1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-31 18:55:23 +01:00

Updated OpenGL renderengine issues (markdown)

Maarten Peters
2016-06-17 15:53:16 +02:00
parent 8d699946a5
commit 9838e34b2e

@@ -4,15 +4,41 @@ The general problem is that colors or shape of many object get changed by switch
# List of bugs (with standard RCT2 theme enabled)
## Crashes
- [ ] **MAJOR bug as it prevents testing certain things!** Whenever you build an attraction an assertion error pops up and the game crashes. The shops and stalls are not effected by this problem. [assertion](http://i.imgur.com/ttOLqLB.png?1)
## Misc.
- [ ] FPS changes too much and is unstable, see #3881
## Broken features
- [ ] Scaling doesn't seem to be affected by scaling quality options.
- [ ] Pause the game when Steam overlay is open doesn't work.
## General glitches
- [ ] TTF font is not loaded at all when using OpenGL, see #3868
- [ ] Severe graphical glitches when zooming out.
- [ ] Many issues of changing color of balloons, rides, scenery, supports etc. when switching to the OpenGL renderer while playing the game. (some of them you see below) Also happens the other way around.
- [ ] Use the balloons cheat from every renderer > make sure you're after this using a renderengine that is not OpenGL > Use the OpenGL engine now >>> the balloons rapidly change colors. Could be related to the issue above. Same for umbrellas.
- [ ] The shirt of the person of the customor information tab icon of a ride changes color when you focus on the customor information tab. Same for the Guests window and then the Show list of individual guests in park tab icon.
- [ ] When saving track design with scenery you see severe graphical corruption. Especially notable if you move over the map.
- [ ] Day and night cycle only affects (certain parts of) the UI or only a part of the gameplay screen gets affected, this changes and so it is not a bug with the exact same symptoms every time.
- [ ] Only the vehicles of the rides (red stripes) get rendered at the map of rides and stalls.
- [ ] When you resize the map window an make it larger, the extra, non-used space of the map/park itself gets the same brown color as the surrounding UI instead of the normal black.
- [ ] At the people map, only the people get rendered and not the surroundings.
- [ ] At the view options dropdown menu all these options cause graphical corruption or instead of ghosts (like when you see through scenery) nothing gets rendered and you just see nothing of the invisible/transparent things anymore. Height marks and invisible people and supports are not affected.
## Vehicle details and options tab icon (this icon seems to have trouble with several rides, maybe one general bug?)
- [ ] The vehicle details and options tab icon doesn't get renderd for 3D cinemas.
- [ ] The vehicle details and options tab icon gets renderd incorrectly for the monorail as the moves/is jumpy during the rotation of the icon.
- [ ] The vehicle details and options tab icon doesn't get renderd properly for the Enterprise.
## Changed colors and transparency issues
- [ ] Many issues of changing color of balloons, rides, scenery, supports etc. when switching to the OpenGL renderer while playing the game. (some of them you see below) Also happens the other way around.
- [ ] Use the balloons cheat from every renderer > make sure you're after this using a renderengine that is not OpenGL > Use the OpenGL engine now >>> the balloons rapidly change colors. Could be related to the issue above. Same for umbrellas.
- [ ] The shirt of the person of the customor information tab icon of a ride changes color when you focus on the customor information tab. Same for the Guests window and then the Show list of individual guests in park tab icon.
- [ ] The balloons of the balloon stall at the new shops/stalls menu are rendered black (only at the preview image at the menu, not the ones the guest are carrying).
- [ ] Red or green text, which should normally appear when you place or demolish a shop or ride with the amount of money it cost/you get, does not appear/get renderd.
- [ ] Some shops or stalls stay rendered as a ghost after placement and some don't turn into ghost before you place them (so, when you're choosing a location), but are always just rendered as a fully places shop/stall.
@@ -20,23 +46,14 @@ The general problem is that colors or shape of many object get changed by switch
- [ ] Tooltips have a different color and are much more transparent then normal.
- [ ] The dropdown menus from the toolbar have much darker colour.
- [ ] When it starts raining (rain, heavy rain or thunderstorm), everything, except the UI, turns gray. This changes back to normal after the rain ends.
- [ ] The water in the lakes is much darker and is not transparent. (It does however animate now, seems like it got fixed)
- [ ] The water in the lakes is much darker and is not transparent. (It does however animate now, seems like that part got fixed)
- [x] The water at water attractions like the log flume has no animation. (not always reproducable) It seems like it's fixed with #3875, need confirmation.
- [ ] When saving track design with scenery you see severe graphical corruption. Especially notable if you move over the map.
- [ ] The selection brackground color is gray instead of darker red when you hover you mouse over a scenario name at the scenario selection menu.
- [ ] The background of the Window title at every Window (of the UI, like the options window) gets a gray tint.
- [ ] Day and night cycle only affects (certain parts of) the UI or only a part of the gameplay screen gets affected, this changes and so it is not a bug with the exact same symptoms every time.
- [ ] Only the vehicles of the rides (red stripes) get rendered at the map of rides and stalls.
- [ ] When you resize the map window an make it larger, the extra, non-used space of the map/park itself gets the same brown color as the surrounding UI instead of the normal black.
- [ ] At the people map, only the people get rendered and not the surroundings.
- [ ] At the view options dropdown menu all these options cause graphical corruption or instead of ghosts (like when you see through scenery) nothing gets rendered and you just see nothing of the invisible/transparent things anymore. Height marks and invisible people and supports are not affected.
- [ ] Opening the viewport of a ride that uses supports causes severe graphical corruption inside and near the viewport window.
- [ ] All abstract theming (including abraction theming scenery and entrance theme) are not transparent any more and have a much darker colour.
- [ ] Scaling doesn't seem to be affected by scaling quality options.
- [ ] FPS changes too much and is unstable, see #3881
- [ ] The tiny resize icon at the right bottom of each window has a different color: green/gray
- [ ] Tab icons at all windows sometimes have a different background color.
- [ ] Pause the game when Steam overlay is open doesn't work.
- [ ] Change game speed-, cheat- and the debug tools-buttons have a gray background instead of blue. Introduced in 19cd56b / #3875