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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-23 15:52:55 +01:00

Updated Features to implement (markdown)

Michael Steenbeek
2016-05-13 10:42:00 +02:00
parent 99d62058e4
commit a4f32c0810

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The following is a list of features which are planned by the project team. Do not add features to this list yourself: discuss them on Gitter or open a feature request (under 'Issues').
The following is a list of features that the project team would like to have in the game at some point. Do not add features to this list yourself: discuss them on Gitter or open a feature request (under 'Issues').
* ~~INI configuration file, stored in _(user's documents)/OpenRCT2_ or _(user's home directory)/.OpenRCT2_ if on UNIX. -I'll start work in this -[jvlomax](https://github.com/jvlomax)~~
* ~~Save screenshot as 8bpp PNG, possibly using LodePNG.~~
@@ -38,3 +38,6 @@ The following is a list of features which are planned by the project team. Do no
* Drag a line of path (like track in OpenTTD)
* Drag a line or rectangle of wall or roof for very quick scenery construction.
* Cutting, copying, pasting and saving areas of scenery (a bit like saving track designs with scenery, but without the need for the track).
## Game mechanics
* Make handymen capable of repairing vandalism