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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2025-12-11 01:52:32 +01:00

Updated Found bugs and limitations in RCT2 (markdown)

Michael Steenbeek
2015-07-16 13:49:48 +02:00
parent 92be018036
commit 08c0322078

@@ -11,7 +11,7 @@ Bugs introduced by OpenRCT2 should be reported under Issues.
* Peep AI pathfinding bug resulting in large numbers of park guests becoming 'lost' and walking in very tight loops. Causes a rapid degradation in Park Rating.
* Rides (.TD6 files) saved in the Rollercoaster Designer and in Scenarios are sometimes stored with the wrong heights and path clearances so they cannot be placed back in parks exactly as they were originally built.
* Underflow error causing 999 park rating if you have enough angry peeps.
* [Trash bug](https://github.com/IntelOrca/OpenRCT2/pull/763)
* ~~Litter bin do not get full.~~ ([Fixed with 763](https://github.com/IntelOrca/OpenRCT2/pull/763))
# Limitations
* Only 255 rides and shops can be built in a saved game.
@@ -19,5 +19,5 @@ Bugs introduced by OpenRCT2 should be reported under Issues.
* There is a limit of 10,000 'sprites' in a saved game. (Sprites include guests, staff, ride vehicles, trash, vomit, balloons, and ducks!)
* The maximum of years RCT2 supports is 8192. This means that 31 October, Year 8192 will be followed by 1 March, Year 1. Likewise, rides that are 8192 years old will be considered brand new the following year.
* There is a banner limit. It's unclear what the maximum number of banners is. But there also seems to be a bug at the calculation of it: http://forums.rctspace.com/index.php?showtopic=23825
* There are two Powered Launch modes in RCT2. One where the train passes the station (like the Turbine in the Six Flags Belgium scenario) and one where it doesn't (the famous Shuttle Loop from RCT1). Which one is available depends on the track type and is not changeable using the GUI (but can be changed by hacking the SV6 file or using a trainer).
* Although the Have Fun! objective is present in RCT2, it is not selectable from the GUI (but can be chosen by hacking the SV6 file or using the TRG Trainer).
* ~~There are two Powered Launch modes in RCT2. One where the train passes the station (like the Turbine in the Six Flags Belgium scenario) and one where it doesn't (the famous Shuttle Loop from RCT1). Which one is available depends on the track type and is not changeable using the GUI (but can be changed by hacking the SV6 file or using a trainer).~~ (Both types available for every launched ride in OpenRCT2.)
* ~~Although the Have Fun! objective is present in RCT2, it is not selectable from the GUI (but can be chosen by hacking the SV6 file or using the TRG Trainer).~~ (Fixed in OpenRCT2.)