/***************************************************************************** * Copyright (c) 2014-2025 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #pragma once #include "../object/Object.h" #include #include struct IObjectRepository; class Object; class ObjectList; struct ObjectRepositoryItem; struct IObjectManager { virtual ~IObjectManager() { } virtual Object* GetLoadedObject(ObjectType objectType, size_t index) = 0; template TClass* GetLoadedObject(size_t index) { return static_cast(GetLoadedObject(TClass::kObjectType, index)); } virtual Object* GetLoadedObject(const ObjectEntryDescriptor& entry) = 0; virtual ObjectEntryIndex GetLoadedObjectEntryIndex(std::string_view identifier) = 0; virtual ObjectEntryIndex GetLoadedObjectEntryIndex(const ObjectEntryDescriptor& descriptor) = 0; virtual ObjectEntryIndex GetLoadedObjectEntryIndex(const Object* object) = 0; virtual ObjectList GetLoadedObjects() = 0; virtual std::unique_ptr LoadTempObject(std::string_view identifier) = 0; virtual Object* LoadObject(std::string_view identifier) = 0; virtual Object* LoadObject(const RCTObjectEntry* entry) = 0; virtual Object* LoadObject(const ObjectEntryDescriptor& descriptor) = 0; virtual Object* LoadObject(const ObjectEntryDescriptor& descriptor, ObjectEntryIndex slot) = 0; virtual void LoadObjects(const ObjectList& entries, const bool reportProgress = false) = 0; virtual void UnloadObjects(const std::vector& entries) = 0; virtual void UnloadAllTransient() = 0; virtual void UnloadAll() = 0; virtual void ResetObjects() = 0; virtual std::vector GetPackableObjects() = 0; virtual const std::vector& GetAllRideEntries(ride_type_t rideType) = 0; }; [[nodiscard]] std::unique_ptr CreateObjectManager(IObjectRepository& objectRepository); [[nodiscard]] Object* ObjectManagerGetLoadedObject(const ObjectEntryDescriptor& entry); [[nodiscard]] ObjectEntryIndex ObjectManagerGetLoadedObjectEntryIndex(const Object* loadedObject); [[nodiscard]] ObjectEntryIndex ObjectManagerGetLoadedObjectEntryIndex(const ObjectEntryDescriptor& entry); Object* ObjectManagerLoadObject(const RCTObjectEntry* entry); void ObjectManagerUnloadObjects(const std::vector& entries); void ObjectManagerUnloadAllObjects(); [[nodiscard]] StringId ObjectManagerGetSourceGameString(const ObjectSourceGame sourceGame);