#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include "../cheats.h" #include "../editor.h" #include "../game.h" #include "../input.h" #include "../localisation/localisation.h" #include "../ride/ride.h" #include "../ride/ride_data.h" #include "../ride/track.h" #include "../scenario.h" #include "../world/banner.h" #include "../world/footpath.h" #include "../world/map.h" #include "../world/scenery.h" #include "../world/sprite.h" #include "viewport.h" static void viewport_interaction_remove_scenery(rct_map_element *mapElement, int x, int y); static void viewport_interaction_remove_footpath(rct_map_element *mapElement, int x, int y); static void viewport_interaction_remove_footpath_item(rct_map_element *mapElement, int x, int y); static void viewport_interaction_remove_park_wall(rct_map_element *mapElement, int x, int y); static void viewport_interaction_remove_large_scenery(rct_map_element *mapElement, int x, int y); static rct_peep *viewport_interaction_get_closest_peep(int x, int y, int maxDistance); /** * * rct2: 0x006ED9D0 */ int viewport_interaction_get_item_left(int x, int y, viewport_interaction_info *info) { rct_map_element *mapElement; rct_sprite *sprite; rct_vehicle *vehicle; // No click input for title screen or scenario editor or track manager if (gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_MANAGER)) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; // if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; rct_xy16 mapCoord = { 0 }; get_map_coordinates_from_pos(x, y, VIEWPORT_INTERACTION_MASK_SPRITE & VIEWPORT_INTERACTION_MASK_RIDE & VIEWPORT_INTERACTION_MASK_PARK, &mapCoord.x, &mapCoord.y, &info->type, &info->mapElement, NULL); info->x = mapCoord.x; info->y = mapCoord.y; mapElement = info->mapElement; sprite = (rct_sprite*)mapElement; switch (info->type) { case VIEWPORT_INTERACTION_ITEM_SPRITE: switch (sprite->unknown.sprite_identifier) { case SPRITE_IDENTIFIER_VEHICLE: vehicle = &(sprite->vehicle); if (vehicle->ride_subtype != 255) vehicle_set_map_toolbar(vehicle); else info->type = VIEWPORT_INTERACTION_ITEM_NONE; break; case SPRITE_IDENTIFIER_PEEP: peep_set_map_tooltip(&sprite->peep); break; } break; case VIEWPORT_INTERACTION_ITEM_RIDE: ride_set_map_tooltip(mapElement); break; case VIEWPORT_INTERACTION_ITEM_PARK: set_map_tooltip_format_arg(0, rct_string_id, gParkName); set_map_tooltip_format_arg(2, uint32, gParkNameArgs); break; default: info->type = VIEWPORT_INTERACTION_ITEM_NONE; break; } // If nothing is under cursor, find a close by peep if (info->type == VIEWPORT_INTERACTION_ITEM_NONE) { info->peep = viewport_interaction_get_closest_peep(x, y, 32); if (info->peep == NULL) return VIEWPORT_INTERACTION_ITEM_NONE; info->type = VIEWPORT_INTERACTION_ITEM_SPRITE; info->x = info->peep->x; info->y = info->peep->y; peep_set_map_tooltip(info->peep); } return info->type; } int viewport_interaction_left_over(int x, int y) { viewport_interaction_info info; switch (viewport_interaction_get_item_left(x, y, &info)) { case VIEWPORT_INTERACTION_ITEM_SPRITE: case VIEWPORT_INTERACTION_ITEM_RIDE: case VIEWPORT_INTERACTION_ITEM_PARK: return 1; default: return 0; } } int viewport_interaction_left_click(int x, int y) { viewport_interaction_info info; switch (viewport_interaction_get_item_left(x, y, &info)) { case VIEWPORT_INTERACTION_ITEM_SPRITE: switch (info.sprite->unknown.sprite_identifier) { case SPRITE_IDENTIFIER_VEHICLE: window_ride_open_vehicle(info.vehicle); break; case SPRITE_IDENTIFIER_PEEP: window_guest_open(info.peep); break; case SPRITE_IDENTIFIER_MISC: if (game_is_not_paused()) { switch (info.sprite->unknown.misc_identifier) { case SPRITE_MISC_BALLOON: balloon_press(&info.sprite->balloon); break; case SPRITE_MISC_DUCK: duck_press(&info.sprite->duck); break; } } break; } return 1; case VIEWPORT_INTERACTION_ITEM_RIDE: window_ride_open_track(info.mapElement); return 1; case VIEWPORT_INTERACTION_ITEM_PARK: window_park_entrance_open(); return 1; default: return 0; } } /** * * rct2: 0x006EDE88 */ int viewport_interaction_get_item_right(int x, int y, viewport_interaction_info *info) { rct_map_element *mapElement; rct_scenery_entry *sceneryEntry; rct_banner *banner; rct_ride *ride; int i, stationIndex; // No click input for title screen or track manager if (gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_TRACK_MANAGER)) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; // if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; rct_xy16 mapCoord = { 0 }; get_map_coordinates_from_pos(x, y, ~(VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER), &mapCoord.x, &mapCoord.y, &info->type, &info->mapElement, NULL); info->x = mapCoord.x; info->y = mapCoord.y; mapElement = info->mapElement; switch (info->type) { case VIEWPORT_INTERACTION_ITEM_SPRITE: if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || mapElement->type != 0) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; mapElement += 6; ride = get_ride(mapElement->type); if (ride->status == RIDE_STATUS_CLOSED) { set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); set_map_tooltip_format_arg(2, rct_string_id, ride->name); set_map_tooltip_format_arg(4, uint32, ride->name_arguments); } return info->type; case VIEWPORT_INTERACTION_ITEM_RIDE: if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; if (map_element_get_type(mapElement) == MAP_ELEMENT_TYPE_PATH) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; ride = get_ride(mapElement->properties.track.ride_index); if (ride->status != RIDE_STATUS_CLOSED) return info->type; set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); if (map_element_get_type(mapElement) == MAP_ELEMENT_TYPE_ENTRANCE) { rct_string_id stringId; if (mapElement->properties.track.type == ENTRANCE_TYPE_RIDE_ENTRANCE) { if (ride->num_stations > 1) { stringId = STR_RIDE_STATION_X_ENTRANCE; } else { stringId = STR_RIDE_ENTRANCE; } } else { if (ride->num_stations > 1) { stringId = STR_RIDE_STATION_X_EXIT; } else { stringId = STR_RIDE_EXIT; } } set_map_tooltip_format_arg(2, rct_string_id, stringId); } else if (track_element_is_station(mapElement)) { rct_string_id stringId; if (ride->num_stations > 1) { stringId = STR_RIDE_STATION_X; } else { stringId = STR_RIDE_STATION; } set_map_tooltip_format_arg(2, rct_string_id, stringId); } else { if (!gCheatsSandboxMode && !map_is_location_owned(info->x, info->y, mapElement->base_height << 4)) { return info->type = VIEWPORT_INTERACTION_ITEM_NONE; } set_map_tooltip_format_arg(2, rct_string_id, ride->name); set_map_tooltip_format_arg(4, uint32, ride->name_arguments); return info->type; } set_map_tooltip_format_arg(4, rct_string_id, ride->name); set_map_tooltip_format_arg(6, uint32, ride->name_arguments); set_map_tooltip_format_arg(10, rct_string_id, RideComponentNames[RideNameConvention[ride->type].station].capitalised); stationIndex = map_get_station(mapElement); for (i = stationIndex; i >= 0; i--) if (ride->station_starts[i] == 0xFFFF) stationIndex--; stationIndex++; set_map_tooltip_format_arg(12, uint16, stationIndex); return info->type; case VIEWPORT_INTERACTION_ITEM_WALL: sceneryEntry = get_wall_entry(mapElement->properties.scenery.type); if (sceneryEntry->wall.var_0D != 255) { set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); return info->type; } break; case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY: sceneryEntry = get_large_scenery_entry(mapElement->properties.scenerymultiple.type & 0x3FF); if (sceneryEntry->large_scenery.var_11 != 255) { set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); return info->type; } break; case VIEWPORT_INTERACTION_ITEM_BANNER: banner = &gBanners[mapElement->properties.banner.index]; sceneryEntry = get_banner_entry(banner->type); set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); return info->type; } if (!(gInputFlags & INPUT_FLAG_6) || !(gInputFlags & INPUT_FLAG_TOOL_ACTIVE)) { if (window_find_by_class(WC_RIDE_CONSTRUCTION) == NULL && window_find_by_class(WC_FOOTPATH) == NULL) { return info->type = VIEWPORT_INTERACTION_ITEM_NONE; } } switch (info->type) { case VIEWPORT_INTERACTION_ITEM_SCENERY: sceneryEntry = get_small_scenery_entry(mapElement->properties.scenery.type); set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); return info->type; case VIEWPORT_INTERACTION_ITEM_FOOTPATH: set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); set_map_tooltip_format_arg(2, rct_string_id, STR_FOOTPATH_MAP_TIP); if (mapElement->type & 1) set_map_tooltip_format_arg(2, rct_string_id, STR_QUEUE_LINE_MAP_TIP); return info->type; case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM: sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(mapElement)); set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); if (mapElement->flags & 0x20) { set_map_tooltip_format_arg(2, rct_string_id, STR_BROKEN); set_map_tooltip_format_arg(4, rct_string_id, sceneryEntry->name); } else { set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); } return info->type; case VIEWPORT_INTERACTION_ITEM_PARK: if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode) break; if (map_element_get_type(mapElement) != MAP_ELEMENT_TYPE_ENTRANCE) break; set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); set_map_tooltip_format_arg(2, rct_string_id, STR_OBJECT_SELECTION_PARK_ENTRANCE); return info->type; case VIEWPORT_INTERACTION_ITEM_WALL: sceneryEntry = get_wall_entry(mapElement->properties.scenery.type); set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); return info->type; case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY: sceneryEntry = get_large_scenery_entry(mapElement->properties.scenery.type & 0x3FF); set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); return info->type; } return info->type = VIEWPORT_INTERACTION_ITEM_NONE; } int viewport_interaction_right_over(int x, int y) { viewport_interaction_info info; return viewport_interaction_get_item_right(x, y, &info) != 0; } /** * * rct2: 0x006E8A62 */ int viewport_interaction_right_click(int x, int y) { rct_xy_element mapElement; viewport_interaction_info info; switch (viewport_interaction_get_item_right(x, y, &info)) { case VIEWPORT_INTERACTION_ITEM_NONE: return 0; case VIEWPORT_INTERACTION_ITEM_SPRITE: if (info.sprite->unknown.sprite_identifier == SPRITE_IDENTIFIER_VEHICLE) ride_construct(info.sprite->vehicle.ride); break; case VIEWPORT_INTERACTION_ITEM_RIDE: mapElement.x = info.x; mapElement.y = info.y; mapElement.element = info.mapElement; ride_modify(&mapElement); break; case VIEWPORT_INTERACTION_ITEM_SCENERY: viewport_interaction_remove_scenery(info.mapElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_FOOTPATH: viewport_interaction_remove_footpath(info.mapElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM: viewport_interaction_remove_footpath_item(info.mapElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_PARK: viewport_interaction_remove_park_entrance(info.mapElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_WALL: viewport_interaction_remove_park_wall(info.mapElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY: viewport_interaction_remove_large_scenery(info.mapElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_BANNER: window_banner_open(info.mapElement->properties.banner.index); break; } return 1; } /** * * rct2: 0x006E08D2 */ static void viewport_interaction_remove_scenery(rct_map_element *mapElement, int x, int y) { gGameCommandErrorTitle = STR_CANT_REMOVE_THIS; game_do_command( x, (mapElement->type << 8) | 1, y, (mapElement->properties.scenery.type << 8) | mapElement->base_height, GAME_COMMAND_REMOVE_SCENERY, 0, 0 ); } /** * * rct2: 0x006A614A */ static void viewport_interaction_remove_footpath(rct_map_element *mapElement, int x, int y) { int z; rct_window *w; rct_map_element *mapElement2; z = mapElement->base_height; w = window_find_by_class(WC_FOOTPATH); if (w != NULL) footpath_provisional_update(); mapElement2 = map_get_first_element_at(x / 32, y / 32); do { if (map_element_get_type(mapElement2) == MAP_ELEMENT_TYPE_PATH && mapElement2->base_height == z) { gGameCommandErrorTitle = STR_CANT_REMOVE_FOOTPATH_FROM_HERE; footpath_remove(x, y, z, 1); break; } } while (!map_element_is_last_for_tile(mapElement2++)); } /** * * rct2: 0x006A61AB */ static void viewport_interaction_remove_footpath_item(rct_map_element *mapElement, int x, int y) { int type; type = mapElement->properties.path.type >> 4; if (mapElement->type & 1) type |= 0x80; gGameCommandErrorTitle = STR_CANT_REMOVE_THIS; game_do_command( x, ((mapElement->properties.path.type & 7) << 8) | 1, y, (type << 8) | mapElement->base_height, GAME_COMMAND_PLACE_PATH, 0, 0 ); } /** * * rct2: 0x00666C0E */ void viewport_interaction_remove_park_entrance(rct_map_element *mapElement, int x, int y) { int rotation = (mapElement->type + 1) & 3; switch (mapElement->properties.entrance.index & 0x0F) { case 1: x += TileDirectionDelta[rotation].x; y += TileDirectionDelta[rotation].y; break; case 2: x -= TileDirectionDelta[rotation].x; y -= TileDirectionDelta[rotation].y; break; } gGameCommandErrorTitle = STR_CANT_REMOVE_THIS; game_do_command(x, GAME_COMMAND_FLAG_APPLY, y, mapElement->base_height / 2, GAME_COMMAND_REMOVE_PARK_ENTRANCE, 0, 0); } /** * * rct2: 0x006E57A9 */ static void viewport_interaction_remove_park_wall(rct_map_element *mapElement, int x, int y) { rct_scenery_entry *sceneryEntry = get_wall_entry(mapElement->properties.fence.type); if (sceneryEntry->wall.var_0D != 0xFF){ window_sign_small_open(mapElement->properties.fence.item[0]); } else { gGameCommandErrorTitle = STR_CANT_REMOVE_THIS; game_do_command( x, GAME_COMMAND_FLAG_APPLY, y, (mapElement->type & 0x3) | (mapElement->base_height << 8), GAME_COMMAND_REMOVE_FENCE, 0, 0 ); } } /** * * rct2: 0x006B88DC */ static void viewport_interaction_remove_large_scenery(rct_map_element *mapElement, int x, int y) { rct_scenery_entry *sceneryEntry = get_large_scenery_entry(mapElement->properties.scenerymultiple.type & MAP_ELEMENT_LARGE_TYPE_MASK); if (sceneryEntry->large_scenery.var_11 != 0xFF){ int id = (mapElement->type & 0xC0) | ((mapElement->properties.scenerymultiple.colour[0] & 0xE0) >> 2) | ((mapElement->properties.scenerymultiple.colour[1] & 0xE0) >> 5); window_sign_open(id); } else { gGameCommandErrorTitle = STR_CANT_REMOVE_THIS; game_do_command( x, 1 | ((mapElement->type & 0x3) << 8), y, mapElement->base_height | ((mapElement->properties.scenerymultiple.type >> 10) << 8), GAME_COMMAND_REMOVE_LARGE_SCENERY, 0, 0 ); } } static rct_peep *viewport_interaction_get_closest_peep(int x, int y, int maxDistance) { int distance, closestDistance; uint16 spriteIndex; rct_window *w; rct_viewport *viewport; rct_peep *peep, *closestPeep; w = window_find_from_point(x, y); if (w == NULL) return 0; viewport = w->viewport; if (viewport == NULL || viewport->zoom >= 2) return 0; x = ((x - viewport->x) << viewport->zoom) + viewport->view_x; y = ((y - viewport->y) << viewport->zoom) + viewport->view_y; closestPeep = NULL; closestDistance = 0xFFFF; FOR_ALL_PEEPS(spriteIndex, peep) { if (peep->sprite_left == (sint16)0x8000) continue; distance = abs(((peep->sprite_left + peep->sprite_right) / 2) - x) + abs(((peep->sprite_top + peep->sprite_bottom) / 2) - y); if (distance > maxDistance) continue; if (distance < closestDistance) { closestPeep = peep; closestDistance = distance; } } return closestPeep; } /** * * rct2: 0x0068A15E */ void sub_68A15E(int screenX, int screenY, short *x, short *y, int *direction, rct_map_element **mapElement) { sint16 my_x, my_y; int interactionType; rct_map_element *myMapElement; rct_viewport *viewport; get_map_coordinates_from_pos(screenX, screenY, VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER, &my_x, &my_y, &interactionType, &myMapElement, &viewport); if (interactionType == VIEWPORT_INTERACTION_ITEM_NONE) { *x = 0x8000; return; } sint16 originalZ = 0; if (interactionType == VIEWPORT_INTERACTION_ITEM_WATER) { originalZ = (myMapElement->properties.surface.terrain & MAP_ELEMENT_WATER_HEIGHT_MASK) << 4; } rct_xy16 start_vp_pos = screen_coord_to_viewport_coord(viewport, screenX, screenY); rct_xy16 map_pos = { my_x + 16, my_y + 16 }; for (int i = 0; i < 5; i++) { sint16 z = originalZ; if (interactionType != VIEWPORT_INTERACTION_ITEM_WATER) { z = map_element_height(map_pos.x, map_pos.y); } map_pos = viewport_coord_to_map_coord(start_vp_pos.x, start_vp_pos.y, z); map_pos.x = clamp(my_x, map_pos.x, my_x + 31); map_pos.y = clamp(my_y, map_pos.y, my_y + 31); } // Determine to which edge the cursor is closest int myDirection; int mod_x = map_pos.x & 0x1F; int mod_y = map_pos.y & 0x1F; if (mod_x < mod_y) { if (mod_x + mod_y < 32) { myDirection = 0; } else { myDirection = 1; } } else { if (mod_x + mod_y < 32) { myDirection = 3; } else { myDirection = 2; } } *x = map_pos.x & ~0x1F; *y = map_pos.y & ~0x1F; if (direction != NULL) *direction = myDirection; if (mapElement != NULL) *mapElement = myMapElement; }