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(svn r22625) -Fix (r22050)[FS#4642]: Do not zero the orders of disaster vehicles when converting savegames.

This commit is contained in:
frosch
2011-07-02 21:20:37 +00:00
parent 63d3d8505e
commit 9c015d369e

View File

@@ -336,7 +336,7 @@ void AfterLoadVehicles(bool part_of_load)
if (IsSavegameVersionBefore(160)) {
/* In some old savegames there might be some "crap" stored. */
FOR_ALL_VEHICLES(v) {
if (!v->IsPrimaryVehicle()) {
if (!v->IsPrimaryVehicle() && v->type != VEH_DISASTER) {
v->current_order.Free();
v->unitnumber = 0;
}