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Updated STEX support removal (markdown)
@@ -3,23 +3,23 @@ With the move to JSON-objects, we will drop support for STEX (**s**cenario **tex
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Work to be carried out:
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- [x] Allow loading SV6 files with missing STEX objects
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- [x] Remove scenario text selection tab from Object Selection window
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- [ ] Put all translations into the translation files (see table below)
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- [x] Put all translations into the translation files (see table below)
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- [ ] Remove STEX loading and logic from the Scenario Editor and the game itself.
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STEX translations were provided for all of the languages RCT2 was released in, as well as the three languages it was released in later. The following list lists all of those. A tick means that all scenario translations are present in the translation file in Localisation.
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- [x] British English
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- [x] American English
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- [ ] French
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- [ ] German
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- [ ] Spanish
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- [ ] Italian
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- [x] French
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- [x] German
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- [x] Spanish
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- [x] Italian
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- [x] Dutch
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- [ ] Swedish
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- [x] Swedish
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- [x] Japanese
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- [x] Korean
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- [x] Simplified Chinese
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- [ ] Traditional Chinese
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- [x] Traditional Chinese
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- [x] Brazilian Portuguese
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- [x] Russian
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- [x] Polish
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