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https://github.com/OpenRCT2/OpenRCT2
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* Disable lightning flashes at higher speeds * Scale lightning/thunder inversely proportional to game speed * Change gGameSpéed from uint32 to uint8 * Update changelog.txt * Increment network version
34 lines
1021 B
C++
34 lines
1021 B
C++
/*****************************************************************************
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* Copyright (c) 2014-2025 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "GameAction.h"
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class GameSetSpeedAction final : public GameActionBase<GameCommand::SetGameSpeed>
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{
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private:
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uint8_t _speed{ 1 };
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public:
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GameSetSpeedAction() = default;
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GameSetSpeedAction(uint8_t speed);
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void AcceptParameters(GameActionParameterVisitor& visitor) override;
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uint16_t GetActionFlags() const override;
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void Serialise(DataSerialiser& stream) override;
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OpenRCT2::GameActions::Result Query() const override;
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OpenRCT2::GameActions::Result Execute() const override;
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private:
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bool IsValidSpeed(uint8_t speed) const;
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};
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