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e06c121d78e4ee8d81dd519b8f9b97366153c52c
OpenTTD
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network_server.c
Darkvater
54b7fb0203
(svn r2339) - Fix: on a dedicated server, after the joining of a player, the player was set to player 0 instead of remaining OWNER_SPECTATOR. Fix this, and allow the dedicated server to execute commands (so 'patch <value>') now works and not only when a client is connected.
2005-05-17 18:22:59 +00:00
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