Ted John
|
ffd7b7f7e0
|
implement draw line for OpenGL
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
18f3aa12a1
|
fix scrolling text
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
5ca2b12f94
|
fix FillRect on OpenGL
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
996202ac43
|
remove gScreenDPI
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
932dec75d0
|
do not shift viewport pixels on OpenGL
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
a8fed0c4b8
|
remove more references to gScreenDPI
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
ebd9710fdf
|
fix intro with new drawing
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
83fc6ec4af
|
remove usages of gScreenDPI and gWindowDPI
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
ccec48e382
|
do not draw windows twice on OpenGL
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
8edc97bebe
|
add support for OpenGL extensions
|
2016-06-07 22:45:36 +01:00 |
|
LRFLEW
|
3a7ab9b20a
|
Updated Xcode Project (#15)
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
8036f6c773
|
fix drawing of picked up peep
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
aafaf0e883
|
try to improve zoom
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
f15a1e70f6
|
load textures and draw them
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
8bff699659
|
draw OpenGL sprite rects
|
2016-06-07 22:45:36 +01:00 |
|
Ted John
|
2fa0c7977a
|
add OpenGL drawing engine with FillRect impl
|
2016-06-07 22:45:36 +01:00 |
|