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Files
OpenRCT2/src/network/twitch.cpp

596 lines
18 KiB
C++

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#ifdef DISABLE_TWITCH
extern "C"
{
#include "twitch.h"
}
void twitch_update() { }
#else
#ifdef DISABLE_HTTP
#error HTTP must be enabled to use the TWITCH functionality.
#endif
#include "../core/List.hpp"
#include "../core/Math.hpp"
#include "../core/String.hpp"
extern "C"
{
#include "../addresses.h"
#include "../config.h"
#include "../drawing/drawing.h"
#include "../game.h"
#include "../interface/console.h"
#include "../localisation/localisation.h"
#include "../management/news_item.h"
#include "../peep/peep.h"
#include "../world/sprite.h"
#include "../util/util.h"
#include "http.h"
#include "twitch.h"
}
bool gTwitchEnable = false;
namespace Twitch
{
enum
{
TWITCH_STATE_JOINING,
TWITCH_STATE_JOINED,
TWITCH_STATE_WAITING,
TWITCH_STATE_GET_FOLLOWERS,
TWITCH_STATE_GET_MESSAGES,
TWITCH_STATE_LEAVING,
TWITCH_STATE_LEFT
};
enum
{
TWITCH_STATUS_OK = 200
};
struct AudienceMember
{
const char * Name;
bool IsFollower;
bool IsInChat;
bool IsMod;
bool Exists;
bool ShouldTrack;
static AudienceMember FromJson(json_t * json)
{
AudienceMember member = { 0 };
if (!json_is_object(json)) return member;
json_t * name = json_object_get(json, "name");
json_t * isFollower = json_object_get(json, "isFollower");
json_t * isInChat = json_object_get(json, "inChat");
json_t * isMod = json_object_get(json, "isMod");
member.Name = json_string_value(name);
member.IsFollower = json_boolean_value(isFollower);
member.IsInChat = json_boolean_value(isInChat);
member.IsMod = json_boolean_value(isMod);
member.Exists = false;
member.ShouldTrack = false;
return member;
}
};
/**
* The time between HTTP requests.
* TODO Ideally, the chat message pulse should be more frequent than the followers / chat members so that news messages etc.
* have a lower latency.
*/
constexpr uint32 PulseTime = 10 * 1000;
constexpr const char * TwitchExtendedBaseUrl = "http://openrct.ursalabs.co/api/1/";
static int _twitchState = TWITCH_STATE_LEFT;
static bool _twitchIdle = true;
static uint32 _twitchLastPulseTick = 0;
static int _twitchLastPulseOperation = 1;
static http_json_response * _twitchJsonResponse;
static void Join();
static void Leave();
static void GetFollowers();
static void GetMessages();
static void ParseFollowers();
static void ParseMessages();
static bool ShouldTrackMember(const AudienceMember * member);
static bool ShouldMemberBeGuest(const AudienceMember * member);
static void ManageGuestNames(List<AudienceMember> &members);
static void ParseChatMessage(const char * message);
static void DoChatMessageNews(const char * message);
static bool IsTwitchEnabled()
{
if (!gTwitchEnable) return false;
if (gScreenFlags & (~SCREEN_FLAGS_PLAYING)) return false;
if (String::IsNullOrEmpty(gConfigTwitch.channel)) return false;
return true;
}
static void Update()
{
if (!_twitchIdle) return;
if (IsTwitchEnabled()) {
if (game_is_paused()) return;
switch (_twitchState) {
case TWITCH_STATE_LEFT:
{
uint32 currentTime = SDL_GetTicks();
uint32 timeSinceLastPulse = currentTime - _twitchLastPulseTick;
if (_twitchLastPulseTick == 0 || timeSinceLastPulse > PulseTime)
{
_twitchLastPulseTick = currentTime;
Join();
}
break;
}
case TWITCH_STATE_JOINED:
{
uint32 currentTime = SDL_GetTicks();
uint32 timeSinceLastPulse = currentTime - _twitchLastPulseTick;
if (_twitchLastPulseTick == 0 || timeSinceLastPulse > PulseTime) {
_twitchLastPulseTick = currentTime;
_twitchLastPulseOperation = (_twitchLastPulseOperation + 1) % 2;
switch (_twitchLastPulseOperation + TWITCH_STATE_GET_FOLLOWERS) {
case TWITCH_STATE_GET_FOLLOWERS:
GetFollowers();
break;
case TWITCH_STATE_GET_MESSAGES:
if (gConfigTwitch.enable_news)
{
GetMessages();
}
break;
}
}
break;
}
case TWITCH_STATE_GET_FOLLOWERS:
ParseFollowers();
break;
case TWITCH_STATE_GET_MESSAGES:
ParseMessages();
break;
}
}
else
{
if (_twitchState != TWITCH_STATE_LEFT)
{
Leave();
}
}
}
/**
* GET /leave/:join
*/
static void Join()
{
char url[256];
snprintf(url, sizeof(url), "%sjoin/%s", TwitchExtendedBaseUrl, gConfigTwitch.channel);
_twitchState = TWITCH_STATE_JOINING;
_twitchIdle = false;
http_json_request request;
request.url = url;
request.method = HTTP_METHOD_GET;
request.body = nullptr;
http_request_json_async(&request, [](http_json_response *jsonResponse) -> void
{
if (jsonResponse == nullptr)
{
_twitchState = TWITCH_STATE_LEFT;
console_writeline("Unable to connect to twitch channel.");
}
else
{
json_t * jsonStatus = json_object_get(jsonResponse->root, "status");
if (json_is_number(jsonStatus) && json_integer_value(jsonStatus) == TWITCH_STATUS_OK)
{
_twitchState = TWITCH_STATE_JOINED;
}
else
{
_twitchState = TWITCH_STATE_LEFT;
}
http_request_json_dispose(jsonResponse);
_twitchLastPulseTick = 0;
console_writeline("Connected to twitch channel.");
}
_twitchIdle = true;
});
}
/**
* GET /leave/:channel
*/
static void Leave()
{
if (_twitchJsonResponse != nullptr)
{
http_request_json_dispose(_twitchJsonResponse);
_twitchJsonResponse = nullptr;
}
console_writeline("Left twitch channel.");
_twitchState = TWITCH_STATE_LEFT;
_twitchLastPulseTick = 0;
gTwitchEnable = false;
// TODO reset all peeps with twitch flag
// HTTP request no longer used as it could be abused
// char url[256];
// snprintf(url, sizeof(url), "%sleave/%s", TwitchExtendedBaseUrl, gConfigTwitch.channel);
// _twitchState = TWITCH_STATE_LEAVING;
// _twitchIdle = false;
// http_request_json_async(url, [](http_json_response * jsonResponse) -> void
// {
// http_request_json_dispose(jsonResponse);
// _twitchState = TWITCH_STATE_LEFT;
// _twitchIdle = true;
//
// console_writeline("Left twitch channel.");
// });
}
/**
* GET /channel/:channel/audience
*/
static void GetFollowers()
{
char url[256];
snprintf(url, sizeof(url), "%schannel/%s/audience", TwitchExtendedBaseUrl, gConfigTwitch.channel);
_twitchState = TWITCH_STATE_WAITING;
_twitchIdle = false;
http_json_request request;
request.url = url;
request.method = HTTP_METHOD_GET;
request.body = NULL;
http_request_json_async(&request, [](http_json_response * jsonResponse) -> void
{
if (jsonResponse == nullptr)
{
_twitchState = TWITCH_STATE_JOINED;
}
else
{
_twitchJsonResponse = jsonResponse;
_twitchState = TWITCH_STATE_GET_FOLLOWERS;
}
_twitchIdle = true;
});
}
/**
* GET /channel/:channel/messages
*/
static void GetMessages()
{
char url[256];
snprintf(url, sizeof(url), "%schannel/%s/messages", TwitchExtendedBaseUrl, gConfigTwitch.channel);
_twitchState = TWITCH_STATE_WAITING;
_twitchIdle = false;
http_json_request request;
request.url = url;
request.method = HTTP_METHOD_GET;
request.body = nullptr;
http_request_json_async(&request, [](http_json_response * jsonResponse) -> void
{
if (jsonResponse == nullptr)
{
_twitchState = TWITCH_STATE_JOINED;
}
else
{
_twitchJsonResponse = jsonResponse;
_twitchState = TWITCH_STATE_GET_MESSAGES;
}
_twitchIdle = true;
});
}
static void ParseFollowers()
{
http_json_response *jsonResponse = _twitchJsonResponse;
if (json_is_array(jsonResponse->root))
{
List<AudienceMember> members;
size_t audienceCount = json_array_size(jsonResponse->root);
for (size_t i = 0; i < audienceCount; i++)
{
json_t * jsonAudienceMember = json_array_get(jsonResponse->root, i);
auto member = AudienceMember::FromJson(jsonAudienceMember);
if (!String::IsNullOrEmpty(member.Name))
{
member.ShouldTrack = ShouldTrackMember(&member);
if (ShouldMemberBeGuest(&member))
{
members.Add(member);
}
}
}
ManageGuestNames(members);
}
http_request_json_dispose(_twitchJsonResponse);
_twitchJsonResponse = NULL;
_twitchState = TWITCH_STATE_JOINED;
gfx_invalidate_screen();
}
static void ParseMessages()
{
http_json_response * jsonResponse = _twitchJsonResponse;
if (json_is_array(jsonResponse->root))
{
size_t messageCount = json_array_size(jsonResponse->root);
for (size_t i = 0; i < messageCount; i++) {
json_t * jsonMessage = json_array_get(jsonResponse->root, i);
if (!json_is_object(jsonMessage))
{
continue;
}
json_t * jsonText = json_object_get(jsonMessage, "message");
const char * text = json_string_value(jsonText);
ParseChatMessage(text);
}
}
http_request_json_dispose(_twitchJsonResponse);
_twitchJsonResponse = nullptr;
_twitchState = TWITCH_STATE_JOINED;
}
static bool ShouldTrackMember(const AudienceMember * member)
{
if (member->IsInChat && gConfigTwitch.enable_chat_peep_tracking)
{
return true;
}
else if (member->IsFollower && gConfigTwitch.enable_follower_peep_tracking)
{
return true;
}
return false;
}
static bool ShouldMemberBeGuest(const AudienceMember * member)
{
if (gConfigTwitch.enable_chat_peep_names && member->IsInChat)
{
return true;
}
else if (gConfigTwitch.enable_follower_peep_names && member->IsFollower)
{
return true;
}
return false;
}
static void ManageGuestNames(List<AudienceMember> &members)
{
// Check what followers are already in the park
uint16 spriteIndex;
rct_peep *peep;
FOR_ALL_GUESTS(spriteIndex, peep)
{
if (is_user_string_id(peep->name_string_idx))
{
utf8 buffer[256];
format_string(buffer, peep->name_string_idx, NULL);
AudienceMember * member = nullptr;
for (AudienceMember &m : members)
{
if (String::Equals(buffer, m.Name, true))
{
member = &m;
m.Exists = true;
break;
}
}
if (peep->peep_flags & PEEP_FLAGS_TWITCH)
{
if (member == nullptr)
{
// Member no longer peep name worthy
peep->peep_flags &= ~(PEEP_FLAGS_TRACKING | PEEP_FLAGS_TWITCH);
// TODO set peep name back to number / real name
}
else
{
if (member->ShouldTrack)
{
peep->peep_flags |= (PEEP_FLAGS_TRACKING);
}
else if (!member->ShouldTrack)
{
peep->peep_flags &= ~(PEEP_FLAGS_TRACKING);
}
}
}
else if (member != nullptr && !(peep->peep_flags & PEEP_FLAGS_LEAVING_PARK))
{
// Peep with same name already exists but not twitch
peep->peep_flags |= PEEP_FLAGS_TWITCH;
if (member->ShouldTrack)
{
peep->peep_flags |= PEEP_FLAGS_TRACKING;
}
}
}
}
// Rename non-named peeps to followers that aren't currently in the park.
if (members.GetCount() > 0)
{
size_t memberIndex = SIZE_MAX;
FOR_ALL_GUESTS(spriteIndex, peep)
{
int originalMemberIndex = memberIndex;
for (size_t i = memberIndex + 1; i < members.GetCount(); i++)
{
if (!members[i].Exists)
{
memberIndex = i;
break;
}
}
if (originalMemberIndex == memberIndex)
{
break;
}
AudienceMember * member = &members[memberIndex];
if (!is_user_string_id(peep->name_string_idx) && !(peep->peep_flags & PEEP_FLAGS_LEAVING_PARK))
{
// Rename peep and add flags
rct_string_id newStringId = user_string_allocate(4, member->Name);
if (newStringId != 0)
{
peep->name_string_idx = newStringId;
peep->peep_flags |= PEEP_FLAGS_TWITCH;
if (member->ShouldTrack)
{
peep->peep_flags |= PEEP_FLAGS_TRACKING;
}
}
}
else
{
// Peep still yet to be found for member
memberIndex--;
}
}
}
}
/**
* Like strchr but allows searching for one of many characters.
*/
static char * strchrm(const char * str, const char * find)
{
const char * result = nullptr;
do
{
const char * fch = find;
while (*fch != '\0')
{
if (*str == *fch)
{
return (char *)str;
}
fch++;
}
}
while (*str++ != '\0');
return nullptr;
}
static char * strskipwhitespace(const char * str)
{
while (*str == ' ' || *str == '\t')
{
str++;
}
return (char *)str;
}
static void ParseChatMessage(const char * message)
{
message = strskipwhitespace(message);
if (!String::StartsWith(message, "!"))
{
return;
}
// Skip '!'
message++;
// Set buffer to the next word / token and skip
char buffer[32];
const char * ch = strchrm(message, " \t");
safe_strcpy(buffer, message, Math::Min(sizeof(buffer), (size_t)(ch - message + 1)));
ch = strskipwhitespace(ch);
// Check what the word / token is
if (String::Equals(buffer, "news", true))
{
DoChatMessageNews(ch);
}
}
static void DoChatMessageNews(const char * message)
{
if (gConfigTwitch.enable_news)
{
utf8 buffer[256];
buffer[0] = (utf8)FORMAT_TOPAZ;
safe_strcpy(buffer + 1, message, sizeof(buffer) - 1);
// Remove unsupport characters
// TODO allow when OpenRCT2 gains unicode support
char * ch = buffer + 1;
while (ch[0] != '\0')
{
if ((unsigned char)ch[0] < 32 || (unsigned char)ch[0] > 122)
{
ch[0] = ' ';
}
ch++;
}
// TODO Create a new news item type for twitch which has twitch icon
news_item_add_to_queue_raw(NEWS_ITEM_BLANK, buffer, 0);
}
}
}
void twitch_update()
{
Twitch::Update();
}
#endif