Aaron van Geffen
f5faef7bea
Scenery window: increase minimum height
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This increases the minimum height of the Scenery window to fit at least 1.5 rows of scenery items, instead of 1 row. This is done to ensure the eyedropper and scatter tools are visible with multiple rows of tabs as well.
Before:
<img width="634" height="224" alt="Imagination Megapark 2025-09-15 22-38-56" src="https://github.com/user-attachments/assets/dcce9fad-a8e1-4001-9552-dd1ff97c082c " />
After:
<img width="634" height="264" alt="Imagination Megapark 2025-09-15 22-38-46" src="https://github.com/user-attachments/assets/8e545aa7-8aef-4642-b78e-858bed2db1e8 " />
2025-09-17 21:51:12 +00:00
Aaron van Geffen
51b4bbbce5
Allow shifting track designs underground
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Since about a year ago, OpenRCT2 has allowed players to shift ride/track designs using modifier keys (#22669 ). This was, however, limited to heights above-ground. This PR changes this by omitting the 'Z placement assist' when ctrl/shift modifiers are used. This means the helpful 'nudge' to overground is now omitted if (and only if) these modifier keys are involved.
Below is an example of what placement now looks like (with clearance checks disabled for easier debugging):
https://github.com/user-attachments/assets/3b23bc1d-ab7b-43a2-ad40-216ab83952d2
2025-09-17 23:09:07 +02:00
Michael Steenbeek
3330513511
Merge pull request #25194 from Gymnasiast/refactor/more-lcc
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Code style updates in UI-related files
2025-09-17 23:06:01 +02:00
Gymnasiast
3a803e13e2
Change window functions to use lowerCamelCase
2025-09-17 20:10:12 +02:00
Gymnasiast
d4a0bca091
Rename Window fields
2025-09-17 20:10:12 +02:00
Gymnasiast
a613b2604a
Replace RCT_WINDOW_{RIGHT,BOTTOM} defines
2025-09-17 20:10:12 +02:00
Gymnasiast
f46fea3bff
Rename rct_windownumber to WindowNumber
2025-09-17 20:10:12 +02:00
Gymnasiast
8a7a265639
Rename member of WidgetIdentifier and WidgetRef
2025-09-17 20:10:12 +02:00
Gymnasiast
2a792987a7
Rename local variables like ‘pressedWidgets’ in anticipation of field renames
2025-09-17 20:10:12 +02:00
Gymnasiast
0dd36af869
Rename centre_2d_coordinates to centre2dCoordinates
2025-09-17 20:10:11 +02:00
Gymnasiast
eca7870818
Make ViewportCreate take a reference to a window
2025-09-17 20:10:11 +02:00
Gymnasiast
28fbe83a27
Rename g_music_tracking_viewport to gMusicTrackingViewport
2025-09-17 20:10:11 +02:00
Gymnasiast
b6e09bbc7e
Change code style of enums in Viewport.h
2025-09-17 20:10:11 +02:00
Michael Steenbeek
88e68a5e3b
Prevent PRs marked "on hold" from going stale ( #25188 )
2025-09-17 00:23:59 +02:00
mix
58c5ae1d3b
Fix hybrid coaster diag flat support blocks and clearance height
2025-09-16 13:50:17 +02:00
spacek531
b65f633456
Fix checking incorrect flags field when determining number of sprites of legacy vehicles
2025-09-16 13:46:09 +02:00
mix
0661a3e1d0
Don't set rightMousePressed flag in InputViewportDragBegin ( #25186 )
2025-09-16 00:39:50 +02:00
Michael Steenbeek
a5c49b37e1
Merge pull request #25161 from Gymnasiast/change/ride-value-to-vanilla
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Restore maximum ride price algo to vanilla
2025-09-15 23:28:38 +02:00
Gymnasiast
a0a4a7823a
Amend changelog, bump network and park file versions
2025-09-15 23:12:13 +02:00
duncanspumpkin
893fbdc2b4
Use correct hash
2025-09-15 23:11:55 +02:00
duncanspumpkin
a13cfab51c
Update replays
2025-09-15 23:11:55 +02:00
Gymnasiast
1557e20a2a
Restore maximum ride price algo to vanilla
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This reverses the functional changes made in #5294 . While the new
algorithm works out well for roller coaster and encourages better
rides in general, it is hampered by the fact that the value of
flat rides is abysmal and this means that you can never ask a
decent price.
This should probably be fixed at the source instead of
papered over by an absolute bonus, but fixing that is a lot more
delicate and complicated than restoring vanilla’s behaviour.
Something to revisit at a later date and with sufficient testing.
2025-09-15 23:11:55 +02:00
matheusvb3
2ad4d4be72
Add isEntertainer method to Staff class, small cleanup
2025-09-15 23:00:13 +02:00
Aaron van Geffen
99065960f2
Rename InputFlags::unk{4,5} to {left,right}MousePressed
2025-09-15 22:44:39 +02:00
mix
fabd171ff5
Fix LIM launched inline twists general support heights
2025-09-15 10:32:32 +02:00
Aaron van Geffen
51975ffed7
Merge pull request #25144 from AaronVanGeffen/ride-manager
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Pass GameState and ParkData refs in more places
2025-09-14 22:04:30 +02:00
Michael Steenbeek
6e6e77bb57
Refactor more path stuff ( #25173 )
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* Pass entrance path type to game action
Fixes a desync when placing a park entrance in multiplayer
* Remove unused gFootpathSelectedId
* Move two footpath globals into the window
* Move FootpathGetDefaultSurface() into window
* Move WallInTheWay() to Wall.{cpp,h}
* Create FootpathGetPlacementFromScreenCoords()
2025-09-14 19:18:31 +02:00
Gymnasiast
129c69927e
Create FootpathGetPlacementFromScreenCoords()
2025-09-14 17:09:26 +02:00
Gymnasiast
5cc8ab4fa5
Move WallInTheWay() to Wall.{cpp,h}
2025-09-14 17:09:26 +02:00
Gymnasiast
61db76f74b
Move FootpathGetDefaultSurface() into window
2025-09-14 17:09:26 +02:00
Gymnasiast
4cf07f181d
Move two footpath globals into the window
2025-09-14 17:09:26 +02:00
Gymnasiast
121c2e0831
Remove unused gFootpathSelectedId
2025-09-14 17:09:26 +02:00
Gymnasiast
a3d4db9287
Pass entrance path type to game action
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Fixes a desync when placing a park entrance in multiplayer
2025-09-14 17:09:26 +02:00
Michael Steenbeek
63a1c49db2
Refactor footpath placement functions
2025-09-14 14:25:08 +02:00
mix
0e21f93359
Fix Junior RC flat to steep general support heights different to RCT1
2025-09-14 14:16:42 +02:00
OpenRCT2 git bot
d5c2eb2a57
Merge Localisation/master into OpenRCT2/develop
2025-09-13 04:02:12 +00:00
mix
ea66706fbb
Fix go karts steep to flat general support heights
2025-09-12 20:42:03 +02:00
Aaron van Geffen
0c2a52dd36
Move command line units into OpenRCT2 namespace
2025-09-12 18:07:23 +02:00
Aaron van Geffen
316572e824
Park: pass ParkData ref directly to Park::Update
2025-09-12 17:53:51 +02:00
Aaron van Geffen
60c88f7b3c
Park: distinguish between CalculateParkSize and Park::UpdateSize
2025-09-12 15:57:34 +02:00
Michael Steenbeek
09d348f4e4
Merge pull request #25157 from AaronVanGeffen/context-cleanup
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Move types and constants out of Context.h
2025-09-12 15:01:25 +02:00
Aaron van Geffen
f60b352259
Merge pull request #25156 from ZehMatt/optimize-entity-type-check
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Some micro optimizations, code cleanup
2025-09-12 14:38:34 +02:00
ζeh Matt
1b1f8123b9
Move Guest specific ThrowUp logic to Guest.cpp
2025-09-12 15:08:18 +03:00
Aaron van Geffen
9b7ee06e0f
Move Context fully into OpenRCT2 namespace; types into Input.h
2025-09-12 14:03:44 +02:00
ζeh Matt
2e6ffa4285
No need to double check if its Guest or Staff
2025-09-12 14:58:07 +03:00
ζeh Matt
ce3da4012e
Remove redundant cast
2025-09-12 14:57:50 +03:00
ζeh Matt
977ec4517f
Reduce scope of some variables
2025-09-12 14:52:34 +03:00
Aaron van Geffen
ffa2c3ab6c
Move game tick time constants from Context.h to Game.h
2025-09-12 13:45:16 +02:00
Aaron van Geffen
499af79831
Move Resolution struct from Context to UiContext
2025-09-12 13:42:30 +02:00
ζeh Matt
4698ddc5f5
Add a cast method for entities, sometimes we know the type
2025-09-12 14:40:01 +03:00