mirror of
https://github.com/OpenRCT2/OpenRCT2
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235 lines
7.0 KiB
C++
235 lines
7.0 KiB
C++
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include "../core/Console.hpp"
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#include "../core/FileStream.hpp"
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#include "../core/Memory.hpp"
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#include "../core/MemoryStream.h"
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#include "../core/String.hpp"
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#include "../core/Path.hpp"
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#include "BannerObject.h"
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#include "EntranceObject.h"
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#include "FootpathItemObject.h"
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#include "FootpathObject.h"
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#include "LargeSceneryObject.h"
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#include "Object.h"
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#include "ObjectFactory.h"
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#include "RideObject.h"
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#include "SceneryGroupObject.h"
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#include "SmallSceneryObject.h"
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#include "StexObject.h"
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#include "WallObject.h"
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#include "WaterObject.h"
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extern "C"
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{
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#include "../object.h"
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#include "../util/sawyercoding.h"
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}
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class ReadObjectContext : public IReadObjectContext
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{
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private:
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utf8 * _objectName;
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bool _wasWarning = false;
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bool _wasError = false;
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public:
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bool WasWarning() const { return _wasWarning; }
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bool WasError() const { return _wasError; }
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ReadObjectContext(const utf8 * objectFileName)
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{
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_objectName = String::Duplicate(objectFileName);
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}
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~ReadObjectContext() override
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{
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Memory::Free(_objectName);
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_objectName = nullptr;
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}
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void LogWarning(uint32 code, const utf8 * text) override
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{
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_wasWarning = true;
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if (!String::IsNullOrEmpty(text))
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{
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log_verbose("[%s] Warning: %s", _objectName, text);
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}
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}
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void LogError(uint32 code, const utf8 * text) override
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{
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_wasError = true;
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if (!String::IsNullOrEmpty(text))
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{
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Console::Error::WriteLine("[%s] Error: %s", _objectName, text);
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}
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}
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};
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namespace ObjectFactory
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{
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static void ReadObjectLegacy(Object * object, IReadObjectContext * context, IStream * stream)
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{
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try
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{
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object->ReadLegacy(context, stream);
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}
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catch (IOException ex)
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{
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// TODO check that ex is really EOF and not some other error
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context->LogError(OBJECT_ERROR_UNEXPECTED_EOF, "Unexpectedly reached end of file.");
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}
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catch (Exception ex)
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{
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context->LogError(OBJECT_ERROR_UNKNOWN, nullptr);
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}
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}
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static MemoryStream * GetDecodedChunkStream(IReadObjectContext * context, SDL_RWops * file)
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{
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size_t bufferSize = 0x600000;
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void * buffer = Memory::Allocate<void>(bufferSize);
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if (buffer == nullptr)
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{
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log_error("Unable to allocate data buffer.");
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return nullptr;
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}
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bufferSize = sawyercoding_read_chunk_with_size(file, (uint8 *)buffer, bufferSize);
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if (bufferSize == SIZE_MAX)
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{
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context->LogError(OBJECT_ERROR_BAD_ENCODING, "Unable to decode chunk.");
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Memory::Free(buffer);
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return nullptr;
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}
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else
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{
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buffer = Memory::Reallocate(buffer, bufferSize);
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return new MemoryStream(buffer, bufferSize, MEMORY_ACCESS_READ | MEMORY_ACCESS_OWNER);
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}
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}
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Object * CreateObjectFromLegacyFile(const utf8 * path)
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{
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Object * result = nullptr;
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SDL_RWops * file = SDL_RWFromFile(path, "rb");
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if (file != nullptr)
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{
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rct_object_entry entry;
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if (SDL_RWread(file, &entry, sizeof(entry), 1) == 1)
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{
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result = CreateObject(entry);
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if (result != nullptr)
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{
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utf8 objectName[9] = { 0 };
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Memory::Copy(objectName, entry.name, 8);
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auto readContext = ReadObjectContext(objectName);
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auto chunkStream = GetDecodedChunkStream(&readContext, file);
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if (chunkStream != nullptr)
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{
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ReadObjectLegacy(result, &readContext, chunkStream);
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delete chunkStream;
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}
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if (readContext.WasError())
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{
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Console::Error::WriteLine("Error reading object: '%s'", path);
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delete result;
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result = nullptr;
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}
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}
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}
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SDL_RWclose(file);
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}
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return result;
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}
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Object * CreateObjectFromLegacyData(const rct_object_entry * entry, const void * data, size_t dataSize)
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{
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Guard::ArgumentNotNull(entry, GUARD_LINE);
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Guard::ArgumentNotNull(data, GUARD_LINE);
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Object * result = CreateObject(*entry);
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if (result != nullptr)
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{
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utf8 objectName[9];
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object_entry_get_name_fixed(objectName, sizeof(objectName), entry);
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auto readContext = ReadObjectContext(objectName);
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auto chunkStream = MemoryStream(data, dataSize);
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ReadObjectLegacy(result, &readContext, &chunkStream);
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if (readContext.WasError())
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{
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delete result;
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result = nullptr;
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}
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}
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return result;
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}
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Object * CreateObject(const rct_object_entry &entry)
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{
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Object * result = nullptr;
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uint8 objectType = entry.flags & 0x0F;
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switch (objectType) {
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case OBJECT_TYPE_RIDE:
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result = new RideObject(entry);
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break;
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case OBJECT_TYPE_SMALL_SCENERY:
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result = new SmallSceneryObject(entry);
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break;
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case OBJECT_TYPE_LARGE_SCENERY:
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result = new LargeSceneryObject(entry);
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break;
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case OBJECT_TYPE_WALLS:
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result = new WallObject(entry);
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break;
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case OBJECT_TYPE_BANNERS:
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result = new BannerObject(entry);
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break;
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case OBJECT_TYPE_PATHS:
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result = new FootpathObject(entry);
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break;
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case OBJECT_TYPE_PATH_BITS:
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result = new FootpathItemObject(entry);
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break;
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case OBJECT_TYPE_SCENERY_SETS:
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result = new SceneryGroupObject(entry);
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break;
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case OBJECT_TYPE_PARK_ENTRANCE:
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result = new EntranceObject(entry);
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break;
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case OBJECT_TYPE_WATER:
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result = new WaterObject(entry);
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break;
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case OBJECT_TYPE_SCENARIO_TEXT:
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result = new StexObject(entry);
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break;
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}
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return result;
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}
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}
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