mirror of
https://github.com/OpenTTD/OpenTTD
synced 2026-01-07 04:22:35 +01:00
Fix: Game no longer crashes when the last vehicle serving a station has been deleted. This is not exactly the same fix as in trunk/ where it might still accept types of invalid types but it doesn't crash anymore. The true fix is not possible without a savegame bump.
82 KiB
82 KiB