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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-10 09:32:29 +01:00

Updated Settings in config.ini (markdown)

Ryan D.
2015-08-17 13:10:49 -04:00
parent 337cc69a27
commit a549776394

@@ -14,7 +14,7 @@
|`fullscreen_width`|any positive integer in pixels|native desktop resolution width (e.g. `1920` for 1920x1080)|Controls horizontal size of game in fullscreen mode|
|`game_path`|full path to the RCT2 installation|varies|The full path to where the original `rct2.exe` is located. This should never be changed unless you know what you're doing.|
|`landscape_smoothing`|`true`, `false`|`true`|Whether or not the transitions between two different land types should be "smoothed"|
|`language`|`en-GB`, `en-US`, `de-DE`, `nl-NL`, `fr-FR`, `hu-HU`, `pl-PL`, `es-ES`, `sv-SE`, `it-IT`, `pt-BR`|`en-US`|Changes what language is used|
|`language`|`en-GB`, `en-US`, `de-DE`, `nl-NL`, `fr-FR`, `hu-HU`, `pl-PL`, `es-ES`, `sv-SE`, `it-IT`, `pt-BR`, `zh-Hant`, `zh-Hans`, `fi-FI`|`en-US`|Changes what language is used|
|`measurement_format`|`IMPERIAL`, `METRIC`|`IMPERIAL`|Changes what measurement format is used for distances, speed, etc.|
|`play_intro`|`true`, `false`|`false`|Whether or not to play the intro movie|
|`save_plugin_data`|`true`, `false`|`false`|Whether or not to save custom object data in scenarios and save games. If a player opens a scenario with custom object data that they do not have, and that object is embedded in the scenario file, the game will automatically install it for them.|
@@ -31,6 +31,7 @@
|`no_test_crashes`|`true`, `false`|`false`|Whether or not trains will crash while the coaster is in test mode|
|`date_format`|`DD/MM/YY`, `MM/DD/YY`|`DD/MM/YY`|Changes what date format is used|
|`auto_staff`|`true`, `false`|`false`|Whether or not to automatically place newly hired staff members|
|`handymen_mow_default`|`true`, `false`|`false`|Whether or not to make newly hired handymen mow grass by default|
|`last_run_version`|the last OpenRCT2 version|any string, in double quotes|Stores the last known version of OpenRCT2|
|`title_sequence`|`3` (RCT2), `4` (OpenRCT2)|`4`|The park sequence to use on the title screen|
|`invert_viewport_drag`|`false`, `true`|`false`|Whether or not to invert mouse dragging of the viewport|
@@ -44,8 +45,8 @@
|------|------------|-------|-----------|
|`toolbar_show_finances`|`true`, `false`|`false`|Whether or not to show a separate button for the finance window in the toolbar|
|`toolbar_show_research`|`true`, `false`|`true`|Whether or not to show a separate button for the research and development window in the toolbar|
|`toolbar_show_cheats`|`true`, `false`|`false`|Whether or not to show a button for the cheat window in the toolbar|
|`toolbar_show_news`|`true`, `false`|`false`|Whether or not to show a button for the recent news window in the toolbar|
|`toolbar_show_cheats`|`true`, `false`|`false`|Whether or not to show a separate button for the cheat window in the toolbar|
|`toolbar_show_news`|`true`, `false`|`false`|Whether or not to show a separate button for the recent news window in the toolbar|
|`select_by_track_type`|`true`, `false`|`false`|Whether or not to allow switching train type on roller coasters that share the same track type (like in RCT1)|
|`console_small_font`|`true`, `false`|`false`|If enabled, the in-game console will use a different font in place of the standard RCT font|
|`current_theme`|`"*RCT2"`, `"*RCT1"`, the name of a custom theme, in quotes|`"*RCT2"`|Controls what color scheme is used for the GUI|
@@ -58,6 +59,7 @@
|`title_music`|`0` (disabled), `1` (RCT1 theme), `2` (RCT2 theme), `3` (random)|`2`|What music to use on the main menu. `1` and `3` require that you copy `data\css17.dat` from your RCT1 installation to `data\css50.dat` in your RCT2 installation.|
|`sound`|`true`, `false`|`true`|Whether or not to play game sounds and music|
|`ride_music`|`true`, `false`|`true`|Whether or not to play ride music|
|`audio_focus`|`true`, `false`|`false`|Whether or not to mute the game if the window loses focus|
|`master_volume`|any integer between 0 and 100|`100`|Controls the master volume of the game|
|`music_volume`|any integer between 0 and 100|`100`|Controls the volume of music in-game|
|`audio_device`|`""`, the name of a audio device on your computer, in quotes|`""` (Default sound device)|The name of the audio device on your computer that OpenRCT2 will use|
@@ -70,6 +72,7 @@
|`disable_all_breakdowns`|`true`, `false`|`false`|Whether or not to disable all ride breakdowns|
|`unlock_all_prices`|`true`, `false`|`false`|Whether or not to allow setting both an entrance fee and fee per ride|
|`build_in_pause_mode`|`true`, `false`|`false`|Whether or not to allow building while the game is paused. Note that not all construction code is handled by OpenRCT2 yet, so some things won't work|
|`ignore_ride_intensity`|`true`, `false`|`false`|Whether or not guests ignore a ride's intensity and nausea ratings|
##[twitch]
|option|legal values|default|description|
@@ -79,4 +82,10 @@
|`follower_peep_tracking`|`true`, `false`|`false`|Whether or not to automatically track peeps that are channel followers|
|`chat_peep_names`|`true`, `false`|`true`|Whether or not to name peeps after users in channel chat|
|`chat_peep_tracking`|`true`, `false`|`true`|Whether or not to automatically track peeps that are in channel chat|
|`news`|`true`, `false`|`false`|Whether or not to display in-game news items from channel chat that start with "!news"|
|`news`|`true`, `false`|`false`|Whether or not to display in-game news items from channel chat that start with "!news"|
##[network]
|option|legal values|default|description|
|------|------------|-------|-----------|
|`player_name`|any string, in quotes|`"Player"`|The name of the player for multiplayer|
|`default_port`|any number between 1 and 65535|`11753`|The port to use for multiplayer servers|