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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-02-02 03:35:09 +01:00

Updated RCT1 Features not in RCT2 (markdown)

Michael Steenbeek
2020-04-06 11:27:10 +02:00
parent ac271ee178
commit 12d344484d

@@ -40,16 +40,14 @@ This page tracks features that existed in RCT1 and its expansions, but are not p
* Many ground types that were in RCT1, such as the rusted sides, are removed in RCT2 and instead added as walls. This removed some features such as using them for underground tunnels.
* The train designs for the Wooden Roller Coaster and Steel Roller Coaster (the latter now known as the Looping Roller Coaster) were re-designed in RCT2. If re-added into RCT2, they would be known as the "Classic" trains.
* The "Finish Building Five Coasters Objective" is not available in RCT2.
* In RCT1 you had to complete scenarios to unlock more scenarios. This would have to be an optional feature as some people would prefer prefer all scenarios to be available from the beginning, including those downloaded from online (as implementing unlockable scenarios in the same style as RCT1 would result in potential downloaded scenarios becoming locked).
* RCT1 allowed steep inclines in the Junior Roller Coaster, which was called the Steel Mini Roller Coaster in RCT1. RCT2 effectively split the Steel Mini Roller Coaster up into the Junior Coaster (with the ladybird and log trains, and the spiral lift hill) and Mini Coaster (with steep hills and rocket cars). The spinning cars that were in RCT1 were removed from the game altogether.
* Fruity Ices Stalls (then known as Ice Cream Stalls before they were given a new appearance and split) could be colored in RCT1, but in RCT2 they are stuck colored blue.
* Fruity Ices Stalls (then known as Ice Cream Stalls before they were given a new appearance and split) could be coloured in RCT1, but in RCT2 they are stuck coloured blue.
* Water in RCT1 was toggleable between transparent and opaque. Using the different options gave the game a very different aesthetic, though some players may prefer the water to always be one or the other (since in RCT1 the view constantly switched between solid and transparent) depending on if the player is in construction mode or not.
* Not a RCT1 feature, but there has been a suggestion to implement some of these features from dev versions of RCT. [EVO of RCT](http://www.nicscorner.com/evo_of_rct.htm)
* RCT1 featured an Easter Egg scenario called 'Mega Park' that was completely invisible in menus until all the original RCT1 scenarios had been won. In RCT2 this is no longer true as every scenario is available from the start.
* RCT1 allows parks where you can simultaneously charge for both Rides and Park Entrance. RCT2 only allows one or the other, not both.
* In RCT1, the scenarios are listed in the order of how difficult they are to win (in the opinion of the game's creator). In RCT2, they are listed in alphabetical order within a set of 'Difficulty' tabs. However, the tab that they appear under is not computed, it is selected in the scenario/landscape designer. (The RCT1 method cannot be implemented easily, if at all, by OpenRCT2)
###RCT1 Features not in RCT2 that have been added by OpenRCT2
## RCT1 Features not in RCT2 that have been added by OpenRCT2
* Using the mountain tool during the game
* You can turn the sound off (in RCT1 this was in the menu bar, in OpenRCT2 this is in the Options window.)
@@ -58,4 +56,5 @@ This page tracks features that existed in RCT1 and its expansions, but are not p
* There are two Powered Launch modes in RCT2. One where the train passes the station backwards (like the Turbine in the Six Flags Belgium scenario) and one where it doesn't (the famous Shuttle Loop from RCT1). For each roller coaster, only one type is available. This is not changeable using the GUI (but can be changed by hacking the SV6 file or using a trainer). For example: the Looping Roller Coaster can only use the new type while the Corkscrew Roller Coaster can only use the old one.
* The "Have Fun!" objective is technically present in RCT2, but not selectable in the Scenario Editor (the TRG Trainer allowed changing the objective to "Have Fun!"). Various scenario designers opt to use an objective that cannot be failed (such as the "Build 10 Roller Coasters") in place of the "Have Fun!" objective.
* The RCT1 main theme song is not anywhere in RCT2. It is the only music (except maybe sound effects) that is RCT1-exclusive.
* In RCT1 the default 'work state' of a handyman for mowing grass is **on**. In RCT2, the default is **off**, since handymen with moving grass set to on tend to spend almost all of their time mowing grass. OpenRCT2 has an opt-in option to use the RCT1 'work state'.
* In RCT1 the default 'work state' of a handyman for mowing grass is **on**. In RCT2, the default is **off**, since handymen with moving grass set to on tend to spend almost all of their time mowing grass. OpenRCT2 has an opt-in option to use the RCT1 'work state'.
* In RCT1 you had to complete scenarios to unlock more scenarios. This is now implemented in OpenRCT2 as an option (on by default).