1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-17 12:03:07 +01:00
Files
OpenRCT2/src/interface/viewport_interaction.c
2016-09-14 12:49:20 +01:00

635 lines
19 KiB
C

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "../cheats.h"
#include "../editor.h"
#include "../game.h"
#include "../input.h"
#include "../localisation/localisation.h"
#include "../ride/ride.h"
#include "../ride/ride_data.h"
#include "../ride/track.h"
#include "../scenario.h"
#include "../world/banner.h"
#include "../world/footpath.h"
#include "../world/map.h"
#include "../world/scenery.h"
#include "../world/sprite.h"
#include "viewport.h"
static void viewport_interaction_remove_scenery(rct_map_element *mapElement, int x, int y);
static void viewport_interaction_remove_footpath(rct_map_element *mapElement, int x, int y);
static void viewport_interaction_remove_footpath_item(rct_map_element *mapElement, int x, int y);
static void viewport_interaction_remove_park_wall(rct_map_element *mapElement, int x, int y);
static void viewport_interaction_remove_large_scenery(rct_map_element *mapElement, int x, int y);
static rct_peep *viewport_interaction_get_closest_peep(int x, int y, int maxDistance);
/**
*
* rct2: 0x006ED9D0
*/
int viewport_interaction_get_item_left(int x, int y, viewport_interaction_info *info)
{
rct_map_element *mapElement;
rct_sprite *sprite;
rct_vehicle *vehicle;
// No click input for title screen or scenario editor or track manager
if (gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_MANAGER))
return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
//
if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER)
return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
rct_xy16 mapCoord = { 0 };
get_map_coordinates_from_pos(x, y, VIEWPORT_INTERACTION_MASK_SPRITE & VIEWPORT_INTERACTION_MASK_RIDE & VIEWPORT_INTERACTION_MASK_PARK, &mapCoord.x, &mapCoord.y, &info->type, &info->mapElement, NULL);
info->x = mapCoord.x;
info->y = mapCoord.y;
mapElement = info->mapElement;
sprite = (rct_sprite*)mapElement;
switch (info->type) {
case VIEWPORT_INTERACTION_ITEM_SPRITE:
switch (sprite->unknown.sprite_identifier) {
case SPRITE_IDENTIFIER_VEHICLE:
vehicle = &(sprite->vehicle);
if (vehicle->ride_subtype != 255)
vehicle_set_map_toolbar(vehicle);
else
info->type = VIEWPORT_INTERACTION_ITEM_NONE;
break;
case SPRITE_IDENTIFIER_PEEP:
peep_set_map_tooltip(&sprite->peep);
break;
}
break;
case VIEWPORT_INTERACTION_ITEM_RIDE:
ride_set_map_tooltip(mapElement);
break;
case VIEWPORT_INTERACTION_ITEM_PARK:
set_map_tooltip_format_arg(0, rct_string_id, gParkName);
set_map_tooltip_format_arg(2, uint32, gParkNameArgs);
break;
default:
info->type = VIEWPORT_INTERACTION_ITEM_NONE;
break;
}
// If nothing is under cursor, find a close by peep
if (info->type == VIEWPORT_INTERACTION_ITEM_NONE) {
info->peep = viewport_interaction_get_closest_peep(x, y, 32);
if (info->peep == NULL)
return VIEWPORT_INTERACTION_ITEM_NONE;
info->type = VIEWPORT_INTERACTION_ITEM_SPRITE;
info->x = info->peep->x;
info->y = info->peep->y;
peep_set_map_tooltip(info->peep);
}
return info->type;
}
int viewport_interaction_left_over(int x, int y)
{
viewport_interaction_info info;
switch (viewport_interaction_get_item_left(x, y, &info)) {
case VIEWPORT_INTERACTION_ITEM_SPRITE:
case VIEWPORT_INTERACTION_ITEM_RIDE:
case VIEWPORT_INTERACTION_ITEM_PARK:
return 1;
default:
return 0;
}
}
int viewport_interaction_left_click(int x, int y)
{
viewport_interaction_info info;
switch (viewport_interaction_get_item_left(x, y, &info)) {
case VIEWPORT_INTERACTION_ITEM_SPRITE:
switch (info.sprite->unknown.sprite_identifier) {
case SPRITE_IDENTIFIER_VEHICLE:
window_ride_open_vehicle(info.vehicle);
break;
case SPRITE_IDENTIFIER_PEEP:
window_guest_open(info.peep);
break;
case SPRITE_IDENTIFIER_MISC:
if (game_is_not_paused()) {
switch (info.sprite->unknown.misc_identifier) {
case SPRITE_MISC_BALLOON:
balloon_press(&info.sprite->balloon);
break;
case SPRITE_MISC_DUCK:
duck_press(&info.sprite->duck);
break;
}
}
break;
}
return 1;
case VIEWPORT_INTERACTION_ITEM_RIDE:
window_ride_open_track(info.mapElement);
return 1;
case VIEWPORT_INTERACTION_ITEM_PARK:
window_park_entrance_open();
return 1;
default:
return 0;
}
}
/**
*
* rct2: 0x006EDE88
*/
int viewport_interaction_get_item_right(int x, int y, viewport_interaction_info *info)
{
rct_map_element *mapElement;
rct_scenery_entry *sceneryEntry;
rct_banner *banner;
rct_ride *ride;
int i, stationIndex;
// No click input for title screen or track manager
if (gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_TRACK_MANAGER))
return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
//
if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER)
return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
rct_xy16 mapCoord = { 0 };
get_map_coordinates_from_pos(x, y, ~(VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER), &mapCoord.x, &mapCoord.y, &info->type, &info->mapElement, NULL);
info->x = mapCoord.x;
info->y = mapCoord.y;
mapElement = info->mapElement;
switch (info->type) {
case VIEWPORT_INTERACTION_ITEM_SPRITE:
if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || mapElement->type != 0)
return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
mapElement += 6;
ride = get_ride(mapElement->type);
if (ride->status == RIDE_STATUS_CLOSED) {
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
set_map_tooltip_format_arg(2, rct_string_id, ride->name);
set_map_tooltip_format_arg(4, uint32, ride->name_arguments);
}
return info->type;
case VIEWPORT_INTERACTION_ITEM_RIDE:
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
if (map_element_get_type(mapElement) == MAP_ELEMENT_TYPE_PATH)
return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
ride = get_ride(mapElement->properties.track.ride_index);
if (ride->status != RIDE_STATUS_CLOSED)
return info->type;
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
if (map_element_get_type(mapElement) == MAP_ELEMENT_TYPE_ENTRANCE) {
rct_string_id stringId;
if (mapElement->properties.track.type == ENTRANCE_TYPE_RIDE_ENTRANCE) {
if (ride->num_stations > 1) {
stringId = STR_RIDE_STATION_X_ENTRANCE;
} else {
stringId = STR_RIDE_ENTRANCE;
}
} else {
if (ride->num_stations > 1) {
stringId = STR_RIDE_STATION_X_EXIT;
} else {
stringId = STR_RIDE_EXIT;
}
}
set_map_tooltip_format_arg(2, rct_string_id, stringId);
} else if (track_element_is_station(mapElement)) {
rct_string_id stringId;
if (ride->num_stations > 1) {
stringId = STR_RIDE_STATION_X;
} else {
stringId = STR_RIDE_STATION;
}
set_map_tooltip_format_arg(2, rct_string_id, stringId);
} else {
if (!gCheatsSandboxMode && !map_is_location_owned(info->x, info->y, mapElement->base_height << 4)) {
return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
}
set_map_tooltip_format_arg(2, rct_string_id, ride->name);
set_map_tooltip_format_arg(4, uint32, ride->name_arguments);
return info->type;
}
set_map_tooltip_format_arg(4, rct_string_id, ride->name);
set_map_tooltip_format_arg(6, uint32, ride->name_arguments);
set_map_tooltip_format_arg(10, rct_string_id, RideComponentNames[RideNameConvention[ride->type].station].capitalised);
stationIndex = map_get_station(mapElement);
for (i = stationIndex; i >= 0; i--)
if (ride->station_starts[i] == 0xFFFF)
stationIndex--;
stationIndex++;
set_map_tooltip_format_arg(12, uint16, stationIndex);
return info->type;
case VIEWPORT_INTERACTION_ITEM_WALL:
sceneryEntry = get_wall_entry(mapElement->properties.scenery.type);
if (sceneryEntry->wall.var_0D != 255) {
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
return info->type;
}
break;
case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
sceneryEntry = get_large_scenery_entry(mapElement->properties.scenerymultiple.type & 0x3FF);
if (sceneryEntry->large_scenery.var_11 != 255) {
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
return info->type;
}
break;
case VIEWPORT_INTERACTION_ITEM_BANNER:
banner = &gBanners[mapElement->properties.banner.index];
sceneryEntry = get_banner_entry(banner->type);
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
return info->type;
}
if (!(gInputFlags & INPUT_FLAG_6) || !(gInputFlags & INPUT_FLAG_TOOL_ACTIVE)) {
if (window_find_by_class(WC_RIDE_CONSTRUCTION) == NULL && window_find_by_class(WC_FOOTPATH) == NULL) {
return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
}
}
switch (info->type) {
case VIEWPORT_INTERACTION_ITEM_SCENERY:
sceneryEntry = get_small_scenery_entry(mapElement->properties.scenery.type);
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
return info->type;
case VIEWPORT_INTERACTION_ITEM_FOOTPATH:
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
set_map_tooltip_format_arg(2, rct_string_id, STR_FOOTPATH_MAP_TIP);
if (mapElement->type & 1)
set_map_tooltip_format_arg(2, rct_string_id, STR_QUEUE_LINE_MAP_TIP);
return info->type;
case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM:
sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(mapElement));
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
if (mapElement->flags & 0x20) {
set_map_tooltip_format_arg(2, rct_string_id, STR_BROKEN);
set_map_tooltip_format_arg(4, rct_string_id, sceneryEntry->name);
} else {
set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
}
return info->type;
case VIEWPORT_INTERACTION_ITEM_PARK:
if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode)
break;
if (map_element_get_type(mapElement) != MAP_ELEMENT_TYPE_ENTRANCE)
break;
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
set_map_tooltip_format_arg(2, rct_string_id, STR_OBJECT_SELECTION_PARK_ENTRANCE);
return info->type;
case VIEWPORT_INTERACTION_ITEM_WALL:
sceneryEntry = get_wall_entry(mapElement->properties.scenery.type);
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
return info->type;
case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
sceneryEntry = get_large_scenery_entry(mapElement->properties.scenery.type & 0x3FF);
set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
return info->type;
}
return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
}
int viewport_interaction_right_over(int x, int y)
{
viewport_interaction_info info;
return viewport_interaction_get_item_right(x, y, &info) != 0;
}
/**
*
* rct2: 0x006E8A62
*/
int viewport_interaction_right_click(int x, int y)
{
rct_xy_element mapElement;
viewport_interaction_info info;
switch (viewport_interaction_get_item_right(x, y, &info)) {
case VIEWPORT_INTERACTION_ITEM_NONE:
return 0;
case VIEWPORT_INTERACTION_ITEM_SPRITE:
if (info.sprite->unknown.sprite_identifier == SPRITE_IDENTIFIER_VEHICLE)
ride_construct(info.sprite->vehicle.ride);
break;
case VIEWPORT_INTERACTION_ITEM_RIDE:
mapElement.x = info.x;
mapElement.y = info.y;
mapElement.element = info.mapElement;
ride_modify(&mapElement);
break;
case VIEWPORT_INTERACTION_ITEM_SCENERY:
viewport_interaction_remove_scenery(info.mapElement, info.x, info.y);
break;
case VIEWPORT_INTERACTION_ITEM_FOOTPATH:
viewport_interaction_remove_footpath(info.mapElement, info.x, info.y);
break;
case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM:
viewport_interaction_remove_footpath_item(info.mapElement, info.x, info.y);
break;
case VIEWPORT_INTERACTION_ITEM_PARK:
viewport_interaction_remove_park_entrance(info.mapElement, info.x, info.y);
break;
case VIEWPORT_INTERACTION_ITEM_WALL:
viewport_interaction_remove_park_wall(info.mapElement, info.x, info.y);
break;
case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
viewport_interaction_remove_large_scenery(info.mapElement, info.x, info.y);
break;
case VIEWPORT_INTERACTION_ITEM_BANNER:
window_banner_open(info.mapElement->properties.banner.index);
break;
}
return 1;
}
/**
*
* rct2: 0x006E08D2
*/
static void viewport_interaction_remove_scenery(rct_map_element *mapElement, int x, int y)
{
gGameCommandErrorTitle = STR_CANT_REMOVE_THIS;
game_do_command(
x,
(mapElement->type << 8) | 1,
y,
(mapElement->properties.scenery.type << 8) | mapElement->base_height,
GAME_COMMAND_REMOVE_SCENERY,
0,
0
);
}
/**
*
* rct2: 0x006A614A
*/
static void viewport_interaction_remove_footpath(rct_map_element *mapElement, int x, int y)
{
int z;
rct_window *w;
rct_map_element *mapElement2;
z = mapElement->base_height;
w = window_find_by_class(WC_FOOTPATH);
if (w != NULL)
footpath_provisional_update();
mapElement2 = map_get_first_element_at(x / 32, y / 32);
do {
if (map_element_get_type(mapElement2) == MAP_ELEMENT_TYPE_PATH && mapElement2->base_height == z) {
gGameCommandErrorTitle = STR_CANT_REMOVE_FOOTPATH_FROM_HERE;
footpath_remove(x, y, z, 1);
break;
}
} while (!map_element_is_last_for_tile(mapElement2++));
}
/**
*
* rct2: 0x006A61AB
*/
static void viewport_interaction_remove_footpath_item(rct_map_element *mapElement, int x, int y)
{
int type;
type = mapElement->properties.path.type >> 4;
if (mapElement->type & 1)
type |= 0x80;
gGameCommandErrorTitle = STR_CANT_REMOVE_THIS;
game_do_command(
x,
((mapElement->properties.path.type & 7) << 8) | 1,
y,
(type << 8) | mapElement->base_height,
GAME_COMMAND_PLACE_PATH,
0,
0
);
}
/**
*
* rct2: 0x00666C0E
*/
void viewport_interaction_remove_park_entrance(rct_map_element *mapElement, int x, int y)
{
int rotation = (mapElement->type + 1) & 3;
switch (mapElement->properties.entrance.index & 0x0F) {
case 1:
x += TileDirectionDelta[rotation].x;
y += TileDirectionDelta[rotation].y;
break;
case 2:
x -= TileDirectionDelta[rotation].x;
y -= TileDirectionDelta[rotation].y;
break;
}
gGameCommandErrorTitle = STR_CANT_REMOVE_THIS;
game_do_command(x, GAME_COMMAND_FLAG_APPLY, y, mapElement->base_height / 2, GAME_COMMAND_REMOVE_PARK_ENTRANCE, 0, 0);
}
/**
*
* rct2: 0x006E57A9
*/
static void viewport_interaction_remove_park_wall(rct_map_element *mapElement, int x, int y)
{
rct_scenery_entry *sceneryEntry = get_wall_entry(mapElement->properties.fence.type);
if (sceneryEntry->wall.var_0D != 0xFF){
window_sign_small_open(mapElement->properties.fence.item[0]);
} else {
gGameCommandErrorTitle = STR_CANT_REMOVE_THIS;
game_do_command(
x,
GAME_COMMAND_FLAG_APPLY,
y,
(mapElement->type & 0x3) | (mapElement->base_height << 8),
GAME_COMMAND_REMOVE_FENCE,
0,
0
);
}
}
/**
*
* rct2: 0x006B88DC
*/
static void viewport_interaction_remove_large_scenery(rct_map_element *mapElement, int x, int y)
{
rct_scenery_entry *sceneryEntry = get_large_scenery_entry(mapElement->properties.scenerymultiple.type & MAP_ELEMENT_LARGE_TYPE_MASK);
if (sceneryEntry->large_scenery.var_11 != 0xFF){
int id = (mapElement->type & 0xC0) |
((mapElement->properties.scenerymultiple.colour[0] & 0xE0) >> 2) |
((mapElement->properties.scenerymultiple.colour[1] & 0xE0) >> 5);
window_sign_open(id);
} else {
gGameCommandErrorTitle = STR_CANT_REMOVE_THIS;
game_do_command(
x,
1 | ((mapElement->type & 0x3) << 8),
y,
mapElement->base_height | ((mapElement->properties.scenerymultiple.type >> 10) << 8),
GAME_COMMAND_REMOVE_LARGE_SCENERY,
0,
0
);
}
}
static rct_peep *viewport_interaction_get_closest_peep(int x, int y, int maxDistance)
{
int distance, closestDistance;
uint16 spriteIndex;
rct_window *w;
rct_viewport *viewport;
rct_peep *peep, *closestPeep;
w = window_find_from_point(x, y);
if (w == NULL)
return 0;
viewport = w->viewport;
if (viewport == NULL || viewport->zoom >= 2)
return 0;
x = ((x - viewport->x) << viewport->zoom) + viewport->view_x;
y = ((y - viewport->y) << viewport->zoom) + viewport->view_y;
closestPeep = NULL;
closestDistance = 0xFFFF;
FOR_ALL_PEEPS(spriteIndex, peep) {
if (peep->sprite_left == (sint16)0x8000)
continue;
distance =
abs(((peep->sprite_left + peep->sprite_right) / 2) - x) +
abs(((peep->sprite_top + peep->sprite_bottom) / 2) - y);
if (distance > maxDistance)
continue;
if (distance < closestDistance) {
closestPeep = peep;
closestDistance = distance;
}
}
return closestPeep;
}
/**
*
* rct2: 0x0068A15E
*/
void sub_68A15E(int screenX, int screenY, short *x, short *y, int *direction, rct_map_element **mapElement)
{
sint16 my_x, my_y;
int interactionType;
rct_map_element *myMapElement;
rct_viewport *viewport;
get_map_coordinates_from_pos(screenX, screenY, VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER, &my_x, &my_y, &interactionType, &myMapElement, &viewport);
if (interactionType == VIEWPORT_INTERACTION_ITEM_NONE) {
*x = 0x8000;
return;
}
sint16 originalZ = 0;
if (interactionType == VIEWPORT_INTERACTION_ITEM_WATER) {
originalZ = (myMapElement->properties.surface.terrain & MAP_ELEMENT_WATER_HEIGHT_MASK) << 4;
}
rct_xy16 start_vp_pos = screen_coord_to_viewport_coord(viewport, screenX, screenY);
rct_xy16 map_pos = { my_x + 16, my_y + 16 };
for (int i = 0; i < 5; i++) {
sint16 z = originalZ;
if (interactionType != VIEWPORT_INTERACTION_ITEM_WATER) {
z = map_element_height(map_pos.x, map_pos.y);
}
map_pos = viewport_coord_to_map_coord(start_vp_pos.x, start_vp_pos.y, z);
map_pos.x = clamp(my_x, map_pos.x, my_x + 31);
map_pos.y = clamp(my_y, map_pos.y, my_y + 31);
}
// Determine to which edge the cursor is closest
int myDirection;
int mod_x = map_pos.x & 0x1F;
int mod_y = map_pos.y & 0x1F;
if (mod_x < mod_y) {
if (mod_x + mod_y < 32) {
myDirection = 0;
} else {
myDirection = 1;
}
} else {
if (mod_x + mod_y < 32) {
myDirection = 3;
} else {
myDirection = 2;
}
}
*x = map_pos.x & ~0x1F;
*y = map_pos.y & ~0x1F;
if (direction != NULL) *direction = myDirection;
if (mapElement != NULL) *mapElement = myMapElement;
}