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https://github.com/OpenRCT2/OpenRCT2
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101
Home.md
101
Home.md
@@ -4,49 +4,116 @@ Check out **OpenRCT2** on [Discord](https://discord.gg/fsEwSWs) where developmen
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The [OpenRCT2](http://www.reddit.com/r/openrct2) subreddit and the #general channel in the Discord server above can be used to discuss less technical issues or get help.
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## What shall I work on?
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Things you can do:
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* Improve the wiki pages.
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* Improve [[language support]] by helping to translate.
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* Contribute code or graphics. Check out the pages with [[information for contributors|Home#contributing]] below!
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Ensure that you do not work on something that someone else is already working on. To do so, please have a chat with developers at [OpenRCT2's Discord](https://discord.gg/fsEwSWs).
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## Pages
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### General information
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* [[Changes to original game]], for a list of changes and features that have been made and implemented so far.
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* [FAQ & Common Issues](https://github.com/OpenRCT2/OpenRCT2/wiki/FAQ-&-Common-Issues)
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* [[Required RCT2 Files]] for running the game.
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* [FAQ & common issues](https://github.com/OpenRCT2/OpenRCT2/wiki/FAQ-&-Common-Issues)
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* [[Required RCT2 files]] for running the game.
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* [[Known Issues from the RCT2 Readme]]
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* [[Found bugs and limitations in RCT2]]
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* [[Settings in config.ini]] for a list of settings that can be configured in config.ini.
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* [[Using multiplayer|Multiplayer]]
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* [[Language support]]
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* [[Loading RCT1 scenarios and data]]
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* [[Roadmap]]
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* [[Tutorials]]
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* [[RCT1 features not in RCT2]]
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* [[OpenGL renderengine issues]]
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* [[Official extended scenery set]]
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* [[Increasing of game limits]]
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* [[Getting packaged versions]]
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* [[External influences]]
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### Feature documentation
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* [[Cheats window]]
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* [[Console]]
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* [[Custom music]]
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* [[Map generation]]
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* [[Replay system]]
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* [[Sandbox mode]]
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### Contributing
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* [[Coding Style]]
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* [[Overall program structure]] (WIP)
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* [[Features to Implement]], for a list of features that are ready to be implemented right now without any more game functions being re-written.
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* [[Feature Requests]], for a list of features requests from the community.
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* [[Dithering Images]], for creating large images or realistic sprites that use the RCT2 palette.
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* Improve the wiki pages.
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* Improve [[Language support]] by helping to translate.
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#### General information for contributors
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* [[Coding style]]
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* [[Commit messages]]
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* [[Features to implement]], for a list of features that are ready to be implemented right now without any more game functions being re-written.
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* [[Feature requests]], for a list of feature requests from the community
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* [[Submitted feature requests]], for a complete list of
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all feature requests submitted as issues.
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* [[Dithering images]], for creating large images or realistic sprites that use the RCT2 palette.
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### OSX
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#### Testing
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* [[Testing]]
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* [Benchmarking & stress-testing OpenRCT2](https://github.com/OpenRCT2/OpenRCT2/wiki/Benchmarking-&-stress-testing-OpenRCT2)
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* [[Using minidumps from crash reports]]
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#### Technical information for contributors
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* [[Overall program structure]] (WIP)
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* [[Terminology]]
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* [[Game actions]]
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* [[Peep AI]]
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* [[OpenGL renderer]]
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* [[Sprite compiler]]
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* [[Vehicle sprite layout]]
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* [[Using Track Block Get Previous]]
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* [[RCT12_MAX_SOMETHING versus MAX_SOMETHING]]
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### Platform-specific information
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#### Windows
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* [[Building OpenRCT2 on Windows]]
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#### OSX
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* [[Installation on macOS|Installation on Linux and macOS]]
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* [[Building OpenRCT2 on macOS using CMake]]
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* [[Debugging OpenRCT2 on OSX]]
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### Linux
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#### Linux
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* [[Installation on Linux|Installation on Linux and macOS]]
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* [[Building OpenRCT2 on Linux]]
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* [[Building OpenRCT2 on Windows Subsystem for Linux]]
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* [ArchLinux AUR Package](https://aur.archlinux.org/packages/openrct2-git/)
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* [PPA for Ubuntu/Debian](https://launchpad.net/~openrct2/+archive/ubuntu/nightly)
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#### Android
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* [[Android]]
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### RCT2 Technical Information
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* [[SV6 Ride Structure]]
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* [[SV6 ride structure]]
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* [[TD6 format]]
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* [[Track Data]]
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* [[Track data]]
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* [[Maps]]
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* [[game.cfg structure]]
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* [[Strings used in the game]]
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* [[Strings used in RCT1]]
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* [[Widget colours]]
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* [[G1 Elements Layout]]
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* [OpenRCT2 Palette Spreadsheet](https://docs.google.com/spreadsheets/d/1OtTAytgtecqW7bbN8K6lb6dw4LYUMiXXBb7ZLGyk__U)
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* [[Easter Eggs]]
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* [[G1 elements layout]]
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* [[Sprite list G1.DAT]]
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* [[Sprite list CSG1.DAT]]
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* [[Music cleanup]]
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* [[CSS1.DAT]]
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* [OpenRCT2 palette spreadsheet](https://docs.google.com/spreadsheets/d/1OtTAytgtecqW7bbN8K6lb6dw4LYUMiXXBb7ZLGyk__U)
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* [[Easter eggs]]
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* [[Objects]]
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* [[Original graphics]]
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* [[Performance]]
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* [[RCT1 ride and vehicle types and their RCT2 equivalents]]
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* [[Ride rating calculation]]
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* [[Sizes and angles in the game world]]
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* [[Track types]]
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### Technical information for contributors (historical)
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* [[Decompiling tips IDA]]
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* [[Decompiling tips OllyDbg]]
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* [[Converting game commands to game actions - tutorial]]
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* [[Game commands]]
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* [[Newly identified fields]]
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* [[Old coding style (left for reference)]]
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* [[Peep sprite type]]
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* [[STEX support removal]]
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## Blogs
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* [Mostly Prog](http://mostlyprog.wordpress.com) a blog by @duncanspumpkin.
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