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Commit Graph

17 Commits

Author SHA1 Message Date
ζeh Matt
c4ad5fcd15 Adjust includes 2021-11-26 21:01:44 +02:00
ζeh Matt
0024252328 Fix includes 2021-11-24 17:19:52 +02:00
Duncan
a268350615 Fix #15439: Ride viewport is partially grey
The ride viewport does not work the same as other viewports due to the selection of views that it has. After refactoring the focus system to use a more streamlined approach the ride viewport lost its invalidation on resizing. If the ride window was to use the same viewport update code as say the guest window then the viewport focus still ends up incorrect due to it no longer centring the focus. Therefore the best approach was to lose the focus on resize and force a recalculation of it.

Also renamed Focus2 to Focus as Focus2 was meant to just be fill in whilst removing the original focus structs.
2021-09-21 11:06:04 +02:00
Duncan
fa57b6aea0 Remove focus union and replace with typed focus (#15426)
* Remove focus union and replace with typed focus

This if for the NSF to allow for CoordsXYZ

* Remove legacy structures

* Rework viewport_create to deduplicate logic

* Simplify yet further

* Apply review comments

* Remove intermediate
2021-09-18 20:34:38 +01:00
Duncan
39fcc5d078 Split up Sprite header (#14764)
* Remove fields from rct_sprite union

* more header fun

* Fix guest include
2021-05-29 06:01:32 +01:00
Michał Janiszewski
67b61478cf Reduce inclusion of EntityList.h 2021-02-25 10:56:27 +01:00
ζeh Matt
a6080b7996 Refactor code to dynamically add and remove viewports (#13687) 2021-01-07 19:06:49 +00:00
Matt
d6c2ec898d Fix #4617: Crash when rotating with invalid viewport open 2020-09-29 21:44:59 +03:00
frutiemax
f49149222e Close #12245: Use coords objects for SetLocation (Window_internal.h) 2020-07-16 23:01:42 +02:00
frutiemax
0fa0ca451e Part of #12245: Use coords for window_scroll_to_location (#12282) 2020-07-15 23:26:27 -03:00
frutiemax
280a21fa30 Fix #12095: Use ScreenRect on gfx_set_dirty_blocks (#12106) 2020-07-08 13:16:24 -03:00
Duncan
94b3598102 Tiny GetEntity Refactor (#12124)
* Use default template parameter instead of specialising

* Fix null deref issues
2020-07-06 22:02:25 +01:00
duncanspumpkin
904e6c6987 Implement GetSprite and use it in a number of places
This will eventually replace all of the get_sprite and try_get_sprite calls

Further use of GetSprite

Use GetSprite in all remaining easy to use functions

Correct formatting

Rename GetSprite to GetEntity

Make suggested changes

Remove const to allow for building

Fix crashes due to next sprite
2020-06-16 20:21:56 +01:00
Tulio Leao
724a6d4dcf Make rct_window use ScreenCoordsXY 2020-03-02 20:51:01 -03:00
Matt
cc6321048f Refactor window_invalidate to use rct_window::Invalidate 2019-08-11 17:22:00 +02:00
Matt
2053ecb688 Refactor window_scroll_to_viewport to use rct_window::ScrollToViewport 2019-08-11 17:22:00 +02:00
Matt
b046d45c01 Refactor window_set_location to use rct_window::SetLocation 2019-08-11 17:21:56 +02:00