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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-02-02 11:45:13 +01:00
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OpenRCT2/src/openrct2/Version.h
Michał Janiszewski b0f30a5bfa Release v0.4.30
- Improved: [#24912] Staff now use an appropriate standing animation while waiting at level crossings.
- Improved: [#25515] Path dragging can now be disabled via multiplayer group permissions.
- Improved: [#25529] The map selection grid no longer redraws every frame if it has not changed.
- Improved: [#25530] Wall dragging can now be cancelled without closing the Scenery window.
- Improved: [#25575] Updated the network protocol to a new format that supports larger packets, allowing clients to connect reliably to servers with many objects or large maps.
- Improved: [#25621] Added the Polish Złoty (PLN) to the list of available currencies.
- Improved: [#25625] Renewing and refurbishing rides now also resets the downtime.
- Improved: [#25662] The sprite build command is faster when building sprites from the same image file.
- Change: [#21912] Toilet income is now categorised as shop sales instead of ride tickets.
- Change: [#25403] Guests will not slide down the Spiral Slide if it's broken, even if they have already entered the ride structure.
- Change: [#25485] Make the enlarged pressed swatch sprite more pronounced.
- Change: [#25544] The default game window size is now 1280×720px instead of 640×480px.
- Fix: [#9895] Stand-up coaster gets wrong intensity boost from the synchronisation bonus.
- Fix: [#11617] Path corner connections are broken when hovering track design ghosts with paths over them in zero clearances.
- Fix: [#22484] Lingering ghost entrance after placing park entrance.
- Fix: [#24952] Duplicate track designs when running via Steam without having RCT1 linked.
- Fix: [#25187] On-ride photo platform does not render as ghost when placing track design.
- Fix: [#25229] Excessive logging of game actions, reduced to top-level game actions and filters ghost related ones.
- Fix: [#25469] Drawing in the ui.imageManager.draw callback causes an assertion.
- Fix: [#25524] The track construction arrow does not immediately change position when deleting track pieces.
- Fix: [#25552] Clear Scenery does not show an error message about insufficient money if cash is negative.
- Fix: [#25565] Chairlift station ends are missing tunnels at certain rotations.
- Fix: [#25569] Placing park entrances in multiplayer does not show for other players, causing desyncs.
- Fix: [#25571] Potential crash due to drawing a Crooked House ride.
- Fix: [#25588] When the master server becomes unreachable the server would not register again until a restart.
- Fix: [#25592] Log flume, river rapids, & splash boats can get control failure breakdown instead of brakes failure.
- Fix: [#25595] Invisible entrance is added to imported SV4 saves.
- Fix: [#25601] Inspection interval of a ride gets reset when opening the construction window.
- Fix: [#25628] Availability of AVX2 and SSE4.1 is not detected correctly.
- Fix: [#25639] Scenery window crashes when a no longer present object is still selected.
- Fix: [#25641] Desync because of mismatching inspection intervals.
- Fix: [#25642] The selection marker for purchasing land rights is not drawn with the correct colours.
- Fix: [#25646] It is possible to remove scenery and paths when setting staff patrol areas and purchasing land.
- Fix: [#25660] After saving a track design with scenery, that ride’s entrances and exits are visible in ‘Highlight path issues’ mode.
- Fix: [#25717] Umbrellas given to guests by means of cheats do not use the full (extended) range of colours.
2026-01-04 16:56:35 +01:00

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/*****************************************************************************
* Copyright (c) 2014-2025 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include <string>
#define OPENRCT2_NAME "OpenRCT2"
#define kOpenRCT2Version "0.4.30"
#if defined(__amd64__) || defined(_M_AMD64)
#define OPENRCT2_ARCHITECTURE "x86-64"
#elif defined(__i386__) || defined(_M_IX86)
#define OPENRCT2_ARCHITECTURE "x86"
#elif defined(__aarch64__) || defined(_M_ARM64)
#define OPENRCT2_ARCHITECTURE "AArch64"
#elif defined(__arm__) || defined(_M_ARM)
#if defined(__ARM_ARCH_7A__)
#define OPENRCT2_ARCHITECTURE "arm-v7a"
#else
#define OPENRCT2_ARCHITECTURE "arm"
#endif
#elif defined(__powerpc__) || defined(_M_PPC)
#define OPENRCT2_ARCHITECTURE "PowerPC"
#elif defined(__mips64)
#define OPENRCT2_ARCHITECTURE "mips64"
#elif defined(__mips__)
#define OPENRCT2_ARCHITECTURE "mips"
#elif defined(__riscv)
#define OPENRCT2_ARCHITECTURE "RISC-V"
#elif defined(__loongarch__)
#define OPENRCT2_ARCHITECTURE "LoongArch"
#endif
#ifdef __wasm64__
#define OPENRCT2_ARCHITECTURE "wasm64"
#elif defined(__wasm32__)
#define OPENRCT2_ARCHITECTURE "wasm32"
#endif
#ifndef OPENRCT2_ARCHITECTURE
#error "OPENRCT2_ARCHITECTURE is undefined. Please add identification."
#endif
// Platform
#ifdef _WIN32
#define OPENRCT2_PLATFORM "Windows"
#endif
#if defined(__linux__) && !defined(__ANDROID__)
#define OPENRCT2_PLATFORM "Linux"
#endif
#if (defined(__APPLE__) && defined(__MACH__))
#define OPENRCT2_PLATFORM "macOS"
#endif
#ifdef __FreeBSD__
#define OPENRCT2_PLATFORM "FreeBSD"
#endif
#ifdef __NetBSD__
#define OPENRCT2_PLATFORM "NetBSD"
#endif
#ifdef __ANDROID__
#define OPENRCT2_PLATFORM "Android"
#endif
#ifdef __OpenBSD__
#define OPENRCT2_PLATFORM "OpenBSD"
#endif
#ifdef __EMSCRIPTEN__
#define OPENRCT2_PLATFORM "Emscripten"
#endif
#ifndef OPENRCT2_PLATFORM
#error Unknown platform!
#endif
extern const char gVersionInfoFull[];
extern const char gVersionInfoTag[];
struct NewVersionInfo
{
std::string tag;
std::string name;
std::string changelog;
};
NewVersionInfo GetLatestVersion();