Compare commits

..

3 Commits

Author SHA1 Message Date
gdkchan
7f8a3541eb Fix decoding of block after shader BRA.CC instructions without predicate (#3472)
* Fix decoding of block after BRA.CC instructions without predicate

* Shader cache version bump
2022-07-23 11:53:14 -03:00
gdkchan
b34de74f81 Avoid adding shader buffer descriptors for constant buffers that are not used (#3478)
* Avoid adding shader buffer descriptors for constant buffers that are not used

* Shader cache version
2022-07-23 11:15:58 -03:00
riperiperi
5811d121df Avoid scaling 2d textures that could be used as 3d (#3464) 2022-07-15 09:24:13 -03:00
9 changed files with 30 additions and 18 deletions

View File

@@ -174,6 +174,14 @@ namespace Ryujinx.Graphics.Gpu.Image
}
}
if (info.Width == info.Height * info.Height)
{
// Possibly used for a "3D texture" drawn onto a 2D surface.
// Some games do this to generate a tone mapping LUT without rendering into 3D texture slices.
return false;
}
return true;
}

View File

@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 1;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 3457;
private const uint CodeGenVersion = 3472;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

View File

@@ -92,7 +92,11 @@ namespace Ryujinx.Graphics.Shader.Decoders
pushOpInfo.Consumers.Add(rightBlock, local);
}
rightBlock.SyncTargets.Union(SyncTargets);
foreach ((ulong key, SyncTarget value) in SyncTargets)
{
rightBlock.SyncTargets.Add(key, value);
}
SyncTargets.Clear();
// Move push ops.

View File

@@ -340,7 +340,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
{
InstConditional condOp = new InstConditional(op.RawOpCode);
if (op.Name == InstName.Exit && condOp.Ccc != Ccc.T)
if ((op.Name == InstName.Bra || op.Name == InstName.Exit) && condOp.Ccc != Ccc.T)
{
return false;
}
@@ -672,6 +672,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
// Make sure we found the correct address,
// the push and pop instruction types must match, so:
// - BRK can only consume addresses pushed by PBK.
// - CONT can only consume addresses pushed by PCNT.
// - SYNC can only consume addresses pushed by SSY.
if (found)
{

View File

@@ -45,12 +45,12 @@ namespace Ryujinx.Graphics.Shader.Instructions
if (isFP64)
{
return context.PackDouble2x32(
context.Config.CreateCbuf(cbufSlot, cbufOffset),
context.Config.CreateCbuf(cbufSlot, cbufOffset + 1));
Cbuf(cbufSlot, cbufOffset),
Cbuf(cbufSlot, cbufOffset + 1));
}
else
{
return context.Config.CreateCbuf(cbufSlot, cbufOffset);
return Cbuf(cbufSlot, cbufOffset);
}
}

View File

@@ -300,6 +300,11 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
if (operand.Type != OperandType.LocalVariable)
{
if (operand.Type == OperandType.ConstantBuffer)
{
Config.SetUsedConstantBuffer(operand.GetCbufSlot());
}
return new AstOperand(operand);
}

View File

@@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
Operand addrLow = operation.GetSource(0);
Operand baseAddrLow = config.CreateCbuf(0, GetStorageCbOffset(config.Stage, storageIndex));
Operand baseAddrLow = Cbuf(0, GetStorageCbOffset(config.Stage, storageIndex));
Operand baseAddrTrunc = Local();
@@ -152,7 +152,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
Operand addrLow = operation.GetSource(0);
Operand baseAddrLow = config.CreateCbuf(0, UbeBaseOffset + storageIndex * StorageDescSize);
Operand baseAddrLow = Cbuf(0, UbeBaseOffset + storageIndex * StorageDescSize);
Operand baseAddrTrunc = Local();

View File

@@ -75,9 +75,9 @@ namespace Ryujinx.Graphics.Shader.Translation
int cbOffset = GetStorageCbOffset(config.Stage, slot);
Operand baseAddrLow = config.CreateCbuf(0, cbOffset);
Operand baseAddrHigh = config.CreateCbuf(0, cbOffset + 1);
Operand size = config.CreateCbuf(0, cbOffset + 2);
Operand baseAddrLow = Cbuf(0, cbOffset);
Operand baseAddrHigh = Cbuf(0, cbOffset + 1);
Operand size = Cbuf(0, cbOffset + 2);
Operand offset = PrependOperation(Instruction.Subtract, addrLow, baseAddrLow);
Operand borrow = PrependOperation(Instruction.CompareLessU32, addrLow, baseAddrLow);
@@ -164,7 +164,7 @@ namespace Ryujinx.Graphics.Shader.Translation
bool isBindless = (texOp.Flags & TextureFlags.Bindless) != 0;
bool isCoordNormalized = !isBindless && config.GpuAccessor.QueryTextureCoordNormalized(texOp.Handle, texOp.CbufSlot);
bool isCoordNormalized = isBindless || config.GpuAccessor.QueryTextureCoordNormalized(texOp.Handle, texOp.CbufSlot);
if (!hasInvalidOffset && isCoordNormalized)
{

View File

@@ -360,12 +360,6 @@ namespace Ryujinx.Graphics.Shader.Translation
UsedFeatures |= flags;
}
public Operand CreateCbuf(int slot, int offset)
{
SetUsedConstantBuffer(slot);
return OperandHelper.Cbuf(slot, offset);
}
public void SetUsedConstantBuffer(int slot)
{
_usedConstantBuffers |= 1 << slot;