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Files
OpenRCT2/src/openrct2/object/ObjectManager.h

65 lines
2.8 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2025 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../object/Object.h"
#include <memory>
#include <vector>
struct IObjectRepository;
class Object;
class ObjectList;
struct ObjectRepositoryItem;
struct IObjectManager
{
virtual ~IObjectManager()
{
}
virtual Object* GetLoadedObject(ObjectType objectType, size_t index) = 0;
template<typename TClass>
TClass* GetLoadedObject(size_t index)
{
return static_cast<TClass*>(GetLoadedObject(TClass::kObjectType, index));
}
virtual Object* GetLoadedObject(const ObjectEntryDescriptor& entry) = 0;
virtual ObjectEntryIndex GetLoadedObjectEntryIndex(std::string_view identifier) = 0;
virtual ObjectEntryIndex GetLoadedObjectEntryIndex(const ObjectEntryDescriptor& descriptor) = 0;
virtual ObjectEntryIndex GetLoadedObjectEntryIndex(const Object* object) = 0;
virtual ObjectList GetLoadedObjects() = 0;
virtual std::unique_ptr<Object> LoadTempObject(std::string_view identifier) = 0;
virtual Object* LoadObject(std::string_view identifier) = 0;
virtual Object* LoadObject(const RCTObjectEntry* entry) = 0;
virtual Object* LoadObject(const ObjectEntryDescriptor& descriptor) = 0;
virtual Object* LoadObject(const ObjectEntryDescriptor& descriptor, ObjectEntryIndex slot) = 0;
virtual void LoadObjects(const ObjectList& entries, const bool reportProgress = false) = 0;
virtual void UnloadObjects(const std::vector<ObjectEntryDescriptor>& entries) = 0;
virtual void UnloadAllTransient() = 0;
virtual void UnloadAll() = 0;
virtual void ResetObjects() = 0;
virtual std::vector<const ObjectRepositoryItem*> GetPackableObjects() = 0;
virtual const std::vector<ObjectEntryIndex>& GetAllRideEntries(ride_type_t rideType) = 0;
};
[[nodiscard]] std::unique_ptr<IObjectManager> CreateObjectManager(IObjectRepository& objectRepository);
[[nodiscard]] Object* ObjectManagerGetLoadedObject(const ObjectEntryDescriptor& entry);
[[nodiscard]] ObjectEntryIndex ObjectManagerGetLoadedObjectEntryIndex(const Object* loadedObject);
[[nodiscard]] ObjectEntryIndex ObjectManagerGetLoadedObjectEntryIndex(const ObjectEntryDescriptor& entry);
Object* ObjectManagerLoadObject(const RCTObjectEntry* entry);
void ObjectManagerUnloadObjects(const std::vector<ObjectEntryDescriptor>& entries);
void ObjectManagerUnloadAllObjects();
[[nodiscard]] StringId ObjectManagerGetSourceGameString(const ObjectSourceGame sourceGame);