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https://github.com/OpenTTD/OpenTTD
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Codechange: document a few enumerations
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@@ -55,6 +55,7 @@ public:
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*/
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typedef std::vector<std::unique_ptr<const DropDownListItem>> DropDownList;
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/** Configuration options for the created DropDownLists. */
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enum class DropDownOption : uint8_t {
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InstantClose, ///< Set if releasing mouse button should close the list regardless of where the cursor is.
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Persist, ///< Set if this dropdown should stay open after an option is selected.
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@@ -63,6 +63,7 @@ struct GroupStatistics {
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static void UpdateAutoreplace(CompanyID company);
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};
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/** Configuration flags for a group. */
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enum class GroupFlag : uint8_t {
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ReplaceProtection = 0, ///< If set, the global autoreplace has no effect on the group
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ReplaceWagonRemoval = 1, ///< If set, autoreplace will perform wagon removal on vehicles in this group.
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28
src/house.h
28
src/house.h
@@ -34,15 +34,16 @@ static const HouseID NUM_HOUSES_PER_GRF = NUM_HOUSES; ///< Number of supported h
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static const uint HOUSE_NUM_ACCEPTS = 16; ///< Max number of cargoes accepted by a tile
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static const uint HOUSE_ORIGINAL_NUM_ACCEPTS = 3; ///< Original number of accepted cargo types.
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/** Flags describing the layout and purpose of a building. */
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enum class BuildingFlag : uint8_t {
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Size1x1 = 0,
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NotSloped = 1,
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Size2x1 = 2,
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Size1x2 = 3,
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Size2x2 = 4,
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IsAnimated = 5,
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IsChurch = 6,
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IsStadium = 7,
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Size1x1 = 0, ///< The building is a single tile.
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NotSloped = 1, ///< The building can only be built on flat land; when not set foundations are placed.
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Size2x1 = 2, ///< The building is 2x1 tiles, i.e. wider on the X-axis.
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Size1x2 = 3, ///< The building is 1x2 tiles, i.e. wider on the Y-axis.
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Size2x2 = 4, ///< The building is 2x2 tiles.
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IsAnimated = 5, ///< The building uses animation.
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IsChurch = 6, ///< The building functions as a church, i.e. only one can be built in a town.
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IsStadium = 7, ///< The building functions as a stadium, i.e. only one can be built in a town.
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};
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using BuildingFlags = EnumBitSet<BuildingFlag, uint8_t>;
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@@ -52,12 +53,13 @@ static constexpr BuildingFlags BUILDING_2_TILES_X = {BuildingFlag::Size2x1, Bu
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static constexpr BuildingFlags BUILDING_2_TILES_Y = {BuildingFlag::Size1x2, BuildingFlag::Size2x2};
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static constexpr BuildingFlags BUILDING_HAS_4_TILES = {BuildingFlag::Size2x2};
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/** Concentric rings of zoning around the centre of a town. */
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enum class HouseZone : uint8_t {
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TownEdge = 0,
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TownOutskirt = 1,
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TownOuterSuburb = 2,
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TownInnerSuburb = 3,
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TownCentre = 4,
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TownEdge = 0, ///< Edge of the town; roads without pavement.
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TownOutskirt = 1, ///< Outskirts of a town; roads without pavement.
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TownOuterSuburb = 2, ///< Outer suburbs; roads with pavement.
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TownInnerSuburb = 3, ///< Inner suburbs; roads with pavement and trees.
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TownCentre = 4, ///< Centre of town; roads with pavement and streetlights.
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TownEnd,
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ClimateSubarcticAboveSnow = 11, ///< Building can appear in sub-arctic climate above the snow line
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@@ -1344,6 +1344,7 @@ protected:
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StringFilter string_filter{}; ///< Filter for industries
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QueryString industry_editbox; ///< Filter editbox
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/** Ways to sort industries. */
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enum class SorterType : uint8_t {
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ByName, ///< Sorter type to sort by name
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ByType, ///< Sorter type to sort by type
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@@ -10,6 +10,7 @@
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#ifndef NEWGRF_ANIMATION_TYPE_H
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#define NEWGRF_ANIMATION_TYPE_H
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/** Statuses of animation within NewGRFs. */
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enum class AnimationStatus : uint8_t {
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NonLooping = 0x00, ///< Animation is not looping.
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Looping = 0x01, ///< Animation is looping.
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@@ -23,6 +23,7 @@ template <> struct std::hash<BadgeClassID> {
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}
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};
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/** Configuration flags for badges. */
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enum class BadgeFlag : uint8_t {
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Copy = 0, ///< Copy badge to related things.
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NameListStop = 1, ///< Stop adding names to the name list after this badge.
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@@ -110,6 +110,7 @@ enum StationClassID : uint16_t {
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/** Allow incrementing of StationClassID variables */
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DECLARE_INCREMENT_DECREMENT_OPERATORS(StationClassID)
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/** Flags describing behaviour of NewGRF stations. */
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enum class StationSpecFlag : uint8_t {
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SeparateGround = 0, ///< Use different sprite set for ground sprites.
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DivByStationSize = 1, ///< Divide cargo amount by station size.
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@@ -163,6 +164,7 @@ struct StationSpec : NewGRFSpecBase<StationClassID> {
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StationSpecFlags flags; ///< Bitmask of flags, bit 0: use different sprite set; bit 1: divide cargo about by station size
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/** Flags describing the behaviour for individual tiles of a station. */
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enum class TileFlag : uint8_t {
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Pylons = 0, ///< Tile should contain catenary pylons.
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NoWires = 1, ///< Tile should NOT contain catenary wires.
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@@ -162,6 +162,7 @@ public:
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PFM_SAVED = 2, ///< Show saved types.
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};
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/** The things of a picker that can be invalidated. */
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enum class PickerInvalidation : uint8_t {
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Class, ///< Refresh the class list.
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Type, ///< Refresh the type list.
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@@ -19,6 +19,7 @@ extern RoadStopPool _roadstop_pool;
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/** A Stop for a Road Vehicle */
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struct RoadStop : RoadStopPool::PoolItem<&_roadstop_pool> {
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/** Flags describing the status of a single road stop. */
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enum class RoadStopStatusFlag : uint8_t {
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Bay0Free = 0, ///< Non-zero when bay 0 is free
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Bay1Free = 1, ///< Non-zero when bay 1 is free
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@@ -14,6 +14,7 @@
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#include "saveload/saveload.h"
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#include "core/enum_type.hpp"
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/** Flags describing the behaviour of a setting. */
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enum class SettingFlag : uint8_t {
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GuiZeroIsSpecial, ///< A value of zero is possible and has a custom string (the one after "strval").
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GuiDropdown, ///< The value represents a limited number of string-options (internally integer) presented as dropdown.
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