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https://github.com/OpenTTD/OpenTTD
synced 2026-01-28 06:34:33 +01:00
If more than one engine preview occurs at the same time, previous/next buttons allow the player to switch between engines.
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@@ -8,6 +8,7 @@
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/** @file engine_gui.cpp GUI to show engine related information. */
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#include "stdafx.h"
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#include "dropdown_func.h"
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#include "window_gui.h"
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#include "engine_base.h"
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#include "command_func.h"
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@@ -55,7 +56,7 @@ StringID GetEngineCategoryName(EngineID engine)
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static constexpr std::initializer_list<NWidgetPart> _nested_engine_preview_widgets = {
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_CLOSEBOX, COLOUR_LIGHT_BLUE),
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NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE), SetStringTip(STR_ENGINE_PREVIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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NWidget(WWT_CAPTION, COLOUR_LIGHT_BLUE, WID_EP_CAPTION), SetToolTip(STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_LIGHT_BLUE),
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NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.modalpopup),
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@@ -66,49 +67,105 @@ static constexpr std::initializer_list<NWidgetPart> _nested_engine_preview_widge
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EndContainer(),
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EndContainer(),
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EndContainer(),
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NWidget(NWID_HORIZONTAL),
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NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_EP_PREV), SetStringTip(STR_ENGINE_PREVIEW_PREVIOUS, STR_ENGINE_PREVIEW_PREVIOUS_TOOLTIP), SetFill(1, 0),
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NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_EP_LIST), SetToolTip(STR_ENGINE_PREVIEW_ENGINE_LIST_TOOLTIP), SetFill(1, 0),
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NWidget(WWT_PUSHTXTBTN, COLOUR_LIGHT_BLUE, WID_EP_NEXT), SetStringTip(STR_ENGINE_PREVIEW_NEXT, STR_ENGINE_PREVIEW_NEXT_TOOLTIP), SetFill(1, 0),
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EndContainer(),
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};
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struct EnginePreviewWindow : Window {
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int vehicle_space = 0; // The space to show the vehicle image
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int vehicle_space = 0; ///< The space to show the vehicle image
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size_t selected_index = 0; ///< The currently displayed index in the list of engines.
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std::vector<EngineID> engines; ///< List of engine IDs to display preview news for.
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EnginePreviewWindow(WindowDesc &desc, WindowNumber window_number) : Window(desc)
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/**
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* Construct a new Engine Preview window.
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* @param desc Window description.
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* @param engine Initial engine to display.
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*/
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EnginePreviewWindow(WindowDesc &desc, EngineID engine) : Window(desc)
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{
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this->InitNested(window_number);
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this->engines.push_back(engine);
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this->InitNested();
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/* There is no way to recover the window; so disallow closure via DEL; unless SHIFT+DEL */
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this->flags.Set(WindowFlag::Sticky);
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}
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std::string GetWidgetString(WidgetID widget, StringID stringid) const override
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{
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if (widget == WID_EP_CAPTION) {
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if (this->engines.size() <= 1) return GetString(STR_ENGINE_PREVIEW_CAPTION);
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return GetString(STR_ENGINE_PREVIEW_CAPTION_COUNT, this->selected_index + 1, this->engines.size());
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}
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if (widget == WID_EP_LIST) {
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return this->selected_index < this->engines.size() ? GetString(STR_ENGINE_PREVIEW_ENGINE_LIST, this->selected_index + 1, this->engines[this->selected_index]) : GetString(STR_INVALID_VEHICLE);
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}
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return this->Window::GetWidgetString(widget, stringid);
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}
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void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
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{
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if (widget != WID_EP_QUESTION) return;
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switch (widget) {
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case WID_EP_QUESTION: {
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/* Get size of engine sprite, on loan from depot_gui.cpp */
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EngineImageType image_type = EIT_PREVIEW;
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/* Get size of engine sprite, on loan from depot_gui.cpp */
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EngineID engine = static_cast<EngineID>(this->window_number);
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EngineImageType image_type = EIT_PREVIEW;
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uint x, y;
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int x_offs, y_offs;
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/* First determine required the horizontal size. */
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this->vehicle_space = ScaleSpriteTrad(40);
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for (const EngineID &engine : this->engines) {
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uint x, y;
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int x_offs, y_offs;
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const Engine *e = Engine::Get(engine);
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switch (e->type) {
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default: NOT_REACHED();
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case VEH_TRAIN: GetTrainSpriteSize( engine, x, y, x_offs, y_offs, image_type); break;
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case VEH_ROAD: GetRoadVehSpriteSize( engine, x, y, x_offs, y_offs, image_type); break;
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case VEH_SHIP: GetShipSpriteSize( engine, x, y, x_offs, y_offs, image_type); break;
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case VEH_AIRCRAFT: GetAircraftSpriteSize(engine, x, y, x_offs, y_offs, image_type); break;
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const Engine *e = Engine::Get(engine);
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switch (e->type) {
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default: NOT_REACHED();
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case VEH_TRAIN: GetTrainSpriteSize( engine, x, y, x_offs, y_offs, image_type); break;
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case VEH_ROAD: GetRoadVehSpriteSize( engine, x, y, x_offs, y_offs, image_type); break;
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case VEH_SHIP: GetShipSpriteSize( engine, x, y, x_offs, y_offs, image_type); break;
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case VEH_AIRCRAFT: GetAircraftSpriteSize(engine, x, y, x_offs, y_offs, image_type); break;
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}
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this->vehicle_space = std::max<int>(this->vehicle_space, y - y_offs);
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size.width = std::max(size.width, x + std::abs(x_offs));
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}
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/* Then account for the description of each vehicle. */
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int height = 0;
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for (const EngineID &engine : this->engines) {
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int title_height = GetStringHeight(GetString(STR_ENGINE_PREVIEW_MESSAGE, GetEngineCategoryName(engine)), size.width);
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int body_height = GetStringHeight(GetEngineInfoString(engine), size.width);
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height = std::max(height, title_height + WidgetDimensions::scaled.vsep_wide + GetCharacterHeight(FS_NORMAL) + this->vehicle_space + body_height);
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}
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size.height = height;
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break;
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}
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case WID_EP_LIST: {
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size.width = 0;
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int index = 0;
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for (const EngineID &engine : this->engines) {
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size.width = std::max(size.width, GetStringBoundingBox(GetString(STR_ENGINE_PREVIEW_ENGINE_LIST, index + 1, PackEngineNameDParam(engine, EngineNameContext::PreviewNews))).width);
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++index;
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}
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size.width += padding.width;
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break;
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}
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}
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this->vehicle_space = std::max<int>(ScaleSpriteTrad(40), y - y_offs);
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size.width = std::max(size.width, x + std::abs(x_offs));
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size.height = GetStringHeight(GetString(STR_ENGINE_PREVIEW_MESSAGE, GetEngineCategoryName(engine)), size.width) + WidgetDimensions::scaled.vsep_wide + GetCharacterHeight(FS_NORMAL) + this->vehicle_space;
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size.height += GetStringHeight(GetEngineInfoString(engine), size.width);
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}
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void DrawWidget(const Rect &r, WidgetID widget) const override
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{
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if (widget != WID_EP_QUESTION) return;
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EngineID engine = static_cast<EngineID>(this->window_number);
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if (this->selected_index >= this->engines.size()) return;
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EngineID engine = this->engines[selected_index];
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int y = DrawStringMultiLine(r, GetString(STR_ENGINE_PREVIEW_MESSAGE, GetEngineCategoryName(engine)), TC_FROMSTRING, SA_HOR_CENTER | SA_TOP) + WidgetDimensions::scaled.vsep_wide;
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DrawString(r.left, r.right, y, GetString(STR_ENGINE_NAME, PackEngineNameDParam(engine, EngineNameContext::PreviewNews)), TC_BLACK, SA_HOR_CENTER);
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@@ -124,20 +181,92 @@ struct EnginePreviewWindow : Window {
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{
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switch (widget) {
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case WID_EP_YES:
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Command<CMD_WANT_ENGINE_PREVIEW>::Post(static_cast<EngineID>(this->window_number));
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if (this->selected_index < this->engines.size()) {
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Command<CMD_WANT_ENGINE_PREVIEW>::Post(this->engines[this->selected_index]);
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}
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[[fallthrough]];
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case WID_EP_NO:
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if (!_shift_pressed) this->Close();
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if (!_shift_pressed) {
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this->engines.erase(this->engines.begin() + this->selected_index);
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this->InvalidateData();
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}
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break;
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case WID_EP_PREV:
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this->selected_index = (this->selected_index + this->engines.size() - 1) % this->engines.size();
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this->SetDirty();
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break;
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case WID_EP_NEXT:
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this->selected_index = (this->selected_index + 1) % this->engines.size();
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this->SetDirty();
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break;
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case WID_EP_LIST:
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ShowDropDownList(this, this->BuildDropdownList(), static_cast<int>(this->selected_index), widget);
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break;
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}
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}
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void OnDropdownSelect(WidgetID widget, int index, int) override
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{
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if (widget != WID_EP_LIST) return;
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this->selected_index = index % this->engines.size();
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this->SetDirty();
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}
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/**
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* Build the dropdown list of new engines.
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* @return The dropdown list.
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*/
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DropDownList BuildDropdownList()
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{
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DropDownList list;
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int index = 0;
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for (const EngineID &engine : this->engines) {
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list.push_back(MakeDropDownListStringItem(GetString(STR_ENGINE_PREVIEW_ENGINE_LIST, index + 1, PackEngineNameDParam(engine, EngineNameContext::PreviewNews)), index, false, false));
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++index;
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}
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return list;
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}
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void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
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{
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if (!gui_scope) return;
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EngineID engine = static_cast<EngineID>(this->window_number);
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if (Engine::Get(engine)->preview_company != _local_company) this->Close();
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/* Remove engines that are no longer eligible for preview. */
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for (auto it = this->engines.begin(); it != this->engines.end(); /* nothing */) {
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if (Engine::Get(*it)->preview_company != _local_company) {
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it = this->engines.erase(it);
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} else {
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++it;
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}
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}
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/* If no engines are remaining, close the window. */
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if (this->engines.empty()) this->Close();
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/* Ensure selection is valid. */
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if (this->selected_index >= this->engines.size()) this->selected_index = this->engines.size() - 1;
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this->SetWidgetsDisabledState(this->engines.size() <= 1, WID_EP_PREV, WID_EP_LIST, WID_EP_NEXT);
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}
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/**
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* Adds another engine to the engine preview window.
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* @param engine Engine ID to add.
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*/
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void AddEngineToPreview(EngineID engine)
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{
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if (std::ranges::find_if(this->engines, [engine](const EngineID &e) { return e == engine; }) != std::end(this->engines)) return;
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this->engines.push_back(engine);
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this->InvalidateData();
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this->ReInit();
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}
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};
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@@ -151,7 +280,12 @@ static WindowDesc _engine_preview_desc(
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void ShowEnginePreviewWindow(EngineID engine)
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{
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AllocateWindowDescFront<EnginePreviewWindow>(_engine_preview_desc, engine);
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EnginePreviewWindow *w = dynamic_cast<EnginePreviewWindow *>(FindWindowByClass(WC_ENGINE_PREVIEW));
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if (w == nullptr) {
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new EnginePreviewWindow(_engine_preview_desc, engine);
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} else {
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w->AddEngineToPreview(engine);
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}
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}
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/**
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@@ -4390,8 +4390,16 @@ STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}You are
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# Engine preview window
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STR_ENGINE_PREVIEW_CAPTION :{WHITE}Message from vehicle manufacturer
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STR_ENGINE_PREVIEW_CAPTION_COUNT :{WHITE}Message from vehicle manufacturer ({COMMA} of {COMMA})
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STR_ENGINE_PREVIEW_MESSAGE :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available?
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STR_ENGINE_PREVIEW_PREVIOUS :Previous
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STR_ENGINE_PREVIEW_PREVIOUS_TOOLTIP :Click to step to the previous new vehicle
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STR_ENGINE_PREVIEW_NEXT :Next
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STR_ENGINE_PREVIEW_NEXT_TOOLTIP :Click to step to the next new vehicle
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STR_ENGINE_PREVIEW_ENGINE_LIST :{COMMA}: {ENGINE}
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STR_ENGINE_PREVIEW_ENGINE_LIST_TOOLTIP :Click to jump to a new vehicle
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STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :railway locomotive
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STR_ENGINE_PREVIEW_ELRAIL_LOCOMOTIVE :electrified railway locomotive
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STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail locomotive
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@@ -12,9 +12,13 @@
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/** Widgets of the #EnginePreviewWindow class. */
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enum EnginePreviewWidgets : WidgetID {
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WID_EP_CAPTION, ///< The caption for the question.
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WID_EP_QUESTION, ///< The container for the question.
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WID_EP_NO, ///< No button.
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WID_EP_YES, ///< Yes button.
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WID_EP_PREV, ///< Previous button.
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WID_EP_LIST, ///< Dropdown menu to jump to entries.
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WID_EP_NEXT, ///< Next button.
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};
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#endif /* WIDGETS_ENGINE_WIDGET_H */
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@@ -766,6 +766,7 @@ public:
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* A dropdown option associated to this window has been selected.
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* @param widget the widget (button) that the dropdown is associated with.
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* @param index the element in the dropdown that is selected.
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* @param click_result dropdown element specific result data.
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*/
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virtual void OnDropdownSelect([[maybe_unused]] WidgetID widget, [[maybe_unused]] int index, [[maybe_unused]] int click_result) {}
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