mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-20 05:23:04 +01:00
138 lines
5.2 KiB
C++
138 lines
5.2 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "FootpathItemObject.h"
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#include "../core/IStream.hpp"
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#include "../drawing/Drawing.h"
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#include "../interface/Cursors.h"
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#include "../localisation/Localisation.h"
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#include "../object/Object.h"
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#include "../object/ObjectRepository.h"
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#include "ObjectJsonHelpers.h"
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#include "ObjectList.h"
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#include <unordered_map>
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void FootpathItemObject::ReadLegacy(IReadObjectContext* context, OpenRCT2::IStream* stream)
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{
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stream->Seek(6, OpenRCT2::STREAM_SEEK_CURRENT);
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_legacyType.path_bit.flags = stream->ReadValue<uint16_t>();
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_legacyType.path_bit.draw_type = stream->ReadValue<uint8_t>();
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_legacyType.path_bit.tool_id = stream->ReadValue<uint8_t>();
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_legacyType.path_bit.price = stream->ReadValue<int16_t>();
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_legacyType.path_bit.scenery_tab_id = OBJECT_ENTRY_INDEX_NULL;
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stream->Seek(2, OpenRCT2::STREAM_SEEK_CURRENT);
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GetStringTable().Read(context, stream, OBJ_STRING_ID_NAME);
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rct_object_entry sgEntry = stream->ReadValue<rct_object_entry>();
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SetPrimarySceneryGroup(&sgEntry);
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GetImageTable().Read(context, stream);
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// Validate properties
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if (_legacyType.large_scenery.price <= 0)
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{
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context->LogError(OBJECT_ERROR_INVALID_PROPERTY, "Price can not be free or negative.");
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}
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// Add path bits to 'Signs and items for footpaths' group, rather than lumping them in the Miscellaneous tab.
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// Since this is already done the other way round for original items, avoid adding those to prevent duplicates.
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auto identifier = GetLegacyIdentifier();
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auto& objectRepository = context->GetObjectRepository();
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auto item = objectRepository.FindObject(identifier);
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if (item != nullptr)
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{
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auto sourceGame = item->GetFirstSourceGame();
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if (sourceGame == OBJECT_SOURCE_WACKY_WORLDS || sourceGame == OBJECT_SOURCE_TIME_TWISTER
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|| sourceGame == OBJECT_SOURCE_CUSTOM)
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{
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auto scgPathX = Object::GetScgPathXHeader();
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SetPrimarySceneryGroup(&scgPathX);
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}
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}
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}
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void FootpathItemObject::Load()
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{
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GetStringTable().Sort();
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_legacyType.name = language_allocate_object_string(GetName());
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_legacyType.image = gfx_object_allocate_images(GetImageTable().GetImages(), GetImageTable().GetCount());
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_legacyType.path_bit.scenery_tab_id = OBJECT_ENTRY_INDEX_NULL;
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}
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void FootpathItemObject::Unload()
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{
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language_free_object_string(_legacyType.name);
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gfx_object_free_images(_legacyType.image, GetImageTable().GetCount());
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_legacyType.name = 0;
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_legacyType.image = 0;
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}
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void FootpathItemObject::DrawPreview(rct_drawpixelinfo* dpi, int32_t width, int32_t height) const
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{
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auto screenCoords = ScreenCoordsXY{ width / 2, height / 2 };
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gfx_draw_sprite(dpi, _legacyType.image, screenCoords - ScreenCoordsXY{ 22, 24 }, 0);
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}
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static uint8_t ParseDrawType(const std::string& s)
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{
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if (s == "lamp")
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return PATH_BIT_DRAW_TYPE_LIGHTS;
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if (s == "bin")
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return PATH_BIT_DRAW_TYPE_BINS;
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if (s == "bench")
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return PATH_BIT_DRAW_TYPE_BENCHES;
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if (s == "fountain")
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return PATH_BIT_DRAW_TYPE_JUMPING_FOUNTAINS;
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return PATH_BIT_DRAW_TYPE_LIGHTS;
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}
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void FootpathItemObject::ReadJson(IReadObjectContext* context, const json_t* root)
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{
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auto properties = json_object_get(root, "properties");
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_legacyType.path_bit.draw_type = ParseDrawType(ObjectJsonHelpers::GetString(properties, "renderAs"));
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_legacyType.path_bit.tool_id = ObjectJsonHelpers::ParseCursor(
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ObjectJsonHelpers::GetString(properties, "cursor"), CURSOR_LAMPPOST_DOWN);
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_legacyType.path_bit.price = json_integer_value(json_object_get(properties, "price"));
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SetPrimarySceneryGroup(ObjectJsonHelpers::GetString(json_object_get(properties, "sceneryGroup")));
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// Flags
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_legacyType.path_bit.flags = ObjectJsonHelpers::GetFlags<uint16_t>(
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properties,
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{
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{ "isBin", PATH_BIT_FLAG_IS_BIN },
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{ "isBench", PATH_BIT_FLAG_IS_BENCH },
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{ "isBreakable", PATH_BIT_FLAG_BREAKABLE },
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{ "isLamp", PATH_BIT_FLAG_LAMP },
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{ "isJumpingFountainWater", PATH_BIT_FLAG_JUMPING_FOUNTAIN_WATER },
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{ "isJumpingFountainSnow", PATH_BIT_FLAG_JUMPING_FOUNTAIN_SNOW },
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{ "isTelevision", PATH_BIT_FLAG_IS_QUEUE_SCREEN },
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});
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// HACK To avoid 'negated' properties in JSON, handle these separately until
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// flags are inverted in this code base.
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if (!ObjectJsonHelpers::GetBoolean(properties, "isAllowedOnQueue", false))
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{
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_legacyType.path_bit.flags |= PATH_BIT_FLAG_DONT_ALLOW_ON_QUEUE;
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}
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if (!ObjectJsonHelpers::GetBoolean(properties, "isAllowedOnSlope", false))
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{
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_legacyType.path_bit.flags |= PATH_BIT_FLAG_DONT_ALLOW_ON_SLOPE;
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}
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ObjectJsonHelpers::LoadStrings(root, GetStringTable());
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ObjectJsonHelpers::LoadImages(context, root, GetImageTable());
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}
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