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25a63ec7af6fadb2d33ef84f79597c14b10e7f39
OpenTTD
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network_server.h
Darkvater
ed96dcd868
(svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight
2006-04-22 09:46:31 +00:00
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