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Add length parameter to FiosMakeSavegameName() and use this function for creating the full path instead of home-brewn snprintf. Use the title of a savegame in the saveload dialog-editbox. This gets rid of the '.sav' appended to each game as well as properly showing UTF-8 saves when this is implemented. Also don't change the text if the save has failed.
57 KiB
57 KiB