mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-15 19:13:07 +01:00
730 lines
26 KiB
C++
730 lines
26 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2019 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Viewport.h"
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#include "Window.h"
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#include <algorithm>
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#include <openrct2/Context.h>
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#include <openrct2/Editor.h>
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#include <openrct2/Game.h>
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#include <openrct2/GameState.h>
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#include <openrct2/Input.h>
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#include <openrct2/OpenRCT2.h>
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#include <openrct2/actions/BalloonPressAction.hpp>
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#include <openrct2/actions/FootpathSceneryRemoveAction.hpp>
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#include <openrct2/actions/LargeSceneryRemoveAction.hpp>
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#include <openrct2/actions/ParkEntranceRemoveAction.hpp>
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#include <openrct2/actions/SmallSceneryRemoveAction.hpp>
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#include <openrct2/actions/WallRemoveAction.hpp>
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#include <openrct2/localisation/Localisation.h>
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#include <openrct2/ride/Ride.h>
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#include <openrct2/ride/RideData.h>
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#include <openrct2/ride/Track.h>
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#include <openrct2/scenario/Scenario.h>
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#include <openrct2/windows/Intent.h>
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#include <openrct2/world/Banner.h>
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#include <openrct2/world/Footpath.h>
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#include <openrct2/world/LargeScenery.h>
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#include <openrct2/world/Map.h>
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#include <openrct2/world/Park.h>
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#include <openrct2/world/Scenery.h>
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#include <openrct2/world/Sprite.h>
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#include <openrct2/world/Surface.h>
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#include <openrct2/world/Wall.h>
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static void viewport_interaction_remove_scenery(TileElement* tileElement, int32_t x, int32_t y);
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static void viewport_interaction_remove_footpath(TileElement* tileElement, int32_t x, int32_t y);
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static void viewport_interaction_remove_footpath_item(TileElement* tileElement, int32_t x, int32_t y);
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static void viewport_interaction_remove_park_wall(TileElement* tileElement, int32_t x, int32_t y);
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static void viewport_interaction_remove_large_scenery(TileElement* tileElement, int32_t x, int32_t y);
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static void viewport_interaction_remove_park_entrance(TileElement* tileElement, int32_t x, int32_t y);
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static Peep* viewport_interaction_get_closest_peep(int32_t x, int32_t y, int32_t maxDistance);
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/**
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*
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* rct2: 0x006ED9D0
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*/
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int32_t viewport_interaction_get_item_left(int32_t x, int32_t y, viewport_interaction_info* info)
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{
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TileElement* tileElement;
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rct_sprite* sprite;
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rct_vehicle* vehicle;
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// No click input for title screen or scenario editor or track manager
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if (gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_MANAGER))
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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//
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if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER)
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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LocationXY16 mapCoord = {};
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get_map_coordinates_from_pos(
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x, y, VIEWPORT_INTERACTION_MASK_SPRITE & VIEWPORT_INTERACTION_MASK_RIDE & VIEWPORT_INTERACTION_MASK_PARK, &mapCoord.x,
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&mapCoord.y, &info->type, &info->tileElement, nullptr);
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info->x = mapCoord.x;
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info->y = mapCoord.y;
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tileElement = info->tileElement;
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sprite = (rct_sprite*)tileElement;
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switch (info->type)
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{
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case VIEWPORT_INTERACTION_ITEM_SPRITE:
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switch (sprite->generic.sprite_identifier)
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{
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case SPRITE_IDENTIFIER_VEHICLE:
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vehicle = &(sprite->vehicle);
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if (vehicle->ride_subtype != RIDE_ENTRY_INDEX_NULL)
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vehicle_set_map_toolbar(vehicle);
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else
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info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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break;
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case SPRITE_IDENTIFIER_PEEP:
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peep_set_map_tooltip(&sprite->peep);
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break;
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}
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break;
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case VIEWPORT_INTERACTION_ITEM_RIDE:
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ride_set_map_tooltip(tileElement);
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break;
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case VIEWPORT_INTERACTION_ITEM_PARK:
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{
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auto& park = OpenRCT2::GetContext()->GetGameState()->GetPark();
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auto parkName = park.Name.c_str();
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set_map_tooltip_format_arg(0, rct_string_id, STR_STRING);
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set_map_tooltip_format_arg(2, const char*, parkName);
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break;
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}
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default:
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info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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break;
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}
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// If nothing is under cursor, find a close by peep
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if (info->type == VIEWPORT_INTERACTION_ITEM_NONE)
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{
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info->peep = viewport_interaction_get_closest_peep(x, y, 32);
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if (info->peep == nullptr)
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return VIEWPORT_INTERACTION_ITEM_NONE;
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info->type = VIEWPORT_INTERACTION_ITEM_SPRITE;
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info->x = info->peep->x;
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info->y = info->peep->y;
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peep_set_map_tooltip(info->peep);
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}
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return info->type;
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}
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int32_t viewport_interaction_left_over(int32_t x, int32_t y)
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{
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viewport_interaction_info info;
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switch (viewport_interaction_get_item_left(x, y, &info))
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{
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case VIEWPORT_INTERACTION_ITEM_SPRITE:
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case VIEWPORT_INTERACTION_ITEM_RIDE:
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case VIEWPORT_INTERACTION_ITEM_PARK:
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return 1;
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default:
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return 0;
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}
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}
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int32_t viewport_interaction_left_click(int32_t x, int32_t y)
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{
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viewport_interaction_info info;
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switch (viewport_interaction_get_item_left(x, y, &info))
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{
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case VIEWPORT_INTERACTION_ITEM_SPRITE:
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switch (info.sprite->generic.sprite_identifier)
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{
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case SPRITE_IDENTIFIER_VEHICLE:
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{
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auto intent = Intent(WD_VEHICLE);
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intent.putExtra(INTENT_EXTRA_VEHICLE, info.vehicle);
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context_open_intent(&intent);
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break;
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}
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case SPRITE_IDENTIFIER_PEEP:
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{
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auto intent = Intent(WC_PEEP);
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intent.putExtra(INTENT_EXTRA_PEEP, info.peep);
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context_open_intent(&intent);
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break;
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}
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case SPRITE_IDENTIFIER_MISC:
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if (game_is_not_paused())
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{
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switch (info.sprite->generic.type)
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{
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case SPRITE_MISC_BALLOON:
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{
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auto balloonPress = BalloonPressAction(info.sprite->AsBalloon()->sprite_index);
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GameActions::Execute(&balloonPress);
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}
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break;
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case SPRITE_MISC_DUCK:
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duck_press(&info.sprite->duck);
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break;
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}
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}
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break;
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}
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return 1;
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case VIEWPORT_INTERACTION_ITEM_RIDE:
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{
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auto intent = Intent(WD_TRACK);
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intent.putExtra(INTENT_EXTRA_TILE_ELEMENT, info.tileElement);
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context_open_intent(&intent);
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return true;
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}
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case VIEWPORT_INTERACTION_ITEM_PARK:
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context_open_window(WC_PARK_INFORMATION);
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return 1;
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default:
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return 0;
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}
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}
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/**
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*
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* rct2: 0x006EDE88
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*/
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int32_t viewport_interaction_get_item_right(int32_t x, int32_t y, viewport_interaction_info* info)
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{
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TileElement* tileElement;
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rct_scenery_entry* sceneryEntry;
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Ride* ride;
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int32_t i, stationIndex;
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// No click input for title screen or track manager
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if (gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_TRACK_MANAGER))
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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//
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if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER)
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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LocationXY16 mapCoord = {};
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get_map_coordinates_from_pos(
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x, y, ~(VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER), &mapCoord.x, &mapCoord.y, &info->type,
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&info->tileElement, nullptr);
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info->x = mapCoord.x;
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info->y = mapCoord.y;
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tileElement = info->tileElement;
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rct_sprite* sprite = info->sprite;
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switch (info->type)
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{
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case VIEWPORT_INTERACTION_ITEM_SPRITE:
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if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || sprite->generic.sprite_identifier != SPRITE_IDENTIFIER_VEHICLE)
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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ride = get_ride(sprite->vehicle.ride);
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if (ride != nullptr && ride->status == RIDE_STATUS_CLOSED)
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{
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set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
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ride->FormatNameTo(gMapTooltipFormatArgs + 2);
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}
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return info->type;
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case VIEWPORT_INTERACTION_ITEM_RIDE:
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{
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if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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if (tileElement->GetType() == TILE_ELEMENT_TYPE_PATH)
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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ride = get_ride(tile_element_get_ride_index(tileElement));
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if (ride == nullptr)
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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if (ride->status != RIDE_STATUS_CLOSED)
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return info->type;
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set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
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if (tileElement->GetType() == TILE_ELEMENT_TYPE_ENTRANCE)
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{
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rct_string_id stringId;
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if (tileElement->AsEntrance()->GetEntranceType() == ENTRANCE_TYPE_RIDE_ENTRANCE)
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{
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if (ride->num_stations > 1)
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{
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stringId = STR_RIDE_STATION_X_ENTRANCE;
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}
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else
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{
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stringId = STR_RIDE_ENTRANCE;
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}
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}
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else
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{
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if (ride->num_stations > 1)
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{
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stringId = STR_RIDE_STATION_X_EXIT;
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}
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else
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{
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stringId = STR_RIDE_EXIT;
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}
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}
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set_map_tooltip_format_arg(2, rct_string_id, stringId);
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}
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else if (track_element_is_station(tileElement))
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{
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rct_string_id stringId;
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if (ride->num_stations > 1)
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{
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stringId = STR_RIDE_STATION_X;
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}
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else
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{
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stringId = STR_RIDE_STATION;
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}
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set_map_tooltip_format_arg(2, rct_string_id, stringId);
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}
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else
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{
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if (!gCheatsSandboxMode && !map_is_location_owned(info->x, info->y, tileElement->base_height << 4))
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{
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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}
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ride->FormatNameTo(gMapTooltipFormatArgs + 2);
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return info->type;
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}
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auto nameArgLen = ride->FormatNameTo(gMapTooltipFormatArgs + 4);
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set_map_tooltip_format_arg(
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4 + nameArgLen, rct_string_id, RideComponentNames[RideNameConvention[ride->type].station].capitalised);
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if (tileElement->GetType() == TILE_ELEMENT_TYPE_ENTRANCE)
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stationIndex = tileElement->AsEntrance()->GetStationIndex();
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else
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stationIndex = tileElement->AsTrack()->GetStationIndex();
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for (i = stationIndex; i >= 0; i--)
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if (ride->stations[i].Start.xy == RCT_XY8_UNDEFINED)
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stationIndex--;
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stationIndex++;
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set_map_tooltip_format_arg(4 + nameArgLen + 2, uint16_t, stationIndex);
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return info->type;
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}
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case VIEWPORT_INTERACTION_ITEM_WALL:
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sceneryEntry = tileElement->AsWall()->GetEntry();
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if (sceneryEntry->wall.scrolling_mode != SCROLLING_MODE_NONE)
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{
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auto banner = tileElement->AsWall()->GetBanner();
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size_t argPos = 0;
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set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_BANNER_STRINGID_STRINGID);
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argPos += sizeof(rct_string_id);
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argPos += banner->FormatTextTo(gMapTooltipFormatArgs + argPos);
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set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
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argPos += sizeof(rct_string_id);
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set_map_tooltip_format_arg(argPos, rct_string_id, sceneryEntry->name);
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return info->type;
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}
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break;
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case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
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sceneryEntry = tileElement->AsLargeScenery()->GetEntry();
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if (sceneryEntry->large_scenery.scrolling_mode != SCROLLING_MODE_NONE)
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{
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auto banner = tileElement->AsLargeScenery()->GetBanner();
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size_t argPos = 0;
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set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_BANNER_STRINGID_STRINGID);
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argPos += sizeof(rct_string_id);
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argPos += banner->FormatTextTo(gMapTooltipFormatArgs + argPos);
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set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
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argPos += sizeof(rct_string_id);
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set_map_tooltip_format_arg(argPos, rct_string_id, sceneryEntry->name);
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return info->type;
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}
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break;
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case VIEWPORT_INTERACTION_ITEM_BANNER:
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{
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auto banner = tileElement->AsBanner()->GetBanner();
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sceneryEntry = get_banner_entry(banner->type);
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size_t argPos = 0;
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set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_BANNER_STRINGID_STRINGID);
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argPos += sizeof(rct_string_id);
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argPos += banner->FormatTextTo(gMapTooltipFormatArgs + argPos);
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set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY);
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argPos += sizeof(rct_string_id);
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set_map_tooltip_format_arg(argPos, rct_string_id, sceneryEntry->name);
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return info->type;
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}
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}
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if (!(input_test_flag(INPUT_FLAG_6)) || !(input_test_flag(INPUT_FLAG_TOOL_ACTIVE)))
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{
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if (window_find_by_class(WC_RIDE_CONSTRUCTION) == nullptr && window_find_by_class(WC_FOOTPATH) == nullptr)
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{
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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}
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}
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switch (info->type)
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{
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case VIEWPORT_INTERACTION_ITEM_SCENERY:
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sceneryEntry = tileElement->AsSmallScenery()->GetEntry();
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set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
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set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
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return info->type;
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case VIEWPORT_INTERACTION_ITEM_FOOTPATH:
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set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
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set_map_tooltip_format_arg(2, rct_string_id, STR_FOOTPATH_MAP_TIP);
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if (tileElement->AsPath()->IsQueue())
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set_map_tooltip_format_arg(2, rct_string_id, STR_QUEUE_LINE_MAP_TIP);
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return info->type;
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case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM:
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sceneryEntry = tileElement->AsPath()->GetAdditionEntry();
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set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
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if (tileElement->AsPath()->IsBroken())
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{
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set_map_tooltip_format_arg(2, rct_string_id, STR_BROKEN);
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set_map_tooltip_format_arg(4, rct_string_id, sceneryEntry->name);
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}
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else
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{
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set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
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}
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return info->type;
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case VIEWPORT_INTERACTION_ITEM_PARK:
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if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode)
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break;
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if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE)
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break;
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set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
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set_map_tooltip_format_arg(2, rct_string_id, STR_OBJECT_SELECTION_PARK_ENTRANCE);
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return info->type;
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case VIEWPORT_INTERACTION_ITEM_WALL:
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sceneryEntry = tileElement->AsWall()->GetEntry();
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set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
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set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
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return info->type;
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case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
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sceneryEntry = tileElement->AsLargeScenery()->GetEntry();
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set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE);
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set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name);
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return info->type;
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}
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return info->type = VIEWPORT_INTERACTION_ITEM_NONE;
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}
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int32_t viewport_interaction_right_over(int32_t x, int32_t y)
|
|
{
|
|
viewport_interaction_info info;
|
|
|
|
return viewport_interaction_get_item_right(x, y, &info) != 0;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E8A62
|
|
*/
|
|
int32_t viewport_interaction_right_click(int32_t x, int32_t y)
|
|
{
|
|
CoordsXYE tileElement;
|
|
viewport_interaction_info info;
|
|
|
|
switch (viewport_interaction_get_item_right(x, y, &info))
|
|
{
|
|
case VIEWPORT_INTERACTION_ITEM_NONE:
|
|
return 0;
|
|
|
|
case VIEWPORT_INTERACTION_ITEM_SPRITE:
|
|
if (info.sprite->generic.sprite_identifier == SPRITE_IDENTIFIER_VEHICLE)
|
|
{
|
|
auto ride = get_ride(info.sprite->vehicle.ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ride_construct(ride);
|
|
}
|
|
}
|
|
break;
|
|
case VIEWPORT_INTERACTION_ITEM_RIDE:
|
|
tileElement.x = info.x;
|
|
tileElement.y = info.y;
|
|
tileElement.element = info.tileElement;
|
|
ride_modify(&tileElement);
|
|
break;
|
|
case VIEWPORT_INTERACTION_ITEM_SCENERY:
|
|
viewport_interaction_remove_scenery(info.tileElement, info.x, info.y);
|
|
break;
|
|
case VIEWPORT_INTERACTION_ITEM_FOOTPATH:
|
|
viewport_interaction_remove_footpath(info.tileElement, info.x, info.y);
|
|
break;
|
|
case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM:
|
|
viewport_interaction_remove_footpath_item(info.tileElement, info.x, info.y);
|
|
break;
|
|
case VIEWPORT_INTERACTION_ITEM_PARK:
|
|
viewport_interaction_remove_park_entrance(info.tileElement, info.x, info.y);
|
|
break;
|
|
case VIEWPORT_INTERACTION_ITEM_WALL:
|
|
viewport_interaction_remove_park_wall(info.tileElement, info.x, info.y);
|
|
break;
|
|
case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
|
|
viewport_interaction_remove_large_scenery(info.tileElement, info.x, info.y);
|
|
break;
|
|
case VIEWPORT_INTERACTION_ITEM_BANNER:
|
|
context_open_detail_window(WD_BANNER, info.tileElement->AsBanner()->GetIndex());
|
|
break;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E08D2
|
|
*/
|
|
static void viewport_interaction_remove_scenery(TileElement* tileElement, int32_t x, int32_t y)
|
|
{
|
|
auto removeSceneryAction = SmallSceneryRemoveAction(
|
|
{ x, y, tileElement->base_height * 8 }, tileElement->AsSmallScenery()->GetSceneryQuadrant(),
|
|
tileElement->AsSmallScenery()->GetEntryIndex());
|
|
|
|
GameActions::Execute(&removeSceneryAction);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006A614A
|
|
*/
|
|
static void viewport_interaction_remove_footpath(TileElement* tileElement, int32_t x, int32_t y)
|
|
{
|
|
int32_t z;
|
|
rct_window* w;
|
|
TileElement* tileElement2;
|
|
|
|
z = tileElement->base_height;
|
|
|
|
w = window_find_by_class(WC_FOOTPATH);
|
|
if (w != nullptr)
|
|
footpath_provisional_update();
|
|
|
|
tileElement2 = map_get_first_element_at(x / 32, y / 32);
|
|
do
|
|
{
|
|
if (tileElement2->GetType() == TILE_ELEMENT_TYPE_PATH && tileElement2->base_height == z)
|
|
{
|
|
footpath_remove(x, y, z, GAME_COMMAND_FLAG_APPLY);
|
|
break;
|
|
}
|
|
} while (!(tileElement2++)->IsLastForTile());
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006A61AB
|
|
*/
|
|
static void viewport_interaction_remove_footpath_item(TileElement* tileElement, int32_t x, int32_t y)
|
|
{
|
|
auto footpathSceneryRemoveAction = FootpathSceneryRemoveAction({ x, y, tileElement->base_height * 8 });
|
|
GameActions::Execute(&footpathSceneryRemoveAction);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00666C0E
|
|
*/
|
|
void viewport_interaction_remove_park_entrance(TileElement* tileElement, int32_t x, int32_t y)
|
|
{
|
|
int32_t rotation = tileElement->GetDirectionWithOffset(1);
|
|
switch (tileElement->AsEntrance()->GetSequenceIndex())
|
|
{
|
|
case 1:
|
|
x += CoordsDirectionDelta[rotation].x;
|
|
y += CoordsDirectionDelta[rotation].y;
|
|
break;
|
|
case 2:
|
|
x -= CoordsDirectionDelta[rotation].x;
|
|
y -= CoordsDirectionDelta[rotation].y;
|
|
break;
|
|
}
|
|
auto parkEntranceRemoveAction = ParkEntranceRemoveAction({ x, y, tileElement->base_height * 8 });
|
|
GameActions::Execute(&parkEntranceRemoveAction);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006E57A9
|
|
*/
|
|
static void viewport_interaction_remove_park_wall(TileElement* tileElement, int32_t x, int32_t y)
|
|
{
|
|
rct_scenery_entry* sceneryEntry = tileElement->AsWall()->GetEntry();
|
|
if (sceneryEntry->wall.scrolling_mode != SCROLLING_MODE_NONE)
|
|
{
|
|
context_open_detail_window(WD_SIGN_SMALL, tileElement->AsWall()->GetBannerIndex());
|
|
}
|
|
else
|
|
{
|
|
CoordsXYZD wallLocation = { x, y, tileElement->base_height * 8, tileElement->GetDirection() };
|
|
auto wallRemoveAction = WallRemoveAction(wallLocation);
|
|
GameActions::Execute(&wallRemoveAction);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006B88DC
|
|
*/
|
|
static void viewport_interaction_remove_large_scenery(TileElement* tileElement, int32_t x, int32_t y)
|
|
{
|
|
rct_scenery_entry* sceneryEntry = tileElement->AsLargeScenery()->GetEntry();
|
|
|
|
if (sceneryEntry->large_scenery.scrolling_mode != SCROLLING_MODE_NONE)
|
|
{
|
|
BannerIndex bannerIndex = tileElement->AsLargeScenery()->GetBannerIndex();
|
|
context_open_detail_window(WD_SIGN, bannerIndex);
|
|
}
|
|
else
|
|
{
|
|
auto removeSceneryAction = LargeSceneryRemoveAction(
|
|
{ x, y, tileElement->base_height * 8, tileElement->GetDirection() },
|
|
tileElement->AsLargeScenery()->GetSequenceIndex());
|
|
GameActions::Execute(&removeSceneryAction);
|
|
}
|
|
}
|
|
|
|
static Peep* viewport_interaction_get_closest_peep(int32_t x, int32_t y, int32_t maxDistance)
|
|
{
|
|
int32_t distance, closestDistance;
|
|
uint16_t spriteIndex;
|
|
rct_window* w;
|
|
rct_viewport* viewport;
|
|
Peep *peep, *closestPeep;
|
|
|
|
w = window_find_from_point(x, y);
|
|
if (w == nullptr)
|
|
return nullptr;
|
|
|
|
viewport = w->viewport;
|
|
if (viewport == nullptr || viewport->zoom >= 2)
|
|
return nullptr;
|
|
|
|
x = ((x - viewport->x) << viewport->zoom) + viewport->view_x;
|
|
y = ((y - viewport->y) << viewport->zoom) + viewport->view_y;
|
|
|
|
closestPeep = nullptr;
|
|
closestDistance = 0xFFFF;
|
|
FOR_ALL_PEEPS (spriteIndex, peep)
|
|
{
|
|
if (peep->sprite_left == LOCATION_NULL)
|
|
continue;
|
|
|
|
distance = abs(((peep->sprite_left + peep->sprite_right) / 2) - x)
|
|
+ abs(((peep->sprite_top + peep->sprite_bottom) / 2) - y);
|
|
if (distance > maxDistance)
|
|
continue;
|
|
|
|
if (distance < closestDistance)
|
|
{
|
|
closestPeep = peep;
|
|
closestDistance = distance;
|
|
}
|
|
}
|
|
|
|
return closestPeep;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068A15E
|
|
*/
|
|
void sub_68A15E(int32_t screenX, int32_t screenY, int16_t* x, int16_t* y, int32_t* direction, TileElement** tileElement)
|
|
{
|
|
int16_t my_x, my_y;
|
|
int32_t interactionType;
|
|
TileElement* myTileElement;
|
|
rct_viewport* viewport;
|
|
get_map_coordinates_from_pos(
|
|
screenX, screenY, VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER, &my_x, &my_y, &interactionType,
|
|
&myTileElement, &viewport);
|
|
|
|
if (interactionType == VIEWPORT_INTERACTION_ITEM_NONE)
|
|
{
|
|
*x = LOCATION_NULL;
|
|
return;
|
|
}
|
|
|
|
int16_t originalZ = 0;
|
|
if (interactionType == VIEWPORT_INTERACTION_ITEM_WATER)
|
|
{
|
|
originalZ = myTileElement->AsSurface()->GetWaterHeight() << 4;
|
|
}
|
|
|
|
LocationXY16 start_vp_pos = screen_coord_to_viewport_coord(viewport, screenX, screenY);
|
|
LocationXY16 map_pos = { (int16_t)(my_x + 16), (int16_t)(my_y + 16) };
|
|
|
|
for (int32_t i = 0; i < 5; i++)
|
|
{
|
|
int16_t z = originalZ;
|
|
if (interactionType != VIEWPORT_INTERACTION_ITEM_WATER)
|
|
{
|
|
z = tile_element_height(map_pos.x, map_pos.y);
|
|
}
|
|
map_pos = viewport_coord_to_map_coord(start_vp_pos.x, start_vp_pos.y, z);
|
|
map_pos.x = std::clamp<int16_t>(map_pos.x, my_x, my_x + 31);
|
|
map_pos.y = std::clamp<int16_t>(map_pos.y, my_y, my_y + 31);
|
|
}
|
|
|
|
// Determine to which edge the cursor is closest
|
|
int32_t myDirection;
|
|
int32_t mod_x = map_pos.x & 0x1F;
|
|
int32_t mod_y = map_pos.y & 0x1F;
|
|
if (mod_x < mod_y)
|
|
{
|
|
if (mod_x + mod_y < 32)
|
|
{
|
|
myDirection = 0;
|
|
}
|
|
else
|
|
{
|
|
myDirection = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (mod_x + mod_y < 32)
|
|
{
|
|
myDirection = 3;
|
|
}
|
|
else
|
|
{
|
|
myDirection = 2;
|
|
}
|
|
}
|
|
|
|
*x = map_pos.x & ~0x1F;
|
|
*y = map_pos.y & ~0x1F;
|
|
if (direction != nullptr)
|
|
*direction = myDirection;
|
|
if (tileElement != nullptr)
|
|
*tileElement = myTileElement;
|
|
}
|