mirror of
https://github.com/OpenRCT2/OpenRCT2
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104 lines
3.8 KiB
C++
104 lines
3.8 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2018 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "BannerObject.h"
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#include "../core/IStream.hpp"
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#include "../drawing/Drawing.h"
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#include "../localisation/Language.h"
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#include "../object/Object.h"
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#include "../object/ObjectRepository.h"
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#include "ObjectJsonHelpers.h"
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#include "ObjectList.h"
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void BannerObject::ReadLegacy(IReadObjectContext* context, IStream* stream)
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{
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stream->Seek(6, STREAM_SEEK_CURRENT);
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_legacyType.banner.scrolling_mode = stream->ReadValue<uint8_t>();
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_legacyType.banner.flags = stream->ReadValue<uint8_t>();
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_legacyType.banner.price = stream->ReadValue<int16_t>();
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_legacyType.banner.scenery_tab_id = stream->ReadValue<uint8_t>();
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stream->Seek(1, STREAM_SEEK_CURRENT);
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GetStringTable().Read(context, stream, OBJ_STRING_ID_NAME);
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rct_object_entry sgEntry = stream->ReadValue<rct_object_entry>();
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SetPrimarySceneryGroup(&sgEntry);
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GetImageTable().Read(context, stream);
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// Validate properties
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if (_legacyType.large_scenery.price <= 0)
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{
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context->LogError(OBJECT_ERROR_INVALID_PROPERTY, "Price can not be free or negative.");
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}
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// Add banners to 'Signs and items for footpaths' group, rather than lumping them in the Miscellaneous tab.
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// Since this is already done the other way round for original items, avoid adding those to prevent duplicates.
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auto identifier = GetIdentifier();
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auto& objectRepository = context->GetObjectRepository();
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auto item = objectRepository.FindObject(identifier);
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if (item != nullptr)
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{
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auto objectEntry = &item->ObjectEntry;
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if (object_entry_get_source_game(objectEntry) == OBJECT_SOURCE_WACKY_WORLDS
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|| object_entry_get_source_game(objectEntry) == OBJECT_SOURCE_TIME_TWISTER
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|| object_entry_get_source_game(objectEntry) == OBJECT_SOURCE_CUSTOM)
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{
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auto scgPathX = Object::GetScgPathXHeader();
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SetPrimarySceneryGroup(&scgPathX);
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}
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}
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}
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void BannerObject::Load()
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{
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GetStringTable().Sort();
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_legacyType.name = language_allocate_object_string(GetName());
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_legacyType.image = gfx_object_allocate_images(GetImageTable().GetImages(), GetImageTable().GetCount());
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}
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void BannerObject::Unload()
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{
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language_free_object_string(_legacyType.name);
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gfx_object_free_images(_legacyType.image, GetImageTable().GetCount());
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_legacyType.name = 0;
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_legacyType.image = 0;
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}
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void BannerObject::DrawPreview(rct_drawpixelinfo* dpi, int32_t width, int32_t height) const
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{
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int32_t x = width / 2;
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int32_t y = height / 2;
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uint32_t imageId = 0x20D00000 | _legacyType.image;
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gfx_draw_sprite(dpi, imageId + 0, x - 12, y + 8, 0);
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gfx_draw_sprite(dpi, imageId + 1, x - 12, y + 8, 0);
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}
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void BannerObject::ReadJson(IReadObjectContext* context, const json_t* root)
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{
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auto properties = json_object_get(root, "properties");
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_legacyType.banner.scrolling_mode = json_integer_value(json_object_get(properties, "scrollingMode"));
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_legacyType.banner.price = json_integer_value(json_object_get(properties, "price"));
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_legacyType.banner.flags = ObjectJsonHelpers::GetFlags<uint8_t>(
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properties,
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{
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{ "hasPrimaryColour", BANNER_ENTRY_FLAG_HAS_PRIMARY_COLOUR },
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});
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SetPrimarySceneryGroup(ObjectJsonHelpers::GetString(json_object_get(properties, "sceneryGroup")));
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ObjectJsonHelpers::LoadStrings(root, GetStringTable());
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ObjectJsonHelpers::LoadImages(context, root, GetImageTable());
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}
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