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7 Commits

Author SHA1 Message Date
Horizon
1f5e1ffa80 fix: linux launcher breaks when there are spaces in the directory path (#4795)
* fix: linux launcher breaks when there are spaces in the directory path

* Add quotes around $0 as well

---------

Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
2023-05-05 09:06:15 +02:00
gdkchan
264438ff19 Revert "bcat ipc (#4446)" (#4801)
This reverts commit 4250732353.
2023-05-04 18:16:51 +02:00
Ac_K
3b8ac1641a UI: Move ApplicationContextMenu in a separated class (#4755)
* UI: Move ApplicationContextMenu in a separated class

This PR remove duplicated code related to the context menu on the Application list/grid by create a control for the menu which include related handler.

I've renamed "GameList/GameGrid" by "Application" for consistencies. And I've removed all uneeded field from the project file too.

While I cleaned up things, I've found an issue about purging Ptc/Shader cache, both methods list files even if the user say "No", shader cache is purged even if the user say "No". It's fixed.

* Adresses feedbacks
2023-05-04 14:41:06 +00:00
Emmanuel Hansen
4250732353 bcat ipc (#4446) 2023-05-04 16:26:10 +02:00
gdkchan
4d1579acbf Fix some invalid blits involving depth textures (#4723) 2023-05-03 21:20:12 -03:00
Erdem Keskin
6279f5e430 Update SettingsWindow.cs (#4785)
fix saving if directory path directly pasted in to the text field instead of using FileChooser.
2023-05-03 16:04:40 +02:00
Mary
b7d2bff6aa Revert "ModLoader: Fix case sensitivy issues (#4720)" (#4781)
This reverts commit cc1a933a2f.
2023-05-03 11:20:05 +02:00
24 changed files with 696 additions and 742 deletions

View File

@@ -1,6 +1,6 @@
#!/bin/sh
SCRIPT_DIR=$(dirname $(realpath $0))
SCRIPT_DIR=$(dirname "$(realpath "$0")")
RYUJINX_BIN="Ryujinx"
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then

View File

@@ -103,50 +103,6 @@
<Generator>MSBuild:Compile</Generator>
</AvaloniaResource>
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
<Compile Update="App.axaml.cs">
<DependentUpon>App.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Windows\MainWindow.axaml.cs">
<DependentUpon>MainWindow.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Windows\AboutWindow.axaml.cs">
<DependentUpon>AboutWindow.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Applet\ErrorAppletWindow.axaml.cs">
<DependentUpon>ProfileWindow.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Applet\SwkbdAppletWindow.axaml.cs">
<DependentUpon>ProfileWindow.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Controls\InputDialog.axaml.cs">
<DependentUpon>InputDialog.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="Ui\Windows\ContentDialogOverlay.xaml.cs">
<DependentUpon>ContentDialogOverlay.xaml</DependentUpon>
</Compile>
<Compile Update="Ui\Controls\GameListView.axaml.cs">
<DependentUpon>GameListView.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="UI\Views\User\UserEditorView.axaml.cs">
<DependentUpon>UserEditor.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="UI\Views\User\UserRecovererView.axaml.cs">
<DependentUpon>UserRecoverer.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Update="UI\Views\User\UserSelectorView.axaml.cs">
<DependentUpon>UserSelector.axaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>

View File

@@ -0,0 +1,80 @@
<MenuFlyout
x:Class="Ryujinx.Ava.UI.Controls.ApplicationContextMenu"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale">
<MenuItem
Click="ToggleFavorite_Click"
Header="{locale:Locale GameListContextMenuToggleFavorite}"
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
<Separator />
<MenuItem
Click="OpenUserSaveDirectory_Click"
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
IsEnabled="{Binding OpenUserSaveDirectoryEnabled}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
<MenuItem
Click="OpenDeviceSaveDirectory_Click"
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
IsEnabled="{Binding OpenDeviceSaveDirectoryEnabled}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
<MenuItem
Click="OpenBcatSaveDirectory_Click"
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
IsEnabled="{Binding OpenBcatSaveDirectoryEnabled}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
<Separator />
<MenuItem
Click="OpenTitleUpdateManager_Click"
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
<MenuItem
Click="OpenDownloadableContentManager_Click"
Header="{locale:Locale GameListContextMenuManageDlc}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
<MenuItem
Click="OpenCheatManager_Click"
Header="{locale:Locale GameListContextMenuManageCheat}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
<MenuItem
Click="OpenModsDirectory_Click"
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
<MenuItem
Click="OpenSdModsDirectory_Click"
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
<Separator />
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
<MenuItem
Click="PurgePtcCache_Click"
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
<MenuItem
Click="PurgeShaderCache_Click"
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
<MenuItem
Click="OpenPtcDirectory_Click"
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
<MenuItem
Click="OpenShaderCacheDirectory_Click"
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
</MenuItem>
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
<MenuItem
Click="ExtractApplicationLogo_Click"
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
<MenuItem
Click="ExtractApplicationRomFs_Click"
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
<MenuItem
Click="ExtractApplicationExeFs_Click"
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
</MenuItem>
</MenuFlyout>

View File

@@ -0,0 +1,320 @@
using Avalonia.Controls;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Threading;
using LibHac.Fs;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using Path = System.IO.Path;
using UserId = LibHac.Fs.UserId;
namespace Ryujinx.Ava.UI.Controls
{
public class ApplicationContextMenu : MenuFlyout
{
public ApplicationContextMenu()
{
InitializeComponent();
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
public void ToggleFavorite_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
viewModel.SelectedApplication.Favorite = !viewModel.SelectedApplication.Favorite;
viewModel.ApplicationLibrary.LoadAndSaveMetaData(viewModel.SelectedApplication.TitleId, appMetadata =>
{
appMetadata.Favorite = viewModel.SelectedApplication.Favorite;
});
viewModel.RefreshView();
}
}
public void OpenUserSaveDirectory_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
OpenSaveDirectory(viewModel, SaveDataType.Account, userId: new UserId((ulong)viewModel.AccountManager.LastOpenedUser.UserId.High, (ulong)viewModel.AccountManager.LastOpenedUser.UserId.Low));
}
public void OpenDeviceSaveDirectory_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
OpenSaveDirectory(viewModel, SaveDataType.Device, userId: default);
}
public void OpenBcatSaveDirectory_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
OpenSaveDirectory(viewModel, SaveDataType.Bcat, userId: default);
}
private void OpenSaveDirectory(MainWindowViewModel viewModel, SaveDataType saveDataType, UserId userId)
{
if (viewModel.SelectedApplication != null)
{
if (!ulong.TryParse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
{
Dispatcher.UIThread.InvokeAsync(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
});
return;
}
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveDataType, userId, saveDataId: default, index: default);
ApplicationHelper.OpenSaveDir(in saveDataFilter, titleIdNumber, viewModel.SelectedApplication.ControlHolder, viewModel.SelectedApplication.TitleName);
}
}
public async void OpenTitleUpdateManager_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
await TitleUpdateWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
}
}
public async void OpenDownloadableContentManager_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
await DownloadableContentManagerWindow.Show(viewModel.VirtualFileSystem, ulong.Parse(viewModel.SelectedApplication.TitleId, NumberStyles.HexNumber), viewModel.SelectedApplication.TitleName);
}
}
public async void OpenCheatManager_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
await new CheatWindow(viewModel.VirtualFileSystem, viewModel.SelectedApplication.TitleId, viewModel.SelectedApplication.TitleName).ShowDialog(viewModel.TopLevel as Window);
}
}
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
string modsBasePath = viewModel.VirtualFileSystem.ModLoader.GetModsBasePath();
string titleModsPath = viewModel.VirtualFileSystem.ModLoader.GetTitleDir(modsBasePath, viewModel.SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath);
}
}
public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
string sdModsBasePath = viewModel.VirtualFileSystem.ModLoader.GetSdModsBasePath();
string titleModsPath = viewModel.VirtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath);
}
}
public async void PurgePtcCache_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, viewModel.SelectedApplication.TitleName),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result == UserResult.Yes)
{
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu", "1"));
List<FileInfo> cacheFiles = new();
if (mainDir.Exists)
{
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
}
if (backupDir.Exists)
{
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
}
if (cacheFiles.Count > 0)
{
foreach (FileInfo file in cacheFiles)
{
try
{
file.Delete();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, ex));
}
}
}
}
}
}
public async void PurgeShaderCache_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, viewModel.SelectedApplication.TitleName),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
if (result == UserResult.Yes)
{
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader"));
List<DirectoryInfo> oldCacheDirectories = new();
List<FileInfo> newCacheFiles = new();
if (shaderCacheDir.Exists)
{
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
}
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0))
{
foreach (DirectoryInfo directory in oldCacheDirectories)
{
try
{
directory.Delete(true);
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, directory.Name, ex));
}
}
foreach (FileInfo file in newCacheFiles)
{
try
{
file.Delete();
}
catch (Exception ex)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.ShaderCachePurgeError, file.Name, ex));
}
}
}
}
}
}
public void OpenPtcDirectory_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "cpu");
string mainDir = Path.Combine(ptcDir, "0");
string backupDir = Path.Combine(ptcDir, "1");
if (!Directory.Exists(ptcDir))
{
Directory.CreateDirectory(ptcDir);
Directory.CreateDirectory(mainDir);
Directory.CreateDirectory(backupDir);
}
OpenHelper.OpenFolder(ptcDir);
}
}
public void OpenShaderCacheDirectory_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, viewModel.SelectedApplication.TitleId, "cache", "shader");
if (!Directory.Exists(shaderCacheDir))
{
Directory.CreateDirectory(shaderCacheDir);
}
OpenHelper.OpenFolder(shaderCacheDir);
}
}
public async void ExtractApplicationLogo_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
}
}
public async void ExtractApplicationRomFs_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
await ApplicationHelper.ExtractSection(NcaSectionType.Data, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
}
}
public async void ExtractApplicationExeFs_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel.SelectedApplication != null)
{
await ApplicationHelper.ExtractSection(NcaSectionType.Code, viewModel.SelectedApplication.Path, viewModel.SelectedApplication.TitleName);
}
}
}
}

View File

@@ -0,0 +1,102 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Controls.ApplicationGridView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
d:DesignHeight="450"
d:DesignWidth="800"
Focusable="True"
mc:Ignorable="d">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<ListBox
Grid.Row="0"
Padding="8"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ContextFlyout="{StaticResource ApplicationContextMenu}"
DoubleTapped="GameList_DoubleTapped"
Items="{Binding AppsObservableList}"
SelectionChanged="GameList_SelectionChanged">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<flex:FlexPanel
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
AlignContent="FlexStart"
JustifyContent="Center" />
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
<ListBox.Styles>
<Style Selector="ListBoxItem">
<Setter Property="Margin" Value="5" />
<Setter Property="CornerRadius" Value="4" />
</Style>
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
</Style>
</ListBox.Styles>
<ListBox.ItemTemplate>
<DataTemplate>
<Grid>
<Border
Margin="10"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
ClipToBounds="True"
CornerRadius="4">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Image
Grid.Row="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
<Panel
Grid.Row="1"
Height="50"
Margin="0,10,0,0"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
IsVisible="{Binding $parent[UserControl].DataContext.ShowNames}">
<TextBlock
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
Text="{Binding TitleName}"
TextAlignment="Center"
TextWrapping="Wrap" />
</Panel>
</Grid>
</Border>
<ui:SymbolIcon
Margin="5,5,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
FontSize="16"
Foreground="{DynamicResource SystemAccentColor}"
IsVisible="{Binding Favorite}"
Symbol="StarFilled" />
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</Grid>
</UserControl>

View File

@@ -9,10 +9,10 @@ using System;
namespace Ryujinx.Ava.UI.Controls
{
public partial class GameGridView : UserControl
public partial class ApplicationGridView : UserControl
{
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
RoutedEvent.Register<ApplicationGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
{
@@ -20,7 +20,7 @@ namespace Ryujinx.Ava.UI.Controls
remove { RemoveHandler(ApplicationOpenedEvent, value); }
}
public GameGridView()
public ApplicationGridView()
{
InitializeComponent();
}
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.Controls
}
}
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
private void SearchBox_OnKeyUp(object sender, KeyEventArgs args)
{
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
}

View File

@@ -1,10 +1,10 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Controls.GameListView"
x:Class="Ryujinx.Ava.UI.Controls.ApplicationListView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
d:DesignHeight="450"
@@ -13,82 +13,7 @@
mc:Ignorable="d">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
<MenuFlyout x:Key="GameContextMenu">
<MenuItem
Command="{Binding ToggleFavorite}"
Header="{locale:Locale GameListContextMenuToggleFavorite}"
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
<Separator />
<MenuItem
Command="{Binding OpenUserSaveDirectory}"
IsEnabled="{Binding EnabledUserSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenDeviceSaveDirectory}"
IsEnabled="{Binding EnabledDeviceSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenBcatSaveDirectory}"
IsEnabled="{Binding EnabledBcatSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
<Separator />
<MenuItem
Command="{Binding OpenTitleUpdateManager}"
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
<MenuItem
Command="{Binding OpenDownloadableContentManager}"
Header="{locale:Locale GameListContextMenuManageDlc}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
<MenuItem
Command="{Binding OpenCheatManager}"
Header="{locale:Locale GameListContextMenuManageCheat}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
<MenuItem
Command="{Binding OpenModsDirectory}"
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenSdModsDirectory}"
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
<Separator />
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
<MenuItem
Command="{Binding PurgePtcCache}"
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
<MenuItem
Command="{Binding PurgeShaderCache}"
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
<MenuItem
Command="{Binding OpenPtcDirectory}"
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenShaderCacheDirectory}"
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
</MenuItem>
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
<MenuItem
Command="{Binding ExtractExeFs}"
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
<MenuItem
Command="{Binding ExtractRomFs}"
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
<MenuItem
Command="{Binding ExtractLogo}"
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
</MenuItem>
</MenuFlyout>
<controls:ApplicationContextMenu x:Key="ApplicationContextMenu" />
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
@@ -100,7 +25,7 @@
Padding="8"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ContextFlyout="{StaticResource GameContextMenu}"
ContextFlyout="{StaticResource ApplicationContextMenu}"
DoubleTapped="GameList_DoubleTapped"
Items="{Binding AppsObservableList}"
SelectionChanged="GameList_SelectionChanged">

View File

@@ -9,10 +9,10 @@ using System;
namespace Ryujinx.Ava.UI.Controls
{
public partial class GameListView : UserControl
public partial class ApplicationListView : UserControl
{
public static readonly RoutedEvent<ApplicationOpenedEventArgs> ApplicationOpenedEvent =
RoutedEvent.Register<GameGridView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
RoutedEvent.Register<ApplicationListView, ApplicationOpenedEventArgs>(nameof(ApplicationOpened), RoutingStrategies.Bubble);
public event EventHandler<ApplicationOpenedEventArgs> ApplicationOpened
{
@@ -20,7 +20,7 @@ namespace Ryujinx.Ava.UI.Controls
remove { RemoveHandler(ApplicationOpenedEvent, value); }
}
public GameListView()
public ApplicationListView()
{
InitializeComponent();
}
@@ -49,7 +49,7 @@ namespace Ryujinx.Ava.UI.Controls
}
}
private void SearchBox_OnKeyUp(object sender, KeyEventArgs e)
private void SearchBox_OnKeyUp(object sender, KeyEventArgs args)
{
(DataContext as MainWindowViewModel).SearchText = (sender as TextBox).Text;
}

View File

@@ -1,177 +0,0 @@
<UserControl
x:Class="Ryujinx.Ava.UI.Controls.GameGridView"
xmlns="https://github.com/avaloniaui"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
d:DesignHeight="450"
d:DesignWidth="800"
mc:Ignorable="d"
Focusable="True">
<UserControl.Resources>
<helpers:BitmapArrayValueConverter x:Key="ByteImage" />
<MenuFlyout x:Key="GameContextMenu">
<MenuItem
Command="{Binding ToggleFavorite}"
Header="{locale:Locale GameListContextMenuToggleFavorite}"
ToolTip.Tip="{locale:Locale GameListContextMenuToggleFavoriteToolTip}" />
<Separator />
<MenuItem
Command="{Binding OpenUserSaveDirectory}"
IsEnabled="{Binding EnabledUserSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenUserSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenUserSaveDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenDeviceSaveDirectory}"
IsEnabled="{Binding EnabledDeviceSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenDeviceSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenDeviceSaveDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenBcatSaveDirectory}"
IsEnabled="{Binding EnabledBcatSaveDirectory}"
Header="{locale:Locale GameListContextMenuOpenBcatSaveDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenBcatSaveDirectoryToolTip}" />
<Separator />
<MenuItem
Command="{Binding OpenTitleUpdateManager}"
Header="{locale:Locale GameListContextMenuManageTitleUpdates}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageTitleUpdatesToolTip}" />
<MenuItem
Command="{Binding OpenDownloadableContentManager}"
Header="{locale:Locale GameListContextMenuManageDlc}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageDlcToolTip}" />
<MenuItem
Command="{Binding OpenCheatManager}"
Header="{locale:Locale GameListContextMenuManageCheat}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageCheatToolTip}" />
<MenuItem
Command="{Binding OpenModsDirectory}"
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenSdModsDirectory}"
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
<Separator />
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
<MenuItem
Command="{Binding PurgePtcCache}"
Header="{locale:Locale GameListContextMenuCacheManagementPurgePptc}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgePptcToolTip}" />
<MenuItem
Command="{Binding PurgeShaderCache}"
Header="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCache}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementPurgeShaderCacheToolTip}" />
<MenuItem
Command="{Binding OpenPtcDirectory}"
Header="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenPptcDirectoryToolTip}" />
<MenuItem
Command="{Binding OpenShaderCacheDirectory}"
Header="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuCacheManagementOpenShaderCacheDirectoryToolTip}" />
</MenuItem>
<MenuItem Header="{locale:Locale GameListContextMenuExtractData}">
<MenuItem
Command="{Binding ExtractExeFs}"
Header="{locale:Locale GameListContextMenuExtractDataExeFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataExeFSToolTip}" />
<MenuItem
Command="{Binding ExtractRomFs}"
Header="{locale:Locale GameListContextMenuExtractDataRomFS}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataRomFSToolTip}" />
<MenuItem
Command="{Binding ExtractLogo}"
Header="{locale:Locale GameListContextMenuExtractDataLogo}"
ToolTip.Tip="{locale:Locale GameListContextMenuExtractDataLogoToolTip}" />
</MenuItem>
</MenuFlyout>
</UserControl.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<ListBox
Grid.Row="0"
Padding="8"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
ContextFlyout="{StaticResource GameContextMenu}"
DoubleTapped="GameList_DoubleTapped"
Items="{Binding AppsObservableList}"
SelectionChanged="GameList_SelectionChanged">
<ListBox.ItemsPanel>
<ItemsPanelTemplate>
<flex:FlexPanel
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
AlignContent="FlexStart"
JustifyContent="Center" />
</ItemsPanelTemplate>
</ListBox.ItemsPanel>
<ListBox.Styles>
<Style Selector="ListBoxItem">
<Setter Property="Margin" Value="5" />
<Setter Property="CornerRadius" Value="4" />
</Style>
<Style Selector="ListBoxItem:selected /template/ Border#SelectionIndicator">
<Setter Property="MinHeight" Value="{Binding $parent[UserControl].DataContext.GridItemSelectorSize}" />
</Style>
</ListBox.Styles>
<ListBox.ItemTemplate>
<DataTemplate>
<Grid>
<Border
Margin="10"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
Classes.huge="{Binding $parent[UserControl].DataContext.IsGridHuge}"
Classes.large="{Binding $parent[UserControl].DataContext.IsGridLarge}"
Classes.normal="{Binding $parent[UserControl].DataContext.IsGridMedium}"
Classes.small="{Binding $parent[UserControl].DataContext.IsGridSmall}"
ClipToBounds="True"
CornerRadius="4">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<Image
Grid.Row="0"
HorizontalAlignment="Stretch"
VerticalAlignment="Top"
Source="{Binding Icon, Converter={StaticResource ByteImage}}" />
<Panel
Grid.Row="1"
Height="50"
Margin="0 10 0 0"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
IsVisible="{Binding $parent[UserControl].DataContext.ShowNames}">
<TextBlock
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
Text="{Binding TitleName}"
TextAlignment="Center"
TextWrapping="Wrap" />
</Panel>
</Grid>
</Border>
<ui:SymbolIcon
Margin="5,5,0,0"
HorizontalAlignment="Left"
VerticalAlignment="Top"
FontSize="16"
Foreground="{DynamicResource SystemAccentColor}"
IsVisible="{Binding Favorite}"
Symbol="StarFilled" />
</Grid>
</DataTemplate>
</ListBox.ItemTemplate>
</ListBox>
</Grid>
</UserControl>

View File

@@ -6,8 +6,6 @@ using Avalonia.Threading;
using DynamicData;
using DynamicData.Binding;
using LibHac.Common;
using LibHac.Fs;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Ava.Common;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input;
@@ -33,13 +31,11 @@ using SixLabors.ImageSharp.PixelFormats;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Path = System.IO.Path;
using ShaderCacheLoadingState = Ryujinx.Graphics.Gpu.Shader.ShaderCacheState;
using UserId = LibHac.Fs.UserId;
namespace Ryujinx.Ava.UI.ViewModels
{
@@ -346,11 +342,11 @@ namespace Ryujinx.Ava.UI.ViewModels
}
}
public bool EnabledUserSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
public bool OpenUserSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.UserAccountSaveDataSize > 0;
public bool EnabledDeviceSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
public bool OpenDeviceSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.DeviceSaveDataSize > 0;
public bool EnabledBcatSaveDirectory => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
public bool OpenBcatSaveDirectoryEnabled => !Utilities.IsZeros(SelectedApplication.ControlHolder.ByteSpan) && SelectedApplication.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
public string LoadHeading
{
@@ -941,7 +937,7 @@ namespace Ryujinx.Ava.UI.ViewModels
};
}
private void RefreshView()
public void RefreshView()
{
RefreshGrid();
}
@@ -1116,30 +1112,6 @@ namespace Ryujinx.Ava.UI.ViewModels
}));
}
private async void ExtractLogo()
{
if (SelectedApplication != null)
{
await ApplicationHelper.ExtractSection(NcaSectionType.Logo, SelectedApplication.Path, SelectedApplication.TitleName);
}
}
private async void ExtractRomFs()
{
if (SelectedApplication != null)
{
await ApplicationHelper.ExtractSection(NcaSectionType.Data, SelectedApplication.Path, SelectedApplication.TitleName);
}
}
private async void ExtractExeFs()
{
if (SelectedApplication != null)
{
await ApplicationHelper.ExtractSection(NcaSectionType.Code, SelectedApplication.Path, SelectedApplication.TitleName);
}
}
private void PrepareLoadScreen()
{
using MemoryStream stream = new(SelectedIcon);
@@ -1383,241 +1355,11 @@ namespace Ryujinx.Ava.UI.ViewModels
await NavigationDialogHost.Show(AccountManager, ContentManager, VirtualFileSystem, LibHacHorizonManager.RyujinxClient);
}
public void OpenPtcDirectory()
{
ApplicationData selection = SelectedApplication;
if (selection != null)
{
string ptcDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu");
string mainPath = Path.Combine(ptcDir, "0");
string backupPath = Path.Combine(ptcDir, "1");
if (!Directory.Exists(ptcDir))
{
Directory.CreateDirectory(ptcDir);
Directory.CreateDirectory(mainPath);
Directory.CreateDirectory(backupPath);
}
OpenHelper.OpenFolder(ptcDir);
}
}
public async void PurgePtcCache()
{
ApplicationData selection = SelectedApplication;
if (selection != null)
{
DirectoryInfo mainDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "cpu", "1"));
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionMessage, selection.TitleName),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
List<FileInfo> cacheFiles = new();
if (mainDir.Exists)
{
cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
}
if (backupDir.Exists)
{
cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
}
if (cacheFiles.Count > 0 && result == UserResult.Yes)
{
foreach (FileInfo file in cacheFiles)
{
try
{
file.Delete();
}
catch (Exception e)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, file.Name, e));
}
}
}
}
}
public void OpenShaderCacheDirectory()
{
ApplicationData selection = SelectedApplication;
if (selection != null)
{
string shaderCacheDir = Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader");
if (!Directory.Exists(shaderCacheDir))
{
Directory.CreateDirectory(shaderCacheDir);
}
OpenHelper.OpenFolder(shaderCacheDir);
}
}
public void SimulateWakeUpMessage()
{
AppHost.Device.System.SimulateWakeUpMessage();
}
public async void PurgeShaderCache()
{
ApplicationData selection = SelectedApplication;
if (selection != null)
{
DirectoryInfo shaderCacheDir = new(Path.Combine(AppDataManager.GamesDirPath, selection.TitleId, "cache", "shader"));
// FIXME: Found a way to reproduce the bold effect on the title name (fork?).
UserResult result = await ContentDialogHelper.CreateConfirmationDialog(LocaleManager.Instance[LocaleKeys.DialogWarning],
LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogShaderDeletionMessage, selection.TitleName),
LocaleManager.Instance[LocaleKeys.InputDialogYes],
LocaleManager.Instance[LocaleKeys.InputDialogNo],
LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
List<DirectoryInfo> oldCacheDirectories = new();
List<FileInfo> newCacheFiles = new();
if (shaderCacheDir.Exists)
{
oldCacheDirectories.AddRange(shaderCacheDir.EnumerateDirectories("*"));
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.toc"));
newCacheFiles.AddRange(shaderCacheDir.GetFiles("*.data"));
}
if ((oldCacheDirectories.Count > 0 || newCacheFiles.Count > 0) && result == UserResult.Yes)
{
foreach (DirectoryInfo directory in oldCacheDirectories)
{
try
{
directory.Delete(true);
}
catch (Exception e)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogPPTCDeletionErrorMessage, directory.Name, e));
}
}
}
foreach (FileInfo file in newCacheFiles)
{
try
{
file.Delete();
}
catch (Exception e)
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.ShaderCachePurgeError, file.Name, e));
}
}
}
}
public void ToggleFavorite()
{
ApplicationData selection = SelectedApplication;
if (selection != null)
{
selection.Favorite = !selection.Favorite;
ApplicationLibrary.LoadAndSaveMetaData(selection.TitleId, appMetadata =>
{
appMetadata.Favorite = selection.Favorite;
});
RefreshView();
}
}
public void OpenUserSaveDirectory()
{
OpenSaveDirectory(SaveDataType.Account, userId: new UserId((ulong)AccountManager.LastOpenedUser.UserId.High, (ulong)AccountManager.LastOpenedUser.UserId.Low));
}
public void OpenDeviceSaveDirectory()
{
OpenSaveDirectory(SaveDataType.Device, userId: default);
}
public void OpenBcatSaveDirectory()
{
OpenSaveDirectory(SaveDataType.Bcat, userId: default);
}
private void OpenSaveDirectory(SaveDataType saveDataType, UserId userId)
{
if (SelectedApplication != null)
{
if (!ulong.TryParse(SelectedApplication.TitleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdNumber))
{
Dispatcher.UIThread.InvokeAsync(async () =>
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogRyujinxErrorMessage], LocaleManager.Instance[LocaleKeys.DialogInvalidTitleIdErrorMessage]);
});
return;
}
var saveDataFilter = SaveDataFilter.Make(titleIdNumber, saveDataType, userId, saveDataId: default, index: default);
ApplicationHelper.OpenSaveDir(in saveDataFilter, titleIdNumber, SelectedApplication.ControlHolder, SelectedApplication.TitleName);
}
}
public void OpenModsDirectory()
{
if (SelectedApplication != null)
{
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath);
}
}
public void OpenSdModsDirectory()
{
if (SelectedApplication != null)
{
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath);
}
}
public async void OpenTitleUpdateManager()
{
if (SelectedApplication != null)
{
await TitleUpdateWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
}
}
public async void OpenDownloadableContentManager()
{
if (SelectedApplication != null)
{
await DownloadableContentManagerWindow.Show(VirtualFileSystem, ulong.Parse(SelectedApplication.TitleId, NumberStyles.HexNumber), SelectedApplication.TitleName);
}
}
public async void OpenCheatManager()
{
if (SelectedApplication != null)
{
await new CheatWindow(VirtualFileSystem, SelectedApplication.TitleId, SelectedApplication.TitleName).ShowDialog(TopLevel as Window);
}
}
public async void LoadApplications()
{
await Dispatcher.UIThread.InvokeAsync(() =>

View File

@@ -35,8 +35,8 @@ namespace Ryujinx.Ava.UI.Windows
InitializeComponent();
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId);
string modsBasePath = virtualFileSystem.ModLoader.GetModsBasePath();
string titleModsPath = virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId);
ulong titleIdValue = ulong.Parse(titleId, System.Globalization.NumberStyles.HexNumber);
_enabledCheatsPath = Path.Combine(titleModsPath, "cheats", "enabled.txt");

View File

@@ -88,16 +88,16 @@
<main:MainViewControls
Name="ViewControls"
Grid.Row="0"/>
<controls:GameListView
x:Name="GameList"
<controls:ApplicationListView
x:Name="ApplicationList"
Grid.Row="1"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
HorizontalContentAlignment="Stretch"
VerticalContentAlignment="Stretch"
IsVisible="{Binding IsList}" />
<controls:GameGridView
x:Name="GameGrid"
<controls:ApplicationGridView
x:Name="ApplicationGrid"
Grid.Row="1"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"

View File

@@ -288,13 +288,13 @@ namespace Ryujinx.Ava.UI.Windows
{
StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
GameGrid.ApplicationOpened += Application_Opened;
ApplicationGrid.ApplicationOpened += Application_Opened;
GameGrid.DataContext = ViewModel;
ApplicationGrid.DataContext = ViewModel;
GameList.ApplicationOpened += Application_Opened;
ApplicationList.ApplicationOpened += Application_Opened;
GameList.DataContext = ViewModel;
ApplicationList.DataContext = ViewModel;
LoadHotKeys();
}

View File

@@ -300,11 +300,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
IsCopyRegionComplete(srcCopyTexture, srcCopyTextureFormat, srcX1, srcY1, srcX2, srcY2) &&
IsCopyRegionComplete(dstCopyTexture, dstCopyTextureFormat, dstX1, dstY1, dstX2, dstY2);
// We can only allow aliasing of color formats as depth if the source and destination textures
// are the same, as we can't blit between different depth formats.
bool srcDepthAlias = srcCopyTexture.Format == dstCopyTexture.Format;
var srcTexture = memoryManager.Physical.TextureCache.FindOrCreateTexture(
memoryManager,
srcCopyTexture,
offset,
srcCopyTextureFormat,
srcDepthAlias,
!canDirectCopy,
false,
srcHint);
@@ -325,6 +330,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
// When the source texture that was found has a depth format,
// we must enforce the target texture also has a depth format,
// as copies between depth and color formats are not allowed.
// For depth blit, the destination texture format should always match exactly.
if (srcTexture.Format.IsDepthOrStencil())
{
@@ -340,7 +346,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod
dstCopyTexture,
0,
dstCopyTextureFormat,
true,
depthAlias: false,
shouldCreate: true,
srcTexture.ScaleMode == TextureScaleMode.Scaled,
dstHint);

View File

@@ -1118,7 +1118,7 @@ namespace Ryujinx.Graphics.Gpu.Image
{
bool forSampler = (flags & TextureSearchFlags.ForSampler) != 0;
TextureMatchQuality matchQuality = TextureCompatibility.FormatMatches(Info, info, forSampler, (flags & TextureSearchFlags.ForCopy) != 0);
TextureMatchQuality matchQuality = TextureCompatibility.FormatMatches(Info, info, forSampler, (flags & TextureSearchFlags.DepthAlias) != 0);
if (matchQuality == TextureMatchQuality.NoMatch)
{

View File

@@ -249,6 +249,8 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="copyTexture">Copy texture to find or create</param>
/// <param name="offset">Offset to be added to the physical texture address</param>
/// <param name="formatInfo">Format information of the copy texture</param>
/// <param name="depthAlias">Indicates if aliasing between color and depth format should be allowed</param>
/// <param name="shouldCreate">Indicates if a new texture should be created if none is found on the cache</param>
/// <param name="preferScaling">Indicates if the texture should be scaled from the start</param>
/// <param name="sizeHint">A hint indicating the minimum used size for the texture</param>
/// <returns>The texture</returns>
@@ -257,6 +259,7 @@ namespace Ryujinx.Graphics.Gpu.Image
TwodTexture copyTexture,
ulong offset,
FormatInfo formatInfo,
bool depthAlias,
bool shouldCreate,
bool preferScaling,
Size sizeHint)
@@ -293,6 +296,11 @@ namespace Ryujinx.Graphics.Gpu.Image
TextureSearchFlags flags = TextureSearchFlags.ForCopy;
if (depthAlias)
{
flags |= TextureSearchFlags.DepthAlias;
}
if (preferScaling)
{
flags |= TextureSearchFlags.WithUpscale;

View File

@@ -220,18 +220,18 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="lhs">Texture information to compare</param>
/// <param name="rhs">Texture information to compare with</param>
/// <param name="forSampler">Indicates that the texture will be used for shader sampling</param>
/// <param name="forCopy">Indicates that the texture will be used as copy source or target</param>
/// <param name="depthAlias">Indicates if aliasing between color and depth format should be allowed</param>
/// <returns>A value indicating how well the formats match</returns>
public static TextureMatchQuality FormatMatches(TextureInfo lhs, TextureInfo rhs, bool forSampler, bool forCopy)
public static TextureMatchQuality FormatMatches(TextureInfo lhs, TextureInfo rhs, bool forSampler, bool depthAlias)
{
// D32F and R32F texture have the same representation internally,
// however the R32F format is used to sample from depth textures.
if (lhs.FormatInfo.Format == Format.D32Float && rhs.FormatInfo.Format == Format.R32Float && (forSampler || forCopy))
if (lhs.FormatInfo.Format == Format.D32Float && rhs.FormatInfo.Format == Format.R32Float && (forSampler || depthAlias))
{
return TextureMatchQuality.FormatAlias;
}
if (forCopy)
if (depthAlias)
{
// The 2D engine does not support depth-stencil formats, so it will instead
// use equivalent color formats. We must also consider them as compatible.

View File

@@ -11,7 +11,8 @@ namespace Ryujinx.Graphics.Gpu.Image
None = 0,
ForSampler = 1 << 1,
ForCopy = 1 << 2,
WithUpscale = 1 << 3,
NoCreate = 1 << 4
DepthAlias = 1 << 3,
WithUpscale = 1 << 4,
NoCreate = 1 << 5
}
}

View File

@@ -89,7 +89,7 @@ namespace Ryujinx.HLE.HOS
}
// Title independent mods
private class PatchCache
public class PatchCache
{
public List<Mod<DirectoryInfo>> NsoPatches { get; }
public List<Mod<DirectoryInfo>> NroPatches { get; }
@@ -107,14 +107,14 @@ namespace Ryujinx.HLE.HOS
}
}
private readonly Dictionary<ulong, ModCache> _appMods; // key is TitleId
private PatchCache _patches;
public Dictionary<ulong, ModCache> AppMods; // key is TitleId
public PatchCache Patches;
private static readonly EnumerationOptions DirEnumOptions;
private static readonly EnumerationOptions _dirEnumOptions;
static ModLoader()
{
DirEnumOptions = new EnumerationOptions
_dirEnumOptions = new EnumerationOptions
{
MatchCasing = MatchCasing.CaseInsensitive,
MatchType = MatchType.Simple,
@@ -125,73 +125,37 @@ namespace Ryujinx.HLE.HOS
public ModLoader()
{
_appMods = new Dictionary<ulong, ModCache>();
_patches = new PatchCache();
AppMods = new Dictionary<ulong, ModCache>();
Patches = new PatchCache();
}
private void Clear()
public void Clear()
{
_appMods.Clear();
_patches = new PatchCache();
AppMods.Clear();
Patches = new PatchCache();
}
private static bool StrEquals(string s1, string s2) => string.Equals(s1, s2, StringComparison.OrdinalIgnoreCase);
public static string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
public static string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath());
public string GetModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetModsPath());
public string GetSdModsBasePath() => EnsureBaseDirStructure(AppDataManager.GetSdModsPath());
private static string EnsureBaseDirStructure(string modsBasePath)
private string EnsureBaseDirStructure(string modsBasePath)
{
var modsDir = new DirectoryInfo(modsBasePath);
modsDir.CreateSubdirectory(AmsContentsDir);
modsDir.CreateSubdirectory(AmsNsoPatchDir);
modsDir.CreateSubdirectory(AmsNroPatchDir);
// TODO: uncomment when KIPs are supported
// modsDir.CreateSubdirectory(AmsKipPatchDir);
// modsDir.CreateSubdirectory(AmsKipPatchDir); // uncomment when KIPs are supported
return modsDir.FullName;
}
private static DirectoryInfo FindTitleDir(DirectoryInfo contentsDir, string titleId)
=> contentsDir.EnumerateDirectories($"{titleId}*", DirEnumOptions).FirstOrDefault();
=> contentsDir.EnumerateDirectories($"{titleId}*", _dirEnumOptions).FirstOrDefault();
private static void AddModsFromDirectory(ModCache mods, DirectoryInfo dir, string titleId)
{
System.Text.StringBuilder types = new();
foreach (var modDir in dir.EnumerateDirectories())
{
types.Clear();
Mod<DirectoryInfo> mod = new("", null);
if (StrEquals(RomfsDir, modDir.Name))
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleId} RomFs>", modDir));
types.Append('R');
}
else if (StrEquals(ExefsDir, modDir.Name))
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleId} ExeFs>", modDir));
types.Append('E');
}
else if (StrEquals(CheatDir, modDir.Name))
{
types.Append('C', QueryCheatsDir(mods, modDir));
}
else
{
AddModsFromDirectory(mods, modDir, titleId);
}
if (types.Length > 0)
{
Logger.Info?.Print(LogClass.ModLoader, $"Found mod '{mod.Name}' [{types}]");
}
}
}
public static string GetTitleDir(string modsBasePath, string titleId)
public string GetTitleDir(string modsBasePath, string titleId)
{
var contentsDir = new DirectoryInfo(Path.Combine(modsBasePath, AmsContentsDir));
var titleModsPath = FindTitleDir(contentsDir, titleId);
@@ -206,32 +170,17 @@ namespace Ryujinx.HLE.HOS
}
// Static Query Methods
private static void QueryPatchDirs(PatchCache cache, DirectoryInfo patchDir)
public static void QueryPatchDirs(PatchCache cache, DirectoryInfo patchDir)
{
if (cache.Initialized || !patchDir.Exists)
{
return;
}
if (cache.Initialized || !patchDir.Exists) return;
List<Mod<DirectoryInfo>> patches;
string type;
var patches = cache.KipPatches;
string type = null;
if (StrEquals(AmsNsoPatchDir, patchDir.Name))
{
patches = cache.NsoPatches; type = "NSO";
}
else if (StrEquals(AmsNroPatchDir, patchDir.Name))
{
patches = cache.NroPatches; type = "NRO";
}
else if (StrEquals(AmsKipPatchDir, patchDir.Name))
{
patches = cache.KipPatches; type = "KIP";
}
else
{
return;
}
if (StrEquals(AmsNsoPatchDir, patchDir.Name)) { patches = cache.NsoPatches; type = "NSO"; }
else if (StrEquals(AmsNroPatchDir, patchDir.Name)) { patches = cache.NroPatches; type = "NRO"; }
else if (StrEquals(AmsKipPatchDir, patchDir.Name)) { patches = cache.KipPatches; type = "KIP"; }
else return;
foreach (var modDir in patchDir.EnumerateDirectories())
{
@@ -240,12 +189,9 @@ namespace Ryujinx.HLE.HOS
}
}
private static void QueryTitleDir(ModCache mods, DirectoryInfo titleDir)
public static void QueryTitleDir(ModCache mods, DirectoryInfo titleDir)
{
if (!titleDir.Exists)
{
return;
}
if (!titleDir.Exists) return;
var fsFile = new FileInfo(Path.Combine(titleDir.FullName, RomfsContainer));
if (fsFile.Exists)
@@ -259,15 +205,64 @@ namespace Ryujinx.HLE.HOS
mods.ExefsContainers.Add(new Mod<FileInfo>($"<{titleDir.Name} ExeFs>", fsFile));
}
AddModsFromDirectory(mods, titleDir, titleDir.Name);
System.Text.StringBuilder types = new System.Text.StringBuilder(5);
foreach (var modDir in titleDir.EnumerateDirectories())
{
types.Clear();
Mod<DirectoryInfo> mod = new Mod<DirectoryInfo>("", null);
if (StrEquals(RomfsDir, modDir.Name))
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleDir.Name} RomFs>", modDir));
types.Append('R');
}
else if (StrEquals(ExefsDir, modDir.Name))
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>($"<{titleDir.Name} ExeFs>", modDir));
types.Append('E');
}
else if (StrEquals(CheatDir, modDir.Name))
{
for (int i = 0; i < QueryCheatsDir(mods, modDir); i++)
{
types.Append('C');
}
}
else
{
var romfs = new DirectoryInfo(Path.Combine(modDir.FullName, RomfsDir));
var exefs = new DirectoryInfo(Path.Combine(modDir.FullName, ExefsDir));
var cheat = new DirectoryInfo(Path.Combine(modDir.FullName, CheatDir));
if (romfs.Exists)
{
mods.RomfsDirs.Add(mod = new Mod<DirectoryInfo>(modDir.Name, romfs));
types.Append('R');
}
if (exefs.Exists)
{
mods.ExefsDirs.Add(mod = new Mod<DirectoryInfo>(modDir.Name, exefs));
types.Append('E');
}
if (cheat.Exists)
{
for (int i = 0; i < QueryCheatsDir(mods, cheat); i++)
{
types.Append('C');
}
}
}
if (types.Length > 0) Logger.Info?.Print(LogClass.ModLoader, $"Found mod '{mod.Name}' [{types}]");
}
}
public static void QueryContentsDir(ModCache mods, DirectoryInfo contentsDir, ulong titleId)
{
if (!contentsDir.Exists)
{
return;
}
if (!contentsDir.Exists) return;
Logger.Info?.Print(LogClass.ModLoader, $"Searching mods for {((titleId & 0x1000) != 0 ? "DLC" : "Title")} {titleId:X16}");
@@ -307,16 +302,9 @@ namespace Ryujinx.HLE.HOS
continue;
}
int oldCheatsCount = mods.Cheats.Count;
// A cheat file can contain several cheats for the same executable, so the file must be parsed in
// order to properly enumerate them.
mods.Cheats.AddRange(GetCheatsInFile(file));
if (mods.Cheats.Count - oldCheatsCount > 0)
{
numMods++;
}
}
return numMods;
@@ -325,54 +313,57 @@ namespace Ryujinx.HLE.HOS
private static IEnumerable<Cheat> GetCheatsInFile(FileInfo cheatFile)
{
string cheatName = DefaultCheatName;
List<string> instructions = new();
List<Cheat> cheats = new();
List<string> instructions = new List<string>();
List<Cheat> cheats = new List<Cheat>();
using StreamReader cheatData = cheatFile.OpenText();
while (cheatData.ReadLine() is { } line)
using (StreamReader cheatData = cheatFile.OpenText())
{
line = line.Trim();
if (line.StartsWith('['))
string line;
while ((line = cheatData.ReadLine()) != null)
{
// This line starts a new cheat section.
if (!line.EndsWith(']') || line.Length < 3)
line = line.Trim();
if (line.StartsWith('['))
{
// Skip the entire file if there's any error while parsing the cheat file.
// This line starts a new cheat section.
if (!line.EndsWith(']') || line.Length < 3)
{
// Skip the entire file if there's any error while parsing the cheat file.
Logger.Warning?.Print(LogClass.ModLoader, $"Ignoring cheat '{cheatFile.FullName}' because it is malformed");
Logger.Warning?.Print(LogClass.ModLoader, $"Ignoring cheat '{cheatFile.FullName}' because it is malformed");
return Array.Empty<Cheat>();
return new List<Cheat>();
}
// Add the previous section to the list.
if (instructions.Count != 0)
{
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
}
// Start a new cheat section.
cheatName = line.Substring(1, line.Length - 2);
instructions = new List<string>();
}
// Add the previous section to the list.
if (instructions.Count > 0)
else if (line.Length > 0)
{
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
// The line contains an instruction.
instructions.Add(line);
}
// Start a new cheat section.
cheatName = line.Substring(1, line.Length - 2);
instructions.Clear();
}
else if (line.Length > 0)
// Add the last section being processed.
if (instructions.Count != 0)
{
// The line contains an instruction.
instructions.Add(line);
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
}
}
// Add the last section being processed.
if (instructions.Count > 0)
{
cheats.Add(new Cheat($"<{cheatName} Cheat>", cheatFile, instructions));
}
return cheats;
}
// Assumes searchDirPaths don't overlap
private static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths)
public static void CollectMods(Dictionary<ulong, ModCache> modCaches, PatchCache patches, params string[] searchDirPaths)
{
static bool IsPatchesDir(string name) => StrEquals(AmsNsoPatchDir, name) ||
StrEquals(AmsNroPatchDir, name) ||
@@ -384,7 +375,7 @@ namespace Ryujinx.HLE.HOS
{
if (IsContentsDir(searchDir.Name))
{
foreach ((ulong titleId, ModCache cache) in modCaches)
foreach (var (titleId, cache) in modCaches)
{
QueryContentsDir(cache, searchDir, titleId);
}
@@ -428,15 +419,15 @@ namespace Ryujinx.HLE.HOS
foreach (ulong titleId in titles)
{
_appMods[titleId] = new ModCache();
AppMods[titleId] = new ModCache();
}
CollectMods(_appMods, _patches, searchDirPaths);
CollectMods(AppMods, Patches, searchDirPaths);
}
internal IStorage ApplyRomFsMods(ulong titleId, IStorage baseStorage)
{
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0)
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.RomfsDirs.Count + mods.RomfsContainers.Count == 0)
{
return baseStorage;
}
@@ -496,7 +487,7 @@ namespace Ryujinx.HLE.HOS
return newStorage;
}
private static void AddFiles(IFileSystem fs, string modName, ISet<string> fileSet, RomFsBuilder builder)
private static void AddFiles(IFileSystem fs, string modName, HashSet<string> fileSet, RomFsBuilder builder)
{
foreach (var entry in fs.EnumerateEntries()
.Where(f => f.Type == DirectoryEntryType.File)
@@ -518,7 +509,7 @@ namespace Ryujinx.HLE.HOS
internal bool ReplaceExefsPartition(ulong titleId, ref IFileSystem exefs)
{
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsContainers.Count == 0)
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsContainers.Count == 0)
{
return false;
}
@@ -546,13 +537,13 @@ namespace Ryujinx.HLE.HOS
internal ModLoadResult ApplyExefsMods(ulong titleId, NsoExecutable[] nsos)
{
ModLoadResult modLoadResult = new()
ModLoadResult modLoadResult = new ModLoadResult
{
Stubs = new BitVector32(),
Replaces = new BitVector32()
};
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0)
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.ExefsDirs.Count == 0)
{
return modLoadResult;
}
@@ -570,7 +561,7 @@ namespace Ryujinx.HLE.HOS
{
var nsoName = ProcessConst.ExeFsPrefixes[i];
FileInfo nsoFile = new(Path.Combine(mod.Path.FullName, nsoName));
FileInfo nsoFile = new FileInfo(Path.Combine(mod.Path.FullName, nsoName));
if (nsoFile.Exists)
{
if (modLoadResult.Replaces[1 << i])
@@ -589,7 +580,7 @@ namespace Ryujinx.HLE.HOS
modLoadResult.Stubs[1 << i] |= File.Exists(Path.Combine(mod.Path.FullName, nsoName + StubExtension));
}
FileInfo npdmFile = new(Path.Combine(mod.Path.FullName, "main.npdm"));
FileInfo npdmFile = new FileInfo(Path.Combine(mod.Path.FullName, "main.npdm"));
if (npdmFile.Exists)
{
if (modLoadResult.Npdm != null)
@@ -620,7 +611,7 @@ namespace Ryujinx.HLE.HOS
internal void ApplyNroPatches(NroExecutable nro)
{
var nroPatches = _patches.NroPatches;
var nroPatches = Patches.NroPatches;
if (nroPatches.Count == 0) return;
@@ -631,9 +622,9 @@ namespace Ryujinx.HLE.HOS
internal bool ApplyNsoPatches(ulong titleId, params IExecutable[] programs)
{
IEnumerable<Mod<DirectoryInfo>> nsoMods = _patches.NsoPatches;
IEnumerable<Mod<DirectoryInfo>> nsoMods = Patches.NsoPatches;
if (_appMods.TryGetValue(titleId, out ModCache mods))
if (AppMods.TryGetValue(titleId, out ModCache mods))
{
nsoMods = nsoMods.Concat(mods.ExefsDirs);
}
@@ -645,7 +636,7 @@ namespace Ryujinx.HLE.HOS
internal void LoadCheats(ulong titleId, ProcessTamperInfo tamperInfo, TamperMachine tamperMachine)
{
if (tamperInfo?.BuildIds == null || tamperInfo.CodeAddresses == null)
if (tamperInfo == null || tamperInfo.BuildIds == null || tamperInfo.CodeAddresses == null)
{
Logger.Error?.Print(LogClass.ModLoader, "Unable to install cheat because the associated process is invalid");
@@ -654,14 +645,14 @@ namespace Ryujinx.HLE.HOS
Logger.Info?.Print(LogClass.ModLoader, $"Build ids found for title {titleId:X16}:\n {String.Join("\n ", tamperInfo.BuildIds)}");
if (!_appMods.TryGetValue(titleId, out ModCache mods) || mods.Cheats.Count == 0)
if (!AppMods.TryGetValue(titleId, out ModCache mods) || mods.Cheats.Count == 0)
{
return;
}
var cheats = mods.Cheats;
var processExes = tamperInfo.BuildIds.Zip(tamperInfo.CodeAddresses, (k, v) => new { k, v })
.ToDictionary(x => x.k[..Math.Min(Cheat.CheatIdSize, x.k.Length)], x => x.v);
.ToDictionary(x => x.k.Substring(0, Math.Min(Cheat.CheatIdSize, x.k.Length)), x => x.v);
foreach (var cheat in cheats)
{
@@ -767,4 +758,4 @@ namespace Ryujinx.HLE.HOS
return count > 0;
}
}
}
}

View File

@@ -2,7 +2,6 @@
using LibHac.FsSystem;
using LibHac.Loader;
using LibHac.Ns;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using ApplicationId = LibHac.Ncm.ApplicationId;
@@ -18,8 +17,8 @@ namespace Ryujinx.HLE.Loaders.Processes
device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
new[] { programId },
ModLoader.GetModsBasePath(),
ModLoader.GetSdModsBasePath());
device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
if (programId != 0)
{
@@ -37,4 +36,4 @@ namespace Ryujinx.HLE.Loaders.Processes
return processResult;
}
}
}
}

View File

@@ -8,7 +8,6 @@ using LibHac.Ns;
using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.HOS;
using System.IO;
using System.Linq;
using ApplicationId = LibHac.Ncm.ApplicationId;
@@ -36,8 +35,8 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
// Collecting mods related to AocTitleIds and ProgramId.
device.Configuration.VirtualFileSystem.ModLoader.CollectMods(
device.Configuration.ContentManager.GetAocTitleIds().Prepend(metaLoader.GetProgramId()),
ModLoader.GetModsBasePath(),
ModLoader.GetSdModsBasePath());
device.Configuration.VirtualFileSystem.ModLoader.GetModsBasePath(),
device.Configuration.VirtualFileSystem.ModLoader.GetSdModsBasePath());
// Load Nacp file.
var nacpData = new BlitStruct<ApplicationControlProperty>(1);

View File

@@ -460,16 +460,16 @@ namespace Ryujinx.Ui.Widgets
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
{
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, _titleIdText);
string modsBasePath = _virtualFileSystem.ModLoader.GetModsBasePath();
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath);
}
private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
{
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
string sdModsBasePath = _virtualFileSystem.ModLoader.GetSdModsBasePath();
string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath);
}

View File

@@ -28,8 +28,8 @@ namespace Ryujinx.Ui.Windows
builder.Autoconnect(this);
_baseTitleInfoLabel.Text = $"Cheats Available for {titleName} [{titleId:X16}]";
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16"));
string modsBasePath = virtualFileSystem.ModLoader.GetModsBasePath();
string titleModsPath = virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, titleId.ToString("X16"));
_enabledCheatsPath = System.IO.Path.Combine(titleModsPath, "cheats", "enabled.txt");

View File

@@ -720,6 +720,7 @@ namespace Ryujinx.Ui.Windows
if (Directory.Exists(_addGameDirBox.Buffer.Text))
{
_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
_directoryChanged = true;
}
else
{
@@ -835,4 +836,4 @@ namespace Ryujinx.Ui.Windows
Dispose();
}
}
}
}