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using Format = Ryujinx.Graphics.GAL.Format;
|
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|
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namespace Ryujinx.Graphics.Vulkan.Effects
|
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{
|
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@@ -149,7 +148,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
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1,
|
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1,
|
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1,
|
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Format.R8G8Unorm,
|
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GAL.Format.R8G8Unorm,
|
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DepthStencilMode.Depth,
|
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Target.Texture2D,
|
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SwizzleComponent.Red,
|
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@@ -165,7 +164,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
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1,
|
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1,
|
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1,
|
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Format.R8Unorm,
|
||||
GAL.Format.R8Unorm,
|
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DepthStencilMode.Depth,
|
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Target.Texture2D,
|
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SwizzleComponent.Red,
|
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@@ -192,30 +191,9 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
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_edgeOutputTexture?.Dispose();
|
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_blendOutputTexture?.Dispose();
|
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|
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var info = view.Info;
|
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|
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if (view.Info.Format.IsBgr())
|
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{
|
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info = new TextureCreateInfo(info.Width,
|
||||
info.Height,
|
||||
info.Depth,
|
||||
info.Levels,
|
||||
info.Samples,
|
||||
info.BlockWidth,
|
||||
info.BlockHeight,
|
||||
info.BytesPerPixel,
|
||||
info.Format,
|
||||
info.DepthStencilMode,
|
||||
info.Target,
|
||||
info.SwizzleB,
|
||||
info.SwizzleG,
|
||||
info.SwizzleR,
|
||||
info.SwizzleA);
|
||||
}
|
||||
|
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_outputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
|
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_edgeOutputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
|
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_blendOutputTexture = _renderer.CreateTexture(info, view.ScaleFactor) as TextureView;
|
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_outputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
|
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_edgeOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
|
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_blendOutputTexture = _renderer.CreateTexture(view.Info, view.ScaleFactor) as TextureView;
|
||||
}
|
||||
|
||||
_pipeline.SetCommandBuffer(cbs);
|
||||
@@ -240,7 +218,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
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_renderer.BufferManager.SetData(bufferHandle, 0, resolutionBuffer);
|
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var bufferRanges = new BufferRange(bufferHandle, 0, rangeSize);
|
||||
_pipeline.SetUniformBuffers(stackalloc[] { new BufferAssignment(2, bufferRanges) });
|
||||
_pipeline.SetImage(0, _edgeOutputTexture, GAL.Format.R8G8B8A8Unorm);
|
||||
_pipeline.SetImage(0, _edgeOutputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
|
||||
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
|
||||
_pipeline.ComputeBarrier();
|
||||
|
||||
@@ -250,7 +228,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, _edgeOutputTexture, _samplerLinear);
|
||||
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _areaTexture, _samplerLinear);
|
||||
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 4, _searchTexture, _samplerLinear);
|
||||
_pipeline.SetImage(0, _blendOutputTexture, GAL.Format.R8G8B8A8Unorm);
|
||||
_pipeline.SetImage(0, _blendOutputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
|
||||
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
|
||||
_pipeline.ComputeBarrier();
|
||||
|
||||
@@ -259,7 +237,7 @@ namespace Ryujinx.Graphics.Vulkan.Effects
|
||||
_pipeline.Specialize(_specConstants);
|
||||
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 3, _blendOutputTexture, _samplerLinear);
|
||||
_pipeline.SetTextureAndSampler(ShaderStage.Compute, 1, view, _samplerLinear);
|
||||
_pipeline.SetImage(0, _outputTexture, GAL.Format.R8G8B8A8Unorm);
|
||||
_pipeline.SetImage(0, _outputTexture, FormatTable.ConvertRgba8SrgbToUnorm(view.Info.Format));
|
||||
_pipeline.DispatchCompute(dispatchX, dispatchY, 1);
|
||||
_pipeline.ComputeBarrier();
|
||||
|
||||
|
||||
@@ -169,6 +169,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
return _table[(int)format];
|
||||
}
|
||||
|
||||
public static Format ConvertRgba8SrgbToUnorm(Format format)
|
||||
{
|
||||
return format switch
|
||||
{
|
||||
Format.R8G8B8A8Srgb => Format.R8G8B8A8Unorm,
|
||||
Format.B8G8R8A8Srgb => Format.B8G8R8A8Unorm,
|
||||
_ => format
|
||||
};
|
||||
}
|
||||
|
||||
public static int GetAttributeFormatSize(VkFormat format)
|
||||
{
|
||||
switch (format)
|
||||
|
||||
Reference in New Issue
Block a user